Kaelen: Difference between revisions
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{{ | {{Monster Statblock | ||
| | |monster_name = Kaelen the Weaponsmith | ||
| image = | |image = Kaelen The Weaponsmith.png | ||
| | |size = Medium | ||
| | |type = Humanoid (Human) | ||
| alignment = Neutral Evil | |alignment = Neutral Evil | ||
| appearance = Wiry build, nervous demeanor, soot-stained hands, dark circles under his eyes. Wears ragged clothing, showing signs of long labor. Carries a set of tools. | |ac = 12 (Padded Armor) | ||
| voice_mannerisms = | |hp = 52 | ||
| ideal = Perfection in his craft, as a means of survival and a twisted form of control. | |hit_dice = 8d8 + 16 | ||
| flaw = Paranoia and obsession, driven by the constant pressure of his servitude. | |speed = 30 ft. | ||
|str = 10 | |||
| info = Kaelen is a dangerous individual | |dex = 14 | ||
|con = 14 | |||
|int = 18 | |||
|wis = 12 | |||
|cha = 10 | |||
|saving_throws = Int +6, Dex +4 | |||
|skills = Investigation +6, Sleight of Hand +4, Tinker's Tools +6, Stealth +4 | |||
|damage_vulnerabilities = — | |||
| equipment = Set of weaponsmithing tools, vials of black powder, a small dagger, a coded message (from his Guild overseer). | |damage_resistances = — | ||
|damage_immunities = — | |||
|condition_immunities = — | |||
|senses = Passive Perception 11 | |||
|languages = Common, Thieves' Cant | |||
|cr = 3 | |||
|xp = 700 | |||
|traits = **Expert Explosives.** Kaelen adds double his proficiency bonus to checks made with Tinker's Tools related to explosives. As a bonus action, he can attempt to set a simple proximity mine (DC 14 Intelligence (Tinker's Tools)). **Paranoid Senses.** Kaelen has advantage on Wisdom (Perception) checks made to detect hidden creatures or objects around his laboratory or workshop. | |||
|actions = **Multiattack.** Kaelen makes two attacks: one with his dagger and one with a thrown Vial of Black Powder. | |||
* **Dagger.** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. | |||
* **Vial of Black Powder (Grenade).** Ranged Weapon Attack: +6 to hit, range 20/60 ft., one target. Hit: The vial shatters, exploding in a 5-foot radius. Each creature in the radius must make a DC 14 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much on a successful one. | |||
|reactions = **Sudden Retreat.** When a creature hostile to Kaelen moves within 5 feet of him, Kaelen can use his reaction to Disengage and move up to 15 feet. | |||
|roleplaying_notes = Kaelen speaks in hushed tones and cryptic phrases, often glancing over his shoulder. A constant fear of reprisal drives his actions. He is lethal when cornered and will use his inventions and environment to turn a fight in his favor. | |||
|campaign = Echos of Lhynn | |||
|appearance = Wiry build, nervous demeanor, soot-stained hands, dark circles under his eyes. Wears ragged clothing, showing signs of long labor. Carries a set of tools. | |||
|voice_mannerisms = Hushed tones, cryptic phrases, and nervous glances. | |||
|bond = His work and the dangerous secrets it holds, his only source of power. | |||
|ideal = Perfection in his craft, as a means of survival and a twisted form of control. | |||
|flaw = Paranoia and obsession, driven by the constant pressure of his servitude. He trusts no one. | |||
|info = Kaelen is a dangerous individual whose knowledge of explosives makes him a significant threat. His expertise in weaponry and his hidden laboratory could provide valuable clues or deadly traps. | |||
|equipment = Set of weaponsmithing tools, 5 vials of black powder, a small dagger, a coded message (from his Guild overseer), and a set of Padded Armor (disguised as rags). | |||
}} | }} | ||
Latest revision as of 21:48, 13 October 2025
- Session 131 Prep (← links | edit)
- Oakhaven (← links | edit)
- Session 132 Prep (← links | edit)
