Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Update Sidebar
greyhawk
Search
Search
Appearance
Log in
Personal tools
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Lemore
Page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
General
What links here
Related changes
Special pages
Page information
Campaign Pages
Corsairs Campaign
Ivae Orr Campaign
Vellors Prison Campaign
Quick Links
Encounter Tables
Fortifications
Locations
Non Player Characters
Settlements
Session Summaries
Session Prep (DM Only)
Party Experience
Player References
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
<templatestyles src="Template:Module/Style.css"/> <div class="module"> {{dialog |tan| The village of Lemore |Nestled inside a dense wood, a single stone tower juts above the treeline. Remnants of a wooden palisade burned and smashed in multiple places are visible to the east and a group of workers are attempting repairs. Through the gaps in the wall and tree-line can be seen a collection of houses built in a mix of old Oredian and Flan styles some with a curious mix of Elvish ornamentation. Four well armed spearmen stand guard at the gate.}} [[File:Lemore.png|thumb|Village of Lemore]] Lemore is an old trading outpost sitting on the crossroads between [[Oleg Keep]], Castle Blemu, and the settlements to the North and West. The citizens are mostly human and of Oredian and Flan mix while a few demi-humans have taken up residence. The town tends towards LE because of all the miscreants it has to deal with and strict code of ethics enforced by Turgen the cleric, though the population is generally open to visitors. Crime will be dealt with harshly. [[Turgen Fallow]] is the acting mayor. The town was attacked a fortnight ago and is still working on repairing the damage. All the livestock were taken, and many of the fields burned. {{dialog |tan | Tavern: The Black Bottle | Owner: [[Lerissa Grief]], Halfling The tavern is a timber and brick simple building, with a tanned wooden roof and nicely trimmed hedges. The street outside is ominously quiet and empty. It contains a large open floor with pillars and cured meats and cheeses hanging from the ceiling. }} Lerissa is not the most welcoming host having had her fill of brigands and will kick out humans, including current patrons. * Duck Burger and a Tankard of Bitter (4 sp) * Dire Pig Casserole with Sharp Cheese and a Glass of Wine (5 sp) * Beef Burger with Potatoes and a Glass of Wine (5 sp) {{dialog |tan| Tavern: The Slow Belly | Owner: [[Hubert Nibley]], Human The tavern is a timber and brick rowhouse, with a gray shingled roof and overgrown hedges while a wagon is delivering supplies of dry goods and large barrels. A red cat serves as a mascot and greets customers, it wears a bell that echo's eriy as it walks inside..Inside is a suit of armor on the back wall and a large harp by the hearth. }} Specials: * Bison Soup with Potatoes and a Coffee (5 sp) * Phoenix Casserole and a Coffee (4 sp) * Chicken Steamed Bun and a Tankard of Ale (4 sp) {{dialog |tan|Combat Training Field|Wooden and straw maniquens are setup in various arrangements representing troops in formations. Some are armed with pikes, swords, and covered with marks from weapon strikes. }} The training fields are well kept and used daily. {{dialog |tan|Temple of Hextor|A dour looking building made of stone and wood covered in carvings of combat and martial fitness is nestled into the trees. A cleric strides back and forth in front a few militia men berating them before they resume weapons practice.}} The cleric [[Turgen Fallow]] is training the militia. Four of the six are monks of Hextors [[Brotherhood of the Gray Hand]] and in excellent shape. Unless Turgen has reason to be aggressive he will greet the party professionally and expect them to answer respectfully in accordance with his position and title. If they are courteous he will engage in a brief conversation before he resumes instructing the troops. {{dialog |tan| Blacksmith: The Fear Pommel |Owner: [[Gunter Ryley]], Human FTR 4 The blacksmith is a timber and brick single storey building, with large windows and vines covering the walls and roof. The street outside is filled with the smell of damp earth and cinder thats been dumped here to help keep feet out of the water. The sound of hammering followed by angry cursing can be heard coming form inside. Through the window a large variety of metal tongs hangs on the walls, and everything appears to be well kept. }} Gunter is working on repairing and crafting weapons. He is behind schedule and Turgen will not be pleased. </div> [[Category:Settlement]]
Summary:
Please note that all contributions to greyhawk may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Greyhawk:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Template used on this page:
Template:Dialog
(
edit
)