|
|
(5 intermediate revisions by the same user not shown) |
Line 1: |
Line 1: |
| <noinclude> | | <includeonly>{{Session Prep/Display |
| This template is used for Session Prep pages to capture information for upcoming sessions.
| | | campaign = {{{campaign|}}} |
| | | | session_title = {{{session_title|}}} |
| == How to Use ==
| | | previous_session = {{{previous_session|}}} |
| To create a new session prep page, use the following syntax:
| | | location = {{{location|}}} |
| | | | scene_overview = {{{scene_overview|}}} |
| <pre>
| | | setting_details = {{{setting_details|}}} |
| {{Session Prep | | | key_npcs = {{{key_npcs|}}} |
| | campaign = | | | player_goals = {{{player_goals|}}} |
| | session_date = | | | hooks = {{{hooks|}}} |
| | location = | | | key_events = {{{key_events|}}} |
| | synopsis = | | | planned_events = {{{planned_events|}}} |
| | summary = | | | challenges = {{{challenges|}}} |
| | key_npcs = | | | clues_info = {{{clues_info|}}} |
| | encounters = | | | treasure_rewards = {{{treasure_rewards|}}} |
| | treasures = | | | interludes = {{{interludes|}}} |
| | hooks = | | | potential_conflicts = {{{potential_conflicts|}}} |
| | notes = | | | notes_reminders = {{{notes_reminders|}}} |
| | previous = | | | random_encounters = {{{random_encounters|}}} |
| | interludes = | | | story_arcs_themes = {{{story_arcs_themes|}}} |
| | planned_scenes =
| | | mythic_elements = {{{mythic_elements|}}} |
| | cliffhanger =
| | | cliffhanger = {{{cliffhanger|}}} |
| | random_encounters =
| | }}</includeonly> |
| }} | |
| </pre>
| |
| | |
| Replace the placeholder values with the actual information for your upcoming session.
| |
| | |
| * **campaign**: The name of the campaign.
| |
| * **session_date**: The date of the session.
| |
| * **location**: The primary location for the session.
| |
| * **synopsis**: A brief overview of the session's main events.
| |
| * **summary**: A more detailed summary of the session's events.
| |
| * **key_npcs**: A list of key NPCs involved in the session. Use the {{NPC}} template for each NPC.
| |
| * **encounters**: A list of potential encounters (combat, social, exploration).
| |
| * **treasures**: A list of potential treasures or rewards.
| |
| * **hooks**: A list of plot hooks or quests introduced in the session.
| |
| * **notes**: Any additional notes or reminders for the DM.
| |
| * **previous**: A summary of the previous session's key events.
| |
| * **interludes**: Descriptions of optional interlude scenes to use between main events.
| |
| * **planned_scenes**: Descriptions of the main planned scenes for the session.
| |
| * **cliffhanger**: A description of the cliffhanger to end the session.
| |
| * **random_encounters**: A table or list of potential random encounters.
| |
| | |
| </noinclude>
| |
| | |
| __NOTOC__
| |
| {{Special:Whatlinkshere/{{PAGENAME}}}} | |
| {{#if:{{{campaign|}}}|[[Category:{{{campaign}}} Campaign]]|[[Category:Missing Campaign Name]]}}
| |
| [[Category:Corsairs Campaign]]
| |
| [[Category:DM Info]]
| |
| [[Category:Session Prep]]
| |
| | |
| == Previously... ==
| |
| {{{previous|}}} | |
| | |
| == Interludes ==
| |
| Use these when the pacing slows down and you need to shake things up.
| |
| | |
| === {{{scene_title|Scene Title}}} ===
| |
| {{{scene_description|Describe the scene's key events, locations, and NPCs involved. Include any potential challenges or opportunities for the players.}}} | |
| | |
| Next scene...
| |
| | |
| Next scene...
| |
| | |
| == Planned Events ==
| |
| | |
| === {{{scene_title|Scene Title}}} ===
| |
| {{{scene_description|Describe the scene's key events, locations, and NPCs involved. Include any potential challenges or opportunities for the players.}}} | |
| | |
| Next scene...
| |
| | |
| Next scene...
| |
| | |
| == Cliffhanger ==
| |
| {{{cliffhanger|}}} | |
| | |
| == Random Encounters ==
| |
| {{{random_encounters|}}} | |
| | |
| == Key NPCs ==
| |
| {{{key_npcs|}}} | |
| | |
| </div>
| |
| | |
| <noinclude>
| |
| <templatedata>
| |
| { | |
| "params": {
| |
| "campaign": {
| |
| "label": "Campaign Name",
| |
| "description": "The name of the campaign.",
| |
| "type": "string",
| |
| "required": false,
| |
| "default": ""
| |
| },
| |
| "session_date": {
| |
| "label": "Session Date",
| |
| "description": "The date of the session.",
| |
| "type": "string",
| |
| "required": false,
| |
| "default": ""
| |
| },
| |
| "location": {
| |
| "label": "Location",
| |
| "description": "The primary location for the session.",
| |
| "type": "string",
| |
| "required": false,
| |
| "default": ""
| |
| },
| |
| "synopsis": {
| |
| "label": "Synopsis",
| |
| "description": "A brief overview of the session's main events.",
| |
| "type": "string",
| |
| "required": false,
| |
| "default": ""
| |
| },
| |
| "summary": {
| |
| "label": "Summary",
| |
| "description": "A more detailed summary of the session's events.",
| |
| "type": "string",
| |
| "required": false,
| |
| "default": ""
| |
| },
| |
| "key_npcs": {
| |
| "label": "Key NPCs",
| |
| "description": "A list of key NPCs involved in the session. Use the {{NPC}} template for each NPC.",
| |
| "type": "string",
| |
| "required": false,
| |
| "default": ""
| |
| },
| |
| "encounters": {
| |
| "label": "Encounters",
| |
| "description": "A list of potential encounters (combat, social, exploration).",
| |
| "type": "string",
| |
| "required": false,
| |
| "default": ""
| |
| },
| |
| "treasures": {
| |
| "label": "Treasures",
| |
| "description": "A list of potential treasures or rewards.",
| |
| "type": "string",
| |
| "required": false,
| |
| "default": ""
| |
| },
| |
| "hooks": {
| |
| "label": "Hooks",
| |
| "description": "A list of plot hooks or quests introduced in the session.",
| |
| "type": "string",
| |
| "required": false,
| |
| "default": ""
| |
| },
| |
| "notes": {
| |
| "label": "Notes",
| |
| "description": "Any additional notes or reminders for the DM.",
| |
| "type": "string",
| |
| "required": false,
| |
| "default": ""
| |
| },
| |
| "previous": {
| |
| "label": "Previously...",
| |
| "description": "A summary of the previous session's key events.",
| |
| "type": "string",
| |
| "required": false,
| |
| "default": ""
| |
| },
| |
| "scene_title": {
| |
| "label": "Scene Title",
| |
| "description": "The title of the interlude or planned scene.",
| |
| "type": "string",
| |
| "required": false,
| |
| "default": "Scene Title"
| |
| },
| |
| "scene_description": {
| |
| "label": "Scene Description",
| |
| "description": "A detailed description of the scene's key events, locations, and NPCs involved. Include any potential challenges or opportunities for the players.",
| |
| "type": "string",
| |
| "required": false,
| |
| "default": ""
| |
| },
| |
| "cliffhanger": {
| |
| "label": "Cliffhanger",
| |
| "description": "A description of the cliffhanger to end the session.",
| |
| "type": "string",
| |
| "required": false,
| |
| "default": ""
| |
| },
| |
| "random_encounters": {
| |
| "label": "Random Encounters",
| |
| "description": "A table or list of potential random encounters.",
| |
| "type": "string",
| |
| "required": false,
| |
| "default": ""
| |
| }
| |
| }
| |
| } | |
| </templatedata>
| |
| </noinclude> | |