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Battle of Oleg Keep
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=== '''Day 5 of the Siege''' === The Ripper reinforcements complete their long two day march south from the mines, and moving to the east and south to avoid Vellors troops they make their way to the breach opened by Stirkirk. They charge the screaming spears and pour through the breached wall and into the orchard, kill many, and driving the screaming spears off the wall into the north courtyard area in a near route. They secure their holdings and prepare for a counter-attack. Vellors 73'rd Siege troops open a heavy bombardment from the large catapults they spent the last day constructing partially destroying the NW corner tower. their attempt to open a new breach point leaves a quarter of the tower collapsed into rubble but still standing enough to prevent Vellors forces from entering. The Red Company Hornets attack the Drow who appear thought the well in the garden. They drive them back underground. The Hornets chase them back underground and try to seal the breach. Vendrix dives upon the Red Company garrison, forcing them to retreat +3 (broken) 50% casualties. Vendrix swoops off leaving the field littered with bodies ready for being raised into more undead (102 bodies). Vellor begins to shift his forces for a move against the Keep and starts to marshal them in the village of Oleg. Recovered from the aerial battle the day before - the Druids resume their bird form again and attack the gnomish flying ship. The forces are still to closely matches for one side to have a siginifnat advantage with both the PC's but the Druids taking an equal number of casualties again. Both sides are forced to retreat from the air over the Keep, the PC's head afew miles to the west while the Druids head east. Late in the day the Druegar marshal their troops and burst forth from a cellar under one of the warehouses into the courtyard. Finding the Red Company garrison nursing its wounds from the earlier battle with Vendrix they attack en-masse. The two forces trade blows and neither sides holds a clear advantage. They both withdraw to buildings within the Keep complex of out buildings each with moderate losses. As the Druegar make their way back towards the various hidden entrances to the tunnel complex beneath the keep the Drow and Ripper reinforcements smash headlong into each other. Much like the Druegar before them the forces of the underdark deal out as good if not better as they get but their numbers are simply not as great as the defenders and so they too withdraw back to the buildings to see the tunnels. Seeing the chaos in the courtyard below Selena and her rider Lady Furweather strafe the Barons forces caught in the open or under partial cover so they can watch for Vellor. The poison gas fills the courtyard and wafts through the arrow slots to kill scores of troops whose contorted and mangled bodies join those killed by Vendrix earlier in the morning.
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