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Template:Monster Statblock: Difference between revisions

From greyhawk
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Tag: Reverted
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<noinclude>
<noinclude>
This template is optimized for WotC visual compliance in the left column while maintaining the custom two-column layout for the image.
This template is used by all NPC's to document their stats. You can paste the output directly into Foundry VTT to create the Actor.


== How to Use ==
== How to Use ==
(Use the same instructions as before)
To create a new NPC or Monster, use the following syntax. Note that the stat modifiers are calculated automatically.
 
<pre>
{{Monster Statblock
|monster_name =
|size =
|type =
|alignment =
|ac =
|hp =
|hit_dice =
|speed =
|str =
|dex =
|con =
|int =
|wis =
|cha =
|saving_throws =
|skills =
|damage_vulnerabilities =
|damage_resistances =
|damage_immunities =
|condition_immunities =
|senses =
|languages =
|cr =
|xp =
|traits =
|actions =
|reactions =
|legendary_actions =
|roleplaying_notes =
|image =
|campaign =
|appearance =
|voice_mannerisms =
|bond =
|ideal =
|flaw =
|info =
|equipment =
}}
</pre>
</pre>
</noinclude>
</noinclude>


{{Special:Whatlinkshere/{{PAGENAME}}}}
{{Special:Whatlinkshere/{{PAGENAME}}}}
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[[Category:NPC]]
[[Category:NPC]]
[[Category:DM Info]]
[[Category:DM Info]]
{{#if:{{{campaign|}}}|[[Category:{{{campaign}}}]]}}
{{#if:{{{campaign|}}}
|[[Category:{{{campaign}}} Campaign|{{#if:{{{monster_name|}}}|{{PAGENAME}}|New Creature}}]]
|[[Category:Campaign Needs Assignment]]
}}


__NOTOC__
__NOTOC__
{| style="width:100%; border-collapse: collapse; margin-bottom: 1em;"
<div class="wotc-statblock-bg" style="width:100%;">
| style="vertical-align:top; width:50%; padding-right: 1em;" |
{| style="width:100%; border:none; margin:0; padding:0; background:transparent;"
{{#if:{{{monster_name|}}}|== {{{monster_name}}} ==|== New Creature ==}}
| style="vertical-align:top; width:65%;" |
<small>''{{{size|Medium}}} {{{type|humanoid}}}, {{{alignment|Any alignment}}}''</small>
   
<hr style="border-top: 1px solid #000; margin: 5px 0;">
{{#if:{{{monster_name|}}}|<h1>{{{monster_name}}}</h1>|<h1>New Creature</h1>}}
<h2>''{{{size|Medium}}} {{{type|humanoid (any race)}}}, {{{alignment|Any alignment}}}''</h2>
 
<hr class="wotc-hr">


'''Armor Class''' {{{ac|10}}}<br>
'''Armor Class''' {{{ac|10}}} (natural armor)<br>
'''Hit Points''' {{{hp|10}}}<br>
'''Hit Points''' <span class="wotc-ability-color">{{{hp|10}}}</span> ({{{hit_dice|2d8}}})<br>
'''Speed''' {{{speed|30 ft.}}}<br>
'''Speed''' {{{speed|30 ft.}}}<br>
<hr style="border-top: 1px solid #000; margin: 5px 0;">
<hr class="wotc-hr">


{| class="wikitable" style="width: 100%; text-align: center; margin: 0;"
{| class="wikitable wotc-ability-table" style="width: 100%; text-align: center; margin: 0; padding: 0; border: none;"
|-
|- style="font-size: 0.9em;"
! STR !! DEX !! CON !! INT !! WIS !! CHA
! class="wotc-ability-table-bottom" | STR !! class="wotc-ability-table-bottom" | DEX !! class="wotc-ability-table-bottom" | CON !! class="wotc-ability-table-bottom" | INT !! class="wotc-ability-table-bottom" | WIS !! class="wotc-ability-table-bottom" | CHA
|-
|- style="border: none;"
| {{{str|10}}} ({{#expr:floor(({{{str|10}}}-10)/2)}})  
| <span class="wotc-ability-color">{{{str|10}}} ({{#ifexpr:floor(({{{str|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{str|10}}}-10)/2)}})</span>
| {{{dex|10}}} ({{#expr:floor(({{{dex|10}}}-10)/2)}})  
| <span class="wotc-ability-color">{{{dex|10}}} ({{#ifexpr:floor(({{{dex|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{dex|10}}}-10)/2)}})</span>
| {{{con|10}}} ({{#expr:floor(({{{con|10}}}-10)/2)}})  
| <span class="wotc-ability-color">{{{con|10}}} ({{#ifexpr:floor(({{{con|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{con|10}}}-10)/2)}})</span>
| {{{int|10}}} ({{#expr:floor(({{{int|10}}}-10)/2)}})  
| <span class="wotc-ability-color">{{{int|10}}} ({{#ifexpr:floor(({{{int|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{int|10}}}-10)/2)}})</span>
| {{{wis|10}}} ({{#expr:floor(({{{wis|10}}}-10)/2)}})  
| <span class="wotc-ability-color">{{{wis|10}}} ({{#ifexpr:floor(({{{wis|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{wis|10}}}-10)/2)}})</span>
| {{{cha|10}}} ({{#expr:floor(({{{cha|10}}}-10)/2)}})
| <span class="wotc-ability-color">{{{cha|10}}} ({{#ifexpr:floor(({{{cha|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{cha|10}}}-10)/2)}})</span>
|}
|}
<hr style="border-top: 1px solid #000; margin: 5px 0;">
<hr class="wotc-hr">


'''Saving Throws''' {{{saving_throws|—}}}<br>
{{#if:{{{saving_throws|}}}|'''Saving Throws''' {{{saving_throws}}}<br>}}
'''Skills''' {{{skills|—}}}<br>
{{#if:{{{skills|}}}|'''Skills''' {{{skills}}}<br>}}
'''Damage Vulnerabilities''' {{{damage_vulnerabilities|—}}}<br>
{{#if:{{{damage_vulnerabilities|}}}|'''Damage Vulnerabilities''' {{{damage_vulnerabilities}}}<br>}}
'''Damage Resistances''' {{{damage_resistances|—}}}<br>
{{#if:{{{damage_resistances|}}}|'''Damage Resistances''' {{{damage_resistances}}}<br>}}
'''Damage Immunities''' {{{damage_immunities|—}}}<br>
{{#if:{{{damage_immunities|}}}|'''Damage Immunities''' {{{damage_immunities}}}<br>}}
'''Condition Immunities''' {{{condition_immunities|—}}}<br>
{{#if:{{{condition_immunities|}}}|'''Condition Immunities''' {{{condition_immunities}}}<br>}}
'''Senses''' {{{senses|passive Perception 10}}}<br>
'''Senses''' {{{senses|passive Perception 10}}}<br>
'''Languages''' {{{languages|Common}}}<br>
'''Languages''' {{{languages|Common}}}<br>
'''Challenge''' {{{cr|0}}} ({{{xp|10}}})<br>
'''Challenge''' {{{cr|0}}} ({{{xp|10}}} XP)<br>
<hr style="border-top: 1px solid #000; margin: 5px 0;">
<hr class="wotc-hr">


{{{traits|}}}
{{#if:{{{traits|}}}|<hr class="wotc-hr">}}{{{traits|}}}
{{#if:{{{traits|}}}|----}}
<h3>Actions</h3>
=== Actions ===
{{{actions|}}}
{{{actions|}}}
{{#if:{{{reactions|}}}|
{{#if:{{{reactions|}}}|
=== Reactions ===
<h3>Reactions</h3>
{{{reactions|}}}
{{{reactions|}}}
}}
}}
{{#if:{{{legendary_actions|}}}|
{{#if:{{{legendary_actions|}}}|
=== Legendary Actions ===
<h3>Legendary Actions</h3>
{{{legendary_actions|}}}
{{{legendary_actions|}}}
}}
}}
{{#if:{{{roleplaying_notes|}}}|
{{#if:{{{roleplaying_notes|}}}|
=== Roleplaying Notes ===
<h3>Roleplaying Notes</h3>
{{{roleplaying_notes|}}}
{{{roleplaying_notes|}}}
}}
}}
{{#if:{{{appearance|}}}{{{voice_mannerisms|}}}{{{bond|}}}{{{ideal|}}}{{{flaw|}}}{{{info|}}}{{{equipment|}}}|
{{#if:{{{appearance|}}}{{{voice_mannerisms|}}}{{{bond|}}}{{{ideal|}}}{{{flaw|}}}{{{info|}}}{{{equipment|}}}|
---
<hr class="wotc-hr">
=== Additional Info ===
<h3>Additional Info</h3>
'''Appearance''' {{{appearance|—}}}<br>
'''Appearance''' {{{appearance|—}}}<br>
'''Voice/Mannerisms''' {{{voice_mannerisms|—}}}<br>
'''Voice/Mannerisms''' {{{voice_mannerisms|—}}}<br>
Line 76: Line 124:
'''Equipment''' {{{equipment|—}}}<br>
'''Equipment''' {{{equipment|—}}}<br>
}}
}}
| style="vertical-align:top; width:50%; padding-left: 1em;" |
| style="vertical-align:top; width:35%;" |
{{#if:{{{image|}}}|[[File:{{{image}}}|thumb|300px|alt=Creature Image|{{{monster_name|New Creature}}}]]}}
{{#if:{{{image|}}}|[[File:{{{image}}}|thumb|300px|alt=Creature Image|{{{monster_name|New Creature}}}]]}}
|}
|}
</div>

Latest revision as of 03:17, 13 October 2025

This template is used by all NPC's to document their stats. You can paste the output directly into Foundry VTT to create the Actor.

How to Use[edit source]

To create a new NPC or Monster, use the following syntax. Note that the stat modifiers are calculated automatically.

{{Monster Statblock
|monster_name = 
|size = 
|type = 
|alignment = 
|ac = 
|hp = 
|hit_dice = 
|speed = 
|str = 
|dex = 
|con = 
|int = 
|wis = 
|cha = 
|saving_throws = 
|skills = 
|damage_vulnerabilities = 
|damage_resistances = 
|damage_immunities = 
|condition_immunities = 
|senses = 
|languages = 
|cr = 
|xp = 
|traits = 
|actions = 
|reactions = 
|legendary_actions = 
|roleplaying_notes = 
|image = 
|campaign = 
|appearance =
|voice_mannerisms = 
|bond =
|ideal = 
|flaw = 
|info = 
|equipment = 
}}




New Creature

Medium humanoid (any race), Any alignment


Armor Class 10 (natural armor)
Hit Points 10 (2d8)
Speed 30 ft.


STR DEX CON INT WIS CHA
10 (0) 10 (0) 10 (0) 10 (0) 10 (0) 10 (0)




Senses passive Perception 10
Languages Common
Challenge 0 (10 XP)



Actions