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Battle of Oleg Keep
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=== Day 3 of the Siege === The Flan farmers and their Druid allies sweep in from the north taking their anger out on the Barons lands around [[Oleg Keep]], burning the fields and homes immediately surrounding the keep. A thick column of white smoke blocks their view of the keep. The Baron launches a retaliatory catapult barrage against the raiders injuring many but they return a volley of arrows that injury the defenders in kind.[[File:Siege of oleg keep.png|thumb|Rampaging villages set Oleg Keep's fields afire]]Rushing in from the south to harvest the bodies, the 52nd Marauders run smack into [[Burtons Irregulars]] who have been battering down the walls and fighting to enter the breach since before dawn. After an afternoon of hard fighting, Burtons Irregulars suffer 30% casualties and unable to enter the fort as they thought begin to retreat in good order. [[Vendrix]] swoops in and unleashes his breath weapon, decimating the retreating troops. Vellors troops surge in from the woods to the rear of the troops to begin the body harvest, Stirkirk sensing the end is near for Burtons Irregulars orders his troops to self detonate their explosive vests rather than being turned into fresh undead troops. The mournful sound of rolling explosions echo through the Blemu Hills. From the north and west the 1st Battalion of [[Logeth Clan|Logeth]] takes a beating as they hold off a terrible three pronged assault by the Death Dealers, Marauders, and Wraiths. The Death Dealers are routed and flee to the East while the 1st Battalion watches in horror as their fallen compatriots rise from the ground in the jerking motion of the undead and march off to follow the dealers. Vellor's personal guard and 73rd siege battery re-consolidate their forces to the west and begin to setup their war engines to bombard the keep. 1st Logeth moves to the flank and attacks the [[Red Company]] who overran the company forcing them to retreat back inside with 70% casualties. The gnome airship moves in to take advantage of the chaos of forces scrambling to retreat into the keep. From over the railings of the sky ship the party launches spells and missiles into the massed troops a hundred and fifty feet below. They glide over and unleash an aerial bombardment on the Red Company Hornets and force them back into the fortress walls. As night falls the Barons mage works quickly to magically ward the north and south gates with powerful sigils of warding. The defenders settle in for a long siege as Vellors forces move to surround the keep sealing in the defenders.
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