Template:Monster Statblock: Difference between revisions
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|flaw = | |flaw = | ||
|info = | |info = | ||
|hooks = | |||
|clues = | |||
|potential_conflicts = | |||
|story_arcs = | |||
|equipment = | |equipment = | ||
}} | }} | ||
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| style="vertical-align:top; width:50%;" | | | style="vertical-align:top; width:50%;" | | ||
{{#if:{{{monster_name|}}}|== {{{monster_name}}} ==|== New Creature ==}} | {{#if:{{{monster_name|}}}|== {{{monster_name}}} ==|== New Creature ==}} | ||
<small>''{{{size|Medium}}} {{{type|humanoid}}}, {{{alignment|Any alignment}}}''</small> | <small>''{{{size|Medium}}} {{{type|humanoid (any race)}}}, {{{alignment|Any alignment}}}''</small> | ||
<hr | <hr class="wotc-hr"> | ||
'''Armor Class''' {{{ac|10}}}<br> | '''Armor Class''' {{{ac|10}}} (natural armor)<br> | ||
'''Hit Points''' {{{hp|10}}} ({{{hit_dice|2d8}}})<br> | '''Hit Points''' {{{hp|10}}} ({{{hit_dice|2d8}}})<br> | ||
'''Speed''' {{{speed|30 ft.}}}<br> | '''Speed''' {{{speed|30 ft.}}}<br> | ||
<hr | <hr class="wotc-hr"> | ||
{| class="wikitable" style="width: 100%; text-align: center; font-size: 1em; margin: 0; padding: 0; border: none;" | {| class="wikitable wotc-ability-table" style="width: 100%; text-align: center; font-size: 1em; margin: 0; padding: 0; border: none;" | ||
|- style="font-weight: bold | |- class="wotc-ability-table-bottom" style="font-weight: bold;" | ||
! STR !! DEX !! CON !! INT !! WIS !! CHA | ! STR !! DEX !! CON !! INT !! WIS !! CHA | ||
|- style="border: none;" | |- style="border: none;" | ||
| {{{str|10}}} ({{#ifexpr:floor(({{{str|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{str|10}}}-10)/2)}}) | | <span class="wotc-ability-color">{{{str|10}}} ({{#ifexpr:floor(({{{str|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{str|10}}}-10)/2)}})</span> | ||
| {{{dex|10}}} ({{#ifexpr:floor(({{{dex|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{dex|10}}}-10)/2)}}) | | <span class="wotc-ability-color">{{{dex|10}}} ({{#ifexpr:floor(({{{dex|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{dex|10}}}-10)/2)}})</span> | ||
| {{{con|10}}} ({{#ifexpr:floor(({{{con|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{con|10}}}-10)/2)}}) | | <span class="wotc-ability-color">{{{con|10}}} ({{#ifexpr:floor(({{{con|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{con|10}}}-10)/2)}})</span> | ||
| {{{int|10}}} ({{#ifexpr:floor(({{{int|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{int|10}}}-10)/2)}}) | | <span class="wotc-ability-color">{{{int|10}}} ({{#ifexpr:floor(({{{int|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{int|10}}}-10)/2)}})</span> | ||
| {{{wis|10}}} ({{#ifexpr:floor(({{{wis|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{wis|10}}}-10)/2)}}) | | <span class="wotc-ability-color">{{{wis|10}}} ({{#ifexpr:floor(({{{wis|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{wis|10}}}-10)/2)}})</span> | ||
| {{{cha|10}}} ({{#ifexpr:floor(({{{cha|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{cha|10}}}-10)/2)}}) | | <span class="wotc-ability-color">{{{cha|10}}} ({{#ifexpr:floor(({{{cha|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{cha|10}}}-10)/2)}})</span> | ||
|} | |} | ||
<hr | <hr class="wotc-hr"> | ||
{{#if:{{{saving_throws|}}}|'''Saving Throws''' {{{saving_throws}}}<br>}} | {{#if:{{{saving_throws|}}}|'''Saving Throws''' {{{saving_throws}}}<br>}} | ||
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'''Languages''' {{{languages|Common}}}<br> | '''Languages''' {{{languages|Common}}}<br> | ||
'''Challenge''' {{{cr|0}}} ({{{xp|10}}} XP)<br> | '''Challenge''' {{{cr|0}}} ({{{xp|10}}} XP)<br> | ||
<hr | <hr class="wotc-hr"> | ||
{{#if:{{{traits|}}}|<hr class="wotc-hr">}}{{{traits|}}} | |||
{{#if:{{{traits|}}}|<hr | |||
=== Actions === | === Actions === | ||
{{{actions|}}} | {{{actions|}}} | ||
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{{{roleplaying_notes|}}} | {{{roleplaying_notes|}}} | ||
}} | }} | ||
{{#if:{{{appearance|}}}{{{voice_mannerisms|}}}{{{bond|}}}{{{ideal|}}}{{{flaw|}}}{{{info|}}}{{{equipment|}}}| | {{#if:{{{appearance|}}}{{{voice_mannerisms|}}}{{{bond|}}}{{{ideal|}}}{{{flaw|}}}{{{info|}}}{{{equipment|}}}{{{hooks|}}}{{{clues|}}}{{{potential_conflicts|}}}{{{story_arcs|}}}| | ||
- | <hr class="wotc-hr"> | ||
=== Additional Info === | === Additional Info === | ||
'''Appearance''' {{{appearance|—}}}<br> | '''Appearance''' {{{appearance|—}}}<br> | ||
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'''Flaw''' {{{flaw|—}}}<br> | '''Flaw''' {{{flaw|—}}}<br> | ||
'''Info''' {{{info|—}}}<br> | '''Info''' {{{info|—}}}<br> | ||
{{#if:{{{hooks|}}}|'''Hooks''' {{{hooks|—}}}<br>}} | |||
{{#if:{{{clues|}}}|'''Clues/Info''' {{{clues|—}}}<br>}} | |||
{{#if:{{{potential_conflicts|}}}|'''Potential Conflicts''' {{{potential_conflicts|—}}}<br>}} | |||
{{#if:{{{story_arcs|}}}|'''Story Arcs''' {{{story_arcs|—}}}<br>}} | |||
'''Equipment''' {{{equipment|—}}}<br> | '''Equipment''' {{{equipment|—}}}<br> | ||
}} | }} |
Revision as of 01:45, 13 October 2025
This template is used by all NPC's to document their stats. You can paste the output directly into Foundry VTT to create the Actor.
How to Use
To create a new NPC or Monster, use the following syntax. Note that the stat modifiers are calculated automatically.
{{Monster Statblock |monster_name = |size = |type = |alignment = |ac = |hp = |hit_dice = |speed = |str = |dex = |con = |int = |wis = |cha = |saving_throws = |skills = |damage_vulnerabilities = |damage_resistances = |damage_immunities = |condition_immunities = |senses = |languages = |cr = |xp = |traits = |actions = |reactions = |legendary_actions = |roleplaying_notes = |image = |campaign = |appearance = |voice_mannerisms = |bond = |ideal = |flaw = |info = |hooks = |clues = |potential_conflicts = |story_arcs = |equipment = }}
New CreatureMedium humanoid (any race), Any alignment Armor Class 10 (natural armor)
Senses passive Perception 10
Actions |