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Template:Monster Statblock: Difference between revisions

From greyhawk
Created page with "__NOTOC__ {{Special:Whatlinkshere/{{PAGENAME}}}} Category:Monster Statblock Category:NPC <div style="border: 2px solid #a80302; padding: 1em; background-color: #fcf6e9; font-family: 'Book Antiqua', Palatino, serif;"> <div style="float: right; margin-left: 1em; max-width: 200px;">{{{image|200px|right}}}</div> == {{{monster_name|New Monster}}} == <small>''{{{size|Medium}}} {{{type|humanoid}}}, {{{alignment|Any alignment}}}''</small> <hr s..."
 
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__NOTOC__
<noinclude>
This template is used by all NPC's to document their stats. You can paste the output directly into Foundry VTT to create the Actor.
 
== How to Use ==
To create a new NPC or Monster, use the following syntax. Note that the stat modifiers are calculated automatically.
 
<pre>
{{Monster Statblock
|monster_name =
|size =
|type =
|alignment =
|ac =
|hp =
|hit_dice =
|speed =
|str =
|dex =
|con =
|int =
|wis =
|cha =
|saving_throws =
|skills =
|damage_vulnerabilities =
|damage_resistances =
|damage_immunities =
|condition_immunities =
|senses =
|languages =
|cr =
|xp =
|traits =
|actions =
|reactions =
|legendary_actions =
|roleplaying_notes =
|image =
|campaign =
|appearance =
|voice_mannerisms =
|bond =
|ideal =
|flaw =
|info =
|equipment =
}}
</pre>
</noinclude>
 
 
{{Special:Whatlinkshere/{{PAGENAME}}}}
{{Special:Whatlinkshere/{{PAGENAME}}}}
[[Category:Monster Statblock]]
[[Category:Monster Statblock]]
[[Category:NPC]]
[[Category:NPC]]
[[Category:DM Info]]
{{#if:{{{campaign|}}}
|[[Category:{{{campaign}}} Campaign|{{#if:{{{monster_name|}}}|{{PAGENAME}}|New Creature}}]]
|[[Category:Campaign Needs Assignment]]
}}


<div style="border: 2px solid #a80302; padding: 1em; background-color: #fcf6e9; font-family: 'Book Antiqua', Palatino, serif;">
__NOTOC__
<div style="float: right; margin-left: 1em; max-width: 200px;">{{{image|[[File:Placeholder.png|200px|right]]}}}</div>
<div class="wotc-statblock-bg" style="width:100%;">
{| style="width:100%; border:none; margin:0; padding:0; background:transparent;"
| style="vertical-align:top; width:65%;" |
   
{{#if:{{{monster_name|}}}|<h1>{{{monster_name}}}</h1>|<h1>New Creature</h1>}}
<h2>''{{{size|Medium}}} {{{type|humanoid (any race)}}}, {{{alignment|Any alignment}}}''</h2>


== {{{monster_name|New Monster}}} ==
<hr class="wotc-hr">
<small>''{{{size|Medium}}} {{{type|humanoid}}}, {{{alignment|Any alignment}}}''</small>
<hr style="border-top: 2px solid #a80302;">


'''Armor Class''' {{{ac|10}}}<br>
'''Armor Class''' {{{ac|10}}} (natural armor)<br>
'''Hit Points''' {{{hp|10}}}<br>
'''Hit Points''' <span class="wotc-ability-color">{{{hp|10}}}</span> ({{{hit_dice|2d8}}})<br>
'''Speed''' {{{speed|30 ft.}}}<br>
'''Speed''' {{{speed|30 ft.}}}<br>
<hr style="border-top: 2px solid #a80302;">
<hr class="wotc-hr">


| STR | DEX | CON | INT | WIS | CHA
{| class="wikitable wotc-ability-table" style="width: 100%; text-align: center; margin: 0; padding: 0; border: none;"
|:---:|:---:|:---:|:---:|:---:|:---:
|- style="font-size: 0.9em;"
| {{{str|10}}} ({{{str_mod|0}}}) | {{{dex|10}}} ({{{dex_mod|0}}}) | {{{con|10}}} ({{{con_mod|0}}}) | {{{int|10}}} ({{{int_mod|0}}}) | {{{wis|10}}} ({{{wis_mod|0}}}) | {{{cha|10}}} ({{{cha_mod|0}}})
! class="wotc-ability-table-bottom" | STR !! class="wotc-ability-table-bottom" | DEX !! class="wotc-ability-table-bottom" | CON !! class="wotc-ability-table-bottom" | INT !! class="wotc-ability-table-bottom" | WIS !! class="wotc-ability-table-bottom" | CHA
<hr style="border-top: 2px solid #a80302;">
|- style="border: none;"
| <span class="wotc-ability-color">{{{str|10}}} ({{#ifexpr:floor(({{{str|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{str|10}}}-10)/2)}})</span>
| <span class="wotc-ability-color">{{{dex|10}}} ({{#ifexpr:floor(({{{dex|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{dex|10}}}-10)/2)}})</span>
| <span class="wotc-ability-color">{{{con|10}}} ({{#ifexpr:floor(({{{con|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{con|10}}}-10)/2)}})</span>
| <span class="wotc-ability-color">{{{int|10}}} ({{#ifexpr:floor(({{{int|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{int|10}}}-10)/2)}})</span>
| <span class="wotc-ability-color">{{{wis|10}}} ({{#ifexpr:floor(({{{wis|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{wis|10}}}-10)/2)}})</span>
| <span class="wotc-ability-color">{{{cha|10}}} ({{#ifexpr:floor(({{{cha|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{cha|10}}}-10)/2)}})</span>
|}
<hr class="wotc-hr">


'''Saving Throws''' {{{saving_throws|—}}}<br>
{{#if:{{{saving_throws|}}}|'''Saving Throws''' {{{saving_throws}}}<br>}}
'''Skills''' {{{skills|—}}}<br>
{{#if:{{{skills|}}}|'''Skills''' {{{skills}}}<br>}}
'''Damage Vulnerabilities''' {{{damage_vulnerabilities|—}}}<br>
{{#if:{{{damage_vulnerabilities|}}}|'''Damage Vulnerabilities''' {{{damage_vulnerabilities}}}<br>}}
'''Damage Resistances''' {{{damage_resistances|—}}}<br>
{{#if:{{{damage_resistances|}}}|'''Damage Resistances''' {{{damage_resistances}}}<br>}}
'''Damage Immunities''' {{{damage_immunities|—}}}<br>
{{#if:{{{damage_immunities|}}}|'''Damage Immunities''' {{{damage_immunities}}}<br>}}
'''Condition Immunities''' {{{condition_immunities|—}}}<br>
{{#if:{{{condition_immunities|}}}|'''Condition Immunities''' {{{condition_immunities}}}<br>}}
'''Senses''' {{{senses|passive Perception 10}}}<br>
'''Senses''' {{{senses|passive Perception 10}}}<br>
'''Languages''' {{{languages|Common}}}<br>
'''Languages''' {{{languages|Common}}}<br>
'''Challenge''' {{{cr|0}}} ({{{xp|10}}})<br>
'''Challenge''' {{{cr|0}}} ({{{xp|10}}} XP)<br>
<hr style="border-top: 2px solid #a80302;">
<hr class="wotc-hr">


== Actions ==
{{#if:{{{traits|}}}|<hr class="wotc-hr">}}{{{traits|}}}
{{{actions|}}}<br>
<h3>Actions</h3>
<hr style="border-top: 1px solid #a80302;">
{{{actions|}}}
 
{{#if:{{{reactions|}}}|
== {{{legendary_actions_header|Legendary Actions}}} ==
<h3>Reactions</h3>
{{{legendary_actions|}}}<br>
{{{reactions|}}}
<hr style="border-top: 1px solid #a80302;">
}}
 
{{#if:{{{legendary_actions|}}}|
== {{{reactions_header|Reactions}}} ==
<h3>Legendary Actions</h3>
{{{reactions|}}}<br>
{{{legendary_actions|}}}
<hr style="border-top: 1px solid #a80302;">
}}
 
{{#if:{{{roleplaying_notes|}}}|
== {{{roleplaying_header|Roleplaying Notes}}} ==
<h3>Roleplaying Notes</h3>
'''Campaign:''' {{{campaign|}}}<br>
{{{roleplaying_notes|}}}
'''Appearance:''' {{{appearance|}}}<br>
}}
'''Voice/Mannerisms:''' {{{voice_mannerisms|}}}<br>
{{#if:{{{appearance|}}}{{{voice_mannerisms|}}}{{{bond|}}}{{{ideal|}}}{{{flaw|}}}{{{info|}}}{{{equipment|}}}|
'''Bond:''' {{{bond|}}}<br>
<hr class="wotc-hr">
'''Ideal:''' {{{ideal|}}}<br>
<h3>Additional Info</h3>
'''Flaw:''' {{{flaw|}}}<br>
'''Appearance''' {{{appearance|}}}<br>
'''Info:''' {{{info|}}}<br>
'''Voice/Mannerisms''' {{{voice_mannerisms|}}}<br>
'''Equipment:''' {{{equipment|}}}<br>
'''Bond''' {{{bond|}}}<br>
'''Ideal''' {{{ideal|}}}<br>
'''Flaw''' {{{flaw|}}}<br>
'''Info''' {{{info|}}}<br>
'''Equipment''' {{{equipment|}}}<br>
}}
| style="vertical-align:top; width:35%;" |
{{#if:{{{image|}}}|[[File:{{{image}}}|thumb|300px|alt=Creature Image|{{{monster_name|New Creature}}}]]}}
|}
</div>
</div>
<noinclude>
== Usage ==
To use this template, copy and paste the following code onto your new monster's page and fill in the appropriate parameters:
<pre>
{{Monster Stablock
| monster_name =
| image =
| size =
| type =
| alignment =
| ac =
| hp =
| speed =
| str =
| str_mod =
| dex =
| dex_mod =
| con =
| con_mod =
| int =
| int_mod =
| wis =
| wis_mod =
| cha =
| cha_mod =
| saving_throws =
| skills =
| damage_vulnerabilities =
| damage_resistances =
| damage_immunities =
| condition_immunities =
| senses =
| languages =
| cr =
| xp =
| actions =
| legendary_actions_header =
| legendary_actions =
| reactions_header =
| reactions =
| roleplaying_header =
| campaign =
| appearance =
| voice_mannerisms =
| bond =
| ideal =
| flaw =
| info =
| equipment =
}}
</pre>
</noinclude>

Latest revision as of 03:17, 13 October 2025

This template is used by all NPC's to document their stats. You can paste the output directly into Foundry VTT to create the Actor.

How to Use[edit source]

To create a new NPC or Monster, use the following syntax. Note that the stat modifiers are calculated automatically.

{{Monster Statblock
|monster_name = 
|size = 
|type = 
|alignment = 
|ac = 
|hp = 
|hit_dice = 
|speed = 
|str = 
|dex = 
|con = 
|int = 
|wis = 
|cha = 
|saving_throws = 
|skills = 
|damage_vulnerabilities = 
|damage_resistances = 
|damage_immunities = 
|condition_immunities = 
|senses = 
|languages = 
|cr = 
|xp = 
|traits = 
|actions = 
|reactions = 
|legendary_actions = 
|roleplaying_notes = 
|image = 
|campaign = 
|appearance =
|voice_mannerisms = 
|bond =
|ideal = 
|flaw = 
|info = 
|equipment = 
}}




New Creature

Medium humanoid (any race), Any alignment


Armor Class 10 (natural armor)
Hit Points 10 (2d8)
Speed 30 ft.


STR DEX CON INT WIS CHA
10 (0) 10 (0) 10 (0) 10 (0) 10 (0) 10 (0)




Senses passive Perception 10
Languages Common
Challenge 0 (10 XP)



Actions