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<noinclude>{{Special:Whatlinkshere/{{PAGENAME}}}} [[Category:Monster Statblock]] [[Category:NPC]] [[Category:DM Info]] </noinclude> NOTOC {{#if:{{{monster_name|}}}|== {{{monster_name}}} ==|== New Creature ==}} <small>''{{{size|Medium}}} {{{type|humanoid}}}, {{{alignment|Any alignment}}}''</small>
<noinclude>
'''Armor Class''' {{{ac|10}}}<br> '''Hit Points''' {{{hp|10}}}<br> '''Speed''' {{{speed|30 ft.}}}<br>
This template is used by all NPC's to document their stats. You can paste the output directly into Foundry VTT to create the Actor.
'''STR''' {{{str|10}}} ({{{str_mod|0}}}) '''DEX''' {{{dex|10}}} ({{{dex_mod|0}}}) '''CON''' {{{con|10}}} ({{{con_mod|0}}}) '''INT''' {{{int|10}}} ({{{int_mod|0}}}) '''WIS''' {{{wis|10}}} ({{{wis_mod|0}}}) '''CHA''' {{{cha|10}}} ({{{cha_mod|0}}})
 
'''Saving Throws''' {{{saving_throws|—}}}<br> '''Skills''' {{{skills|—}}}<br> '''Damage Vulnerabilities''' {{{damage_vulnerabilities|—}}}<br> '''Damage Resistances''' {{{damage_resistances|—}}}<br> '''Damage Immunities''' {{{damage_immunities|—}}}<br> '''Condition Immunities''' {{{condition_immunities|—}}}<br> '''Senses''' {{{senses|passive Perception 10}}}<br> '''Languages''' {{{languages|Common}}}<br> '''Challenge''' {{{cr|0}}} ({{{xp|10}}})<br>
== How to Use ==
{{{traits|}}}
To create a new NPC or Monster, use the following syntax. Note that the stat modifiers are calculated automatically.
{{#if:{{{traits|}}}|----}}
 
=== Actions ===
<pre>
{{Monster Statblock
|monster_name =
|size =
|type =
|alignment =
|ac =
|hp =
|hit_dice =
|speed =
|str =
|dex =
|con =
|int =
|wis =
|cha =
|saving_throws =
|skills =
|damage_vulnerabilities =
|damage_resistances =
|damage_immunities =
|condition_immunities =
|senses =
|languages =
|cr =
|xp =
|traits =
|actions =
|reactions =
|legendary_actions =
|roleplaying_notes =
|image =
|campaign =
|appearance =
|voice_mannerisms =
|bond =
|ideal =
|flaw =
|info =
|equipment =
}}
</pre>
</noinclude>
 
 
{{Special:Whatlinkshere/{{PAGENAME}}}}
[[Category:Monster Statblock]]
[[Category:NPC]]
[[Category:DM Info]]
{{#if:{{{campaign|}}}
|[[Category:{{{campaign}}} Campaign|{{#if:{{{monster_name|}}}|{{PAGENAME}}|New Creature}}]]
|[[Category:Campaign Needs Assignment]]
}}
 
__NOTOC__
<div class="wotc-statblock-bg" style="width:100%;">
{| style="width:100%; border:none; margin:0; padding:0; background:transparent;"
| style="vertical-align:top; width:65%;" |
   
{{#if:{{{monster_name|}}}|<h1>{{{monster_name}}}</h1>|<h1>New Creature</h1>}}
<h2>''{{{size|Medium}}} {{{type|humanoid (any race)}}}, {{{alignment|Any alignment}}}''</h2>
 
<hr class="wotc-hr">
 
'''Armor Class''' {{{ac|10}}} (natural armor)<br>
'''Hit Points''' <span class="wotc-ability-color">{{{hp|10}}}</span> ({{{hit_dice|2d8}}})<br>
'''Speed''' {{{speed|30 ft.}}}<br>
<hr class="wotc-hr">
 
{| class="wikitable wotc-ability-table" style="width: 100%; text-align: center; margin: 0; padding: 0; border: none;"
|- style="font-size: 0.9em;"
! class="wotc-ability-table-bottom" | STR !! class="wotc-ability-table-bottom" | DEX !! class="wotc-ability-table-bottom" | CON !! class="wotc-ability-table-bottom" | INT !! class="wotc-ability-table-bottom" | WIS !! class="wotc-ability-table-bottom" | CHA
|- style="border: none;"
| <span class="wotc-ability-color">{{{str|10}}} ({{#ifexpr:floor(({{{str|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{str|10}}}-10)/2)}})</span>
| <span class="wotc-ability-color">{{{dex|10}}} ({{#ifexpr:floor(({{{dex|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{dex|10}}}-10)/2)}})</span>
| <span class="wotc-ability-color">{{{con|10}}} ({{#ifexpr:floor(({{{con|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{con|10}}}-10)/2)}})</span>
| <span class="wotc-ability-color">{{{int|10}}} ({{#ifexpr:floor(({{{int|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{int|10}}}-10)/2)}})</span>
| <span class="wotc-ability-color">{{{wis|10}}} ({{#ifexpr:floor(({{{wis|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{wis|10}}}-10)/2)}})</span>
| <span class="wotc-ability-color">{{{cha|10}}} ({{#ifexpr:floor(({{{cha|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{cha|10}}}-10)/2)}})</span>
|}
<hr class="wotc-hr">
 
{{#if:{{{saving_throws|}}}|'''Saving Throws''' {{{saving_throws}}}<br>}}
{{#if:{{{skills|}}}|'''Skills''' {{{skills}}}<br>}}
{{#if:{{{damage_vulnerabilities|}}}|'''Damage Vulnerabilities''' {{{damage_vulnerabilities}}}<br>}}
{{#if:{{{damage_resistances|}}}|'''Damage Resistances''' {{{damage_resistances}}}<br>}}
{{#if:{{{damage_immunities|}}}|'''Damage Immunities''' {{{damage_immunities}}}<br>}}
{{#if:{{{condition_immunities|}}}|'''Condition Immunities''' {{{condition_immunities}}}<br>}}
'''Senses''' {{{senses|passive Perception 10}}}<br>
'''Languages''' {{{languages|Common}}}<br>
'''Challenge''' {{{cr|0}}} ({{{xp|10}}} XP)<br>
<hr class="wotc-hr">
 
{{#if:{{{traits|}}}|<hr class="wotc-hr">}}{{{traits|}}}
<h3>Actions</h3>
{{{actions|}}}
{{{actions|}}}
{{#if:{{{reactions|}}}|
{{#if:{{{reactions|}}}|
=== Reactions ===
<h3>Reactions</h3>
{{{reactions|}}}
{{{reactions|}}}
}}
}}
{{#if:{{{legendary_actions|}}}|
{{#if:{{{legendary_actions|}}}|
=== Legendary Actions ===
<h3>Legendary Actions</h3>
{{{legendary_actions|}}}
{{{legendary_actions|}}}
}}
}}
{{#if:{{{roleplaying_notes|}}}|
{{#if:{{{roleplaying_notes|}}}|
=== Roleplaying Notes ===
<h3>Roleplaying Notes</h3>
{{{roleplaying_notes|}}}
{{{roleplaying_notes|}}}
}}
}}
{{#if:{{{appearance|}}}{{{voice_mannerisms|}}}{{{bond|}}}{{{ideal|}}}{{{flaw|}}}{{{info|}}}{{{equipment|}}}|
<hr class="wotc-hr">
<h3>Additional Info</h3>
'''Appearance''' {{{appearance|—}}}<br>
'''Voice/Mannerisms''' {{{voice_mannerisms|—}}}<br>
'''Bond''' {{{bond|—}}}<br>
'''Ideal''' {{{ideal|—}}}<br>
'''Flaw''' {{{flaw|—}}}<br>
'''Info''' {{{info|—}}}<br>
'''Equipment''' {{{equipment|—}}}<br>
}}
| style="vertical-align:top; width:35%;" |
{{#if:{{{image|}}}|[[File:{{{image}}}|thumb|300px|alt=Creature Image|{{{monster_name|New Creature}}}]]}}
|}
</div>

Latest revision as of 03:17, 13 October 2025

This template is used by all NPC's to document their stats. You can paste the output directly into Foundry VTT to create the Actor.

How to Use[edit source]

To create a new NPC or Monster, use the following syntax. Note that the stat modifiers are calculated automatically.

{{Monster Statblock
|monster_name = 
|size = 
|type = 
|alignment = 
|ac = 
|hp = 
|hit_dice = 
|speed = 
|str = 
|dex = 
|con = 
|int = 
|wis = 
|cha = 
|saving_throws = 
|skills = 
|damage_vulnerabilities = 
|damage_resistances = 
|damage_immunities = 
|condition_immunities = 
|senses = 
|languages = 
|cr = 
|xp = 
|traits = 
|actions = 
|reactions = 
|legendary_actions = 
|roleplaying_notes = 
|image = 
|campaign = 
|appearance =
|voice_mannerisms = 
|bond =
|ideal = 
|flaw = 
|info = 
|equipment = 
}}




New Creature

Medium humanoid (any race), Any alignment


Armor Class 10 (natural armor)
Hit Points 10 (2d8)
Speed 30 ft.


STR DEX CON INT WIS CHA
10 (0) 10 (0) 10 (0) 10 (0) 10 (0) 10 (0)




Senses passive Perception 10
Languages Common
Challenge 0 (10 XP)



Actions