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{{Monster Statblock
{{Monster Statblock
| monster_name = Weaponsmith
|monster_name = Kaelen the Weaponsmith
| image =  
|image = Kaelen The Weaponsmith.png
| size = Medium
|size = Medium
| type = humanoid
|type = Humanoid (Human)
| alignment = Neutral Evil
|alignment = Neutral Evil
| ac = 10
|ac = 12 (Padded Armor)
| hp = 10
|hp = 52
| speed = 30 ft.
|hit_dice = 8d8 + 16
| str = 10
|speed = 30 ft.
| str_mod = +0
|str = 10
| dex = 10
|dex = 14
| dex_mod = +0
|con = 14
| con = 10
|int = 18
| con_mod = +0
|wis = 12
| int = 10
|cha = 10
| int_mod = +0
|saving_throws = Int +6, Dex +4
| wis = 10
|skills = Investigation +6, Sleight of Hand +4, Tinker's Tools +6, Stealth +4
| wis_mod = +0
|damage_vulnerabilities = —
| cha = 10
|damage_resistances = —
| cha_mod = +0
|damage_immunities =
| saving_throws = —
|condition_immunities =
| skills = Investigation +5, Sleight of Hand +4, Tinker's Tools +7, Stealth +4
|senses = Passive Perception 11
| damage_vulnerabilities = —
|languages = Common, Thieves' Cant
| damage_resistances = —
|cr = 3
| damage_immunities =  
|xp = 700
| condition_immunities =  
|traits = **Expert Explosives.** Kaelen adds double his proficiency bonus to checks made with Tinker's Tools related to explosives. As a bonus action, he can attempt to set a simple proximity mine (DC 14 Intelligence (Tinker's Tools)). **Paranoid Senses.** Kaelen has advantage on Wisdom (Perception) checks made to detect hidden creatures or objects around his laboratory or workshop.
| senses = Passive Perception 11
|actions = **Multiattack.** Kaelen makes two attacks: one with his dagger and one with a thrown Vial of Black Powder.
| languages = Common, Thieves' Cant
* **Dagger.** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
| cr = 3
* **Vial of Black Powder (Grenade).** Ranged Weapon Attack: +6 to hit, range 20/60 ft., one target. Hit: The vial shatters, exploding in a 5-foot radius. Each creature in the radius must make a DC 14 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much on a successful one.
| xp = 10
|reactions = **Sudden Retreat.** When a creature hostile to Kaelen moves within 5 feet of him, Kaelen can use his reaction to Disengage and move up to 15 feet.
| actions =  
|roleplaying_notes = Kaelen speaks in hushed tones and cryptic phrases, often glancing over his shoulder. A constant fear of reprisal drives his actions. He is lethal when cornered and will use his inventions and environment to turn a fight in his favor.
| legendary_actions_header =  
|campaign = Echos of Lhynn
| legendary_actions =
|appearance = Wiry build, nervous demeanor, soot-stained hands, dark circles under his eyes. Wears ragged clothing, showing signs of long labor. Carries a set of tools.
| reactions_header =
|voice_mannerisms = Hushed tones, cryptic phrases, and nervous glances.
| reactions =  
|bond = His work and the dangerous secrets it holds, his only source of power.
| roleplaying_header = Roleplaying Notes
|ideal = Perfection in his craft, as a means of survival and a twisted form of control.
| campaign = Corsairs
|flaw = Paranoia and obsession, driven by the constant pressure of his servitude. He trusts no one.
| appearance = Wiry build, nervous demeanor, soot-stained hands, dark circles under his eyes. Wears ragged clothing, showing signs of long labor. Carries a set of tools.
|info = Kaelen is a dangerous individual whose knowledge of explosives makes him a significant threat. His expertise in weaponry and his hidden laboratory could provide valuable clues or deadly traps.
| voice_mannerisms = Speaks in hushed tones and cryptic phrases, often glancing over his shoulder, a constant fear of reprisal in his voice.
|equipment = Set of weaponsmithing tools, 5 vials of black powder, a small dagger, a coded message (from his Guild overseer), and a set of Padded Armor (disguised as rags).
| bond = His work and the secrets it holds, his only source of power.
}}
| ideal = Perfection in his craft, as a means of survival and a twisted form of control.
| flaw = Paranoia and obsession, driven by the constant pressure of his servitude.
| info = Kaelen is a dangerous individual, and his knowledge of explosives makes him a significant threat, made more dangerous by his desperation. His expertise in weaponry and his hidden laboratory could provide valuable clues, or deadly traps.
| equipment = Set of weaponsmithing tools, vials of black powder, a small dagger, a coded message (from his Guild overseer).
}

Latest revision as of 21:48, 13 October 2025



Kaelen the Weaponsmith

Medium Humanoid (Human), Neutral Evil


Armor Class 12 (Padded Armor) (natural armor)
Hit Points 52 (8d8 + 16)
Speed 30 ft.


STR DEX CON INT WIS CHA
10 (0) 14 (+2) 14 (+2) 18 (+4) 12 (+1) 10 (0)

Saving Throws Int +6, Dex +4
Skills Investigation +6, Sleight of Hand +4, Tinker's Tools +6, Stealth +4
Damage Vulnerabilities
Damage Resistances
Damage Immunities
Condition Immunities
Senses Passive Perception 11
Languages Common, Thieves' Cant
Challenge 3 (700 XP)



**Expert Explosives.** Kaelen adds double his proficiency bonus to checks made with Tinker's Tools related to explosives. As a bonus action, he can attempt to set a simple proximity mine (DC 14 Intelligence (Tinker's Tools)). **Paranoid Senses.** Kaelen has advantage on Wisdom (Perception) checks made to detect hidden creatures or objects around his laboratory or workshop.

Actions

    • Multiattack.** Kaelen makes two attacks: one with his dagger and one with a thrown Vial of Black Powder.
  • **Dagger.** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
  • **Vial of Black Powder (Grenade).** Ranged Weapon Attack: +6 to hit, range 20/60 ft., one target. Hit: The vial shatters, exploding in a 5-foot radius. Each creature in the radius must make a DC 14 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much on a successful one.

Reactions

    • Sudden Retreat.** When a creature hostile to Kaelen moves within 5 feet of him, Kaelen can use his reaction to Disengage and move up to 15 feet.

Roleplaying Notes

Kaelen speaks in hushed tones and cryptic phrases, often glancing over his shoulder. A constant fear of reprisal drives his actions. He is lethal when cornered and will use his inventions and environment to turn a fight in his favor.


Additional Info

Appearance Wiry build, nervous demeanor, soot-stained hands, dark circles under his eyes. Wears ragged clothing, showing signs of long labor. Carries a set of tools.
Voice/Mannerisms Hushed tones, cryptic phrases, and nervous glances.
Bond His work and the dangerous secrets it holds, his only source of power.
Ideal Perfection in his craft, as a means of survival and a twisted form of control.
Flaw Paranoia and obsession, driven by the constant pressure of his servitude. He trusts no one.
Info Kaelen is a dangerous individual whose knowledge of explosives makes him a significant threat. His expertise in weaponry and his hidden laboratory could provide valuable clues or deadly traps.
Equipment Set of weaponsmithing tools, 5 vials of black powder, a small dagger, a coded message (from his Guild overseer), and a set of Padded Armor (disguised as rags).

Creature Image
Kaelen the Weaponsmith