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Template:Session Prep: Difference between revisions

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<templatestyles src="Template:Module/Style.css"/>
<includeonly>{{Session Prep/Display
<div class="module">
| campaign = {{{campaign|}}}
__NOTOC__
| session_title = {{{session_title|}}}
=== Previously... ===
| previous_session = {{{previous_session|}}}
Highlight key events from the previous session
| location = {{{location|}}}
<nowiki>[[Session Summary #]]</nowiki>
| scene_overview = {{{scene_overview|}}}
 
| setting_details = {{{setting_details|}}}
=== Interludes ===
| key_npcs = {{{key_npcs|}}}
Use these when the pacing slows down and you need to shake things up.
| player_goals = {{{player_goals|}}}
* Scene title and description
| hooks = {{{hooks|}}}
 
| key_events = {{{key_events|}}}
=== Planned Events ===
| planned_events = {{{planned_events|}}}
* Scene title and description
| challenges = {{{challenges|}}}
* Scene title and description
| clues_info = {{{clues_info|}}}
 
| treasure_rewards = {{{treasure_rewards|}}}
=== Cliffhanger ===
| interludes = {{{interludes|}}}
Always end before the PC's expect it, give them something to look forward to next time.
| potential_conflicts = {{{potential_conflicts|}}}
 
| notes_reminders = {{{notes_reminders|}}}
=== Random Encounters ===
| random_encounters = {{{random_encounters|}}}
<nowiki>Anything unique goes here</nowiki>
| story_arcs_themes = {{{story_arcs_themes|}}}
 
| mythic_elements = {{{mythic_elements|}}}
Link to the regional or area random encounter table
| cliffhanger = {{{cliffhanger|}}}
 
}}</includeonly>
 
=== Key NPC's ===
Name
 
Appearance
 
* Abilites (for major NPC's)
* Talents (for major NPC's)
 
Voice/Mannerisms
 
* Interactions with others
* useful knowledge
 
Ideal
 
Flaw
 
Bone

Latest revision as of 01:03, 30 March 2025