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Session 097 Prep: Difference between revisions

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The party decides to ride to [[Grenvik]] to investigate Rimwick's missing uncles laboratory and is attacked by Red Company Calvary on the road there.
The party decides to ride to [[Grenvik]] to investigate Rimwick's missing uncles laboratory and is attacked by Red Company Calvary on the road there.


<nowiki>[[Session Summary #]]</nowiki>
[[Session 096 The last charge of the heavy brigade]]


=== Interludes ===
=== Interludes ===
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=== Planned Events ===
=== Planned Events ===
Resolving combat with the Red Company calvary.  
Resolving combat with the Red Company cavalry.  
* The PC's finds out the calvary were told to sweep the roads of both the hobgoblins (Rippers) and Barons men. No quarter given. If they encounter undead they are to run them down, burn the bodies.They are not to head to [[Oleg Keep]] but rather the Ivae Orr forrest area or if they clear the road to ride all the way to Knurl and let Count know.  
* The PC's finds out the cavalry were told to sweep the roads of both the hobgoblins (Rippers) and Barons men. No quarter given. If they encounter undead they are to run them down, burn the bodies.They are not to head to [[Oleg Keep]] but rather the [[Ivae Orr Forest|Ivae Orr forest]] area or if they clear the road to ride all the way to [[Knurl]] and let Count know.


The PC's arrive in Grenvik and find its occupants have all fled.  
The PC's arrive in [[Grenvik]] and find its occupants have all fled.  
* Signs point to a mass exodus to Oleg Keep but some tracks are headed NW towards the Ivae Orr forrest.
* Signs point to a mass exodus to Oleg Keep but some tracks are headed NW towards the [[Ivae Orr Forest|Ivae Orr forest]].
* Rimwick's aunt Eleanor has remained but she's focused on serving tea and sandwiches. She tell's the PC's about the laboratory just out of town to the SE.
* Rimwick's aunt Eleanor has remained but she's focused on serving tea and sandwiches. She tells the PC's about the laboratory just out of town to the SE.


The laboratory is an old two story manor home in the woods SE of town.
The laboratory is an old two story manor home in the woods SE of town.
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=== Cliffhanger ===
=== Cliffhanger ===
They find the flying machine and climb aboard.
 
* They find the flying machine and climb aboard.


=== Random Encounters ===
=== Random Encounters ===
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[[Category:DM Info]]
[[Category:DM Info]]
[[Category:Session Prep]]
[[Category:Ivae Orr Campaign]]


=== Key NPC's ===
=== Key NPC's ===
[[Eleanor Tinkersmith]]
Drandlars Ghost
Sir Humbolt
Appearance
* Abilites (for major NPC's)
* Talents (for major NPC's)
Voice/Mannerisms
* Interactions with others
* useful knowledge
Ideal
Flaw


Bone
* [[Eleanor Tinkersmith]]
* [[Drandlars Ghost]]
* [[Sir Humbolt]]

Latest revision as of 13:56, 30 June 2024

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Previously...[edit | edit source]

Previously in the Ivae Orr Campaign...

The party encounters wounded elven rangers who they provide healing to.

Rimweck discovers that Stirkirk has wired himself to explode if taken prisoner by the undead.

The party decides to ride to Grenvik to investigate Rimwick's missing uncles laboratory and is attacked by Red Company Calvary on the road there.

Session 096 The last charge of the heavy brigade

Interludes[edit | edit source]

Use these when the pacing slows down and you need to shake things up.

  • Scene title and description

Planned Events[edit | edit source]

Resolving combat with the Red Company cavalry.

  • The PC's finds out the cavalry were told to sweep the roads of both the hobgoblins (Rippers) and Barons men. No quarter given. If they encounter undead they are to run them down, burn the bodies.They are not to head to Oleg Keep but rather the Ivae Orr forest area or if they clear the road to ride all the way to Knurl and let Count know.

The PC's arrive in Grenvik and find its occupants have all fled.

  • Signs point to a mass exodus to Oleg Keep but some tracks are headed NW towards the Ivae Orr forest.
  • Rimwick's aunt Eleanor has remained but she's focused on serving tea and sandwiches. She tells the PC's about the laboratory just out of town to the SE.

The laboratory is an old two story manor home in the woods SE of town.

  • The flyer is on the upper level and only partially complete will require skill checks to complete
  • The alchemist shop is full of dangerous items.

Cliffhanger[edit | edit source]

  • They find the flying machine and climb aboard.

Random Encounters[edit | edit source]

Anything unique goes here

Link to the regional or area random encounter table

Key NPC's[edit | edit source]