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Merchant of Lhynn caravan guard: Difference between revisions

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{{NPC
{{Monster Statblock
| title = Caravan Guard
| monster_name = Caravan Guard
| image =
| image =  
| name = (Unnamed)
| size = Medium
| type = humanoid
| alignment = Lawful Neutral
| ac = 10
| hp = 10
| speed = 30 ft.
| str = 14
| str_mod = +2
| dex = 12
| dex_mod = +1
| con = 13
| con_mod = +1
| int = 10
| int_mod = +0
| wis = 11
| wis_mod = +0
| cha = 10
| cha_mod = +0
| saving_throws = —
| skills = Perception +2
| damage_vulnerabilities = —
| damage_resistances = —
| damage_immunities = None
| condition_immunities =
| senses = Passive Perception 12
| languages = Common
| cr = 1/2
| xp = 10
| actions =
| legendary_actions_header =
| legendary_actions =
| reactions_header =
| reactions =
| roleplaying_header = Roleplaying Notes
| campaign = Corsairs
| campaign = Corsairs
| alignment = Lawful Neutral
| appearance = Young human man in practical leather armor with a chain shirt underneath. Carries a shield and a spear. Looks somewhat bored and underpaid.
| appearance = Young human man in practical leather armor with a chain shirt underneath. Carries a shield and a spear. Looks somewhat bored and underpaid.
| voice_mannerisms = Monotone and uninterested. Answers questions curtly and avoids unnecessary conversation.
| voice_mannerisms = Monotone and uninterested. Answers questions curtly and avoids unnecessary conversation.
| bond = His employment with the Merchant Guild of Lynn.
| ideal = Duty. Believes in following orders, even if he doesn't understand the reasons.
| ideal = Duty. Believes in following orders, even if he doesn't understand the reasons.
| flaw = Easily distracted and lacks initiative. Can be swayed with a bit of flattery or a convincing argument that doesn't contradict direct orders.
| flaw = Easily distracted and lacks initiative. Can be swayed with a bit of flattery or a convincing argument that doesn't contradict direct orders.
| bond = His employment with the Merchant Guild of Lynn.
| info = One of the guards hired to protect the caravan's cargo. Not particularly invested in the secrets of the shipment.
| info = One of the guards hired to protect the caravan's cargo. Not particularly invested in the secrets of the shipment.
| ability_scores = STR 14, DEX 12, CON 13, INT 10, WIS 11, CHA 10
| skills = Perception +2
| condition_immunities =
| damage_immunities = None
| challeng_rating = 1/2
| senses = Passive Perception 12
| languages = Common
| equipment = Chain shirt, shield, spear, belt pouch with a few silver pieces.
| equipment = Chain shirt, shield, spear, belt pouch with a few silver pieces.
}}
}}

Latest revision as of 01:28, 23 August 2025



Caravan Guard

Medium humanoid, Lawful Neutral


Armor Class 10
Hit Points 10
Speed 30 ft.


STR 14 (2) DEX 12 (1) CON 13 (1) INT 10 (0) WIS 11 (0) CHA 10 (0)


Saving Throws
Skills Perception +2
Damage Vulnerabilities
Damage Resistances
Damage Immunities None
Condition Immunities
Senses Passive Perception 12
Languages Common
Challenge 1/2 (10)



Actions[edit source]

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Additional Info

Appearance Young human man in practical leather armor with a chain shirt underneath. Carries a shield and a spear. Looks somewhat bored and underpaid.
Voice/Mannerisms Monotone and uninterested. Answers questions curtly and avoids unnecessary conversation.
Bond His employment with the Merchant Guild of Lynn.
Ideal Duty. Believes in following orders, even if he doesn't understand the reasons.
Flaw Easily distracted and lacks initiative. Can be swayed with a bit of flattery or a convincing argument that doesn't contradict direct orders.
Info One of the guards hired to protect the caravan's cargo. Not particularly invested in the secrets of the shipment.
Equipment Chain shirt, shield, spear, belt pouch with a few silver pieces.