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<templatestyles src="Template:Module/Style.css"/>
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__NOTOC__
=== Previously... ===
=== Previously... ===
Highlight of things that happened last time
Highlight key events from the previous session
 
<nowiki>[[Session Summary #]]</nowiki>
<nowiki>[[Link to Session Summary #]]</nowiki>


=== Interludes ===
=== Interludes ===
Use these when the packing slows down and you need to shake things up.
Use these when the pacing slows down and you need to shake things up.
 
* Scene title and description
=== Sub-Scene Title ===
Description of the setting
 
Planned Events


* Sub-scene
=== Planned Events ===
* Sub-scene
* Scene title and description
* Sub-scene
* Scene title and description


=== Cliffhanger ===
=== Cliffhanger ===
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=== Random Encounters ===
=== Random Encounters ===
Anything unique goes here
<nowiki>Anything unique goes here</nowiki>


Link to the regional or area random encounter table
Link to the regional or area random encounter table


[[Category:Session]]
[[Category:Session]]
Category:Session


=== Key NPC's ===
=== Key NPC's ===
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Voice/Mannerisms
Voice/Mannerisms


* Interatcions with others
* Interactions with others
* useful knowledge
* useful knowledge



Revision as of 21:57, 6 June 2023

<templatestyles src="Template:Module/Style.css"/>

Previously...

Highlight key events from the previous session [[Session Summary #]]

Interludes

Use these when the pacing slows down and you need to shake things up.

  • Scene title and description

Planned Events

  • Scene title and description
  • Scene title and description

Cliffhanger

Always end before the PC's expect it, give them something to look forward to next time.

Random Encounters

Anything unique goes here

Link to the regional or area random encounter table

Key NPC's

Name

Appearance

  • Abilites (for major NPC's)
  • Talents (for major NPC's)

Voice/Mannerisms

  • Interactions with others
  • useful knowledge

Ideal

Flaw

Bone