Jump to content

Template:Session Prep: Difference between revisions

From greyhawk
mNo edit summary
mNo edit summary
 
(15 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<templatestyles src="Template:Module/Style.css"/>
<includeonly>{{Session Prep/Display
<div class="module">
| campaign = {{{campaign|}}}
__NOTOC__
| session_title = {{{session_title|}}}
 
| previous_session = {{{previous_session|}}}
=== Previously... ===
| location = {{{location|}}}
Highlight of things that happened last time
| scene_overview = {{{scene_overview|}}}
 
| setting_details = {{{setting_details|}}}
<nowiki>[[Session Summary #]]</nowiki>
| key_npcs = {{{key_npcs|}}}
 
| player_goals = {{{player_goals|}}}
=== Interludes ===
| hooks = {{{hooks|}}}
Use these when the packing slows down and you need to shake things up.
| key_events = {{{key_events|}}}
 
| planned_events = {{{planned_events|}}}
=== Sub-Scene Title ===
| challenges = {{{challenges|}}}
* Sub-scene title and description
| clues_info = {{{clues_info|}}}
* Sub-scene title and description
| treasure_rewards = {{{treasure_rewards|}}}
 
| interludes = {{{interludes|}}}
=== Planned Events ===
| potential_conflicts = {{{potential_conflicts|}}}
* Scene title and description
| notes_reminders = {{{notes_reminders|}}}
* Scene title and description
| random_encounters = {{{random_encounters|}}}
 
| story_arcs_themes = {{{story_arcs_themes|}}}
=== Cliffhanger ===
| mythic_elements = {{{mythic_elements|}}}
Always end before the PC's expect it, give them something to look forward to next time.
| cliffhanger = {{{cliffhanger|}}}
 
}}</includeonly>
=== Random Encounters ===
<nowiki>Anything unique goes here</nowiki>
 
Link to the regional or area random encounter table
 
[[Category:Session]]
 
=== Key NPC's ===
Name
 
Appearance
 
* Abilites (for major NPC's)
* Talents (for major NPC's)
 
Voice/Mannerisms
 
* Interactions with others
* useful knowledge
 
Ideal
 
Flaw
 
Bone
<noinclude>
<templatedata>
{
"params": {},
"description": "Creates a game session preparation note sheet outlining key events and NPC's fora single game session. If more reference material is needed use the Scene template.",
"format": "inline"
}
</templatedata>
</noinclude>

Latest revision as of 01:03, 30 March 2025