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{{Monster Statblock |monster_name = Lieutenant Vokarg |image = Vokarg.png |size = Medium |type = Humanoid (Hobgoblin) |alignment = Chaotic Evil |ac = 17 (Steel Breastplate) |hp = 78 |hit_dice = 12d8 + 24 |speed = 30 ft. |str = 16 |dex = 14 |con = 14 |int = 12 |wis = 10 |cha = 14 |saving_throws = Str +5, Con +4 |skills = Athletics +5, Intimidation +4, Survival +2 |damage_vulnerabilities = β |damage_resistances = β |damage_immunities = β |condition_immunitie = β |senses = Darkvision 60 ft., Passive Perception 10 |languages = Common, Goblin |cr = 4 |xp = 1100 |traits = **Martial Advantage.** Once per turn, Vokarg can deal an extra 7 (2d6) damage to a creature he hits with a weapon attack if that creature is within 5 feet of an ally of Vokarg that isn't incapacitated. **Commanding Presence.** Allies within 30 feet of Vokarg who can hear him can add +1 to their attack rolls. **Oredian Armor.** Vokarg's breastplate is adorned with etchings of 1st-century old Oredian design, which he wears as a symbol of defiance. |actions = **Multiattack.** Vokarg makes two attacks with his Greataxe. * **Greataxe.** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage. |reactions = **Stand Firm.** Vokarg can use his reaction when an ally within 5 feet is hit by a melee attack. Vokarg grants that ally 1d4 temporary hit points. |roleplaying_notes = Vokarg is ruthless and territorial, leading his company, the "Green Claws," in operations with [[Karul]] to terrorize the local region. He is a hands-on leader who uses brute force and intimidation. |campaign = Ivae Orr |appearance = Tall, orange skin with deep blue tattoos covering the visible portions of his body. His hair is shorn close to his scalp except for a knot on the left side secured with carved bones. He wears a steel breastplate adorned with etchings (1st century old Oredian) and deep red clothing. |voice_mannerisms = Loud, aggressive, and direct. His movements are sharp and practiced, reflecting military training. |bond = His loyalty to the Ripper clan's agenda and his working relationship with [[Karul]]. |ideal = Dominance. Fear and superior force are the only true laws of the land. |flaw = Underestimates non-hobgoblin forces, believing their fighting spirit is always superior. |info = Leads the "Green Claws," a company (40 Hobgoblins + one hill giant) of the Ripper clan who works with [[Karul]] to terrorize the local region. |equipment = Steel Breastplate, Greataxe, Chain mail (carried but not worn, as he wears the breastplate). }}
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