Template:Monster Statblock: Difference between revisions
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Adventurer (talk | contribs) Created page with "__NOTOC__ {{Special:Whatlinkshere/{{PAGENAME}}}} Category:Monster Statblock Category:NPC <div style="border: 2px solid #a80302; padding: 1em; background-color: #fcf6e9; font-family: 'Book Antiqua', Palatino, serif;"> <div style="float: right; margin-left: 1em; max-width: 200px;">{{{image|200px|right}}}</div> == {{{monster_name|New Monster}}} == <small>''{{{size|Medium}}} {{{type|humanoid}}}, {{{alignment|Any alignment}}}''</small> <hr s..." |
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<noinclude> | |||
This template is used by all NPC's to document their stats. You can paste the output directly into Foundry VTT to create the Actor. | |||
== How to Use == | |||
To create a new NPC or Monster, use the following syntax. Note that the stat modifiers are calculated automatically. | |||
<pre> | |||
{{Monster Statblock | |||
|monster_name = | |||
|size = | |||
|type = | |||
|alignment = | |||
|ac = | |||
|hp = | |||
|hit_dice = | |||
|speed = | |||
|str = | |||
|dex = | |||
|con = | |||
|int = | |||
|wis = | |||
|cha = | |||
|saving_throws = | |||
|skills = | |||
|damage_vulnerabilities = | |||
|damage_resistances = | |||
|damage_immunities = | |||
|condition_immunities = | |||
|senses = | |||
|languages = | |||
|cr = | |||
|xp = | |||
|traits = | |||
|actions = | |||
|reactions = | |||
|legendary_actions = | |||
|roleplaying_notes = | |||
|image = | |||
|campaign = | |||
|appearance = | |||
|voice_mannerisms = | |||
|bond = | |||
|ideal = | |||
|flaw = | |||
|info = | |||
|equipment = | |||
}} | |||
</pre> | |||
</noinclude> | |||
{{Special:Whatlinkshere/{{PAGENAME}}}} | {{Special:Whatlinkshere/{{PAGENAME}}}} | ||
[[Category:Monster Statblock]] | [[Category:Monster Statblock]] | ||
[[Category:NPC]] | [[Category:NPC]] | ||
[[Category:DM Info]] | |||
{{#if:{{{campaign|}}} | |||
|[[Category:{{{campaign}}} Campaign|{{#if:{{{monster_name|}}}|{{PAGENAME}}|New Creature}}]] | |||
|[[Category:Campaign Needs Assignment]] | |||
}} | |||
<div style="border: | __NOTOC__ | ||
<div class="wotc-statblock-bg" style="width:100%;"> | |||
{| style="width:100%; border:none; margin:0; padding:0; background:transparent;" | |||
| style="vertical-align:top; width:65%;" | | |||
{{#if:{{{monster_name|}}}|<h1>{{{monster_name}}}</h1>|<h1>New Creature</h1>}} | |||
<h2>''{{{size|Medium}}} {{{type|humanoid (any race)}}}, {{{alignment|Any alignment}}}''</h2> | |||
<hr class="wotc-hr"> | |||
<hr | |||
'''Armor Class''' {{{ac|10}}}<br> | '''Armor Class''' {{{ac|10}}} (natural armor)<br> | ||
'''Hit Points''' {{{hp|10}}}<br> | '''Hit Points''' <span class="wotc-ability-color">{{{hp|10}}}</span> ({{{hit_dice|2d8}}})<br> | ||
'''Speed''' {{{speed|30 ft.}}}<br> | '''Speed''' {{{speed|30 ft.}}}<br> | ||
<hr | <hr class="wotc-hr"> | ||
| | {| class="wikitable wotc-ability-table" style="width: 100%; text-align: center; margin: 0; padding: 0; border: none;" | ||
|:--- | |- style="font-size: 0.9em;" | ||
| {{{str|10}}} ({{{ | ! class="wotc-ability-table-bottom" | STR !! class="wotc-ability-table-bottom" | DEX !! class="wotc-ability-table-bottom" | CON !! class="wotc-ability-table-bottom" | INT !! class="wotc-ability-table-bottom" | WIS !! class="wotc-ability-table-bottom" | CHA | ||
<hr | |- style="border: none;" | ||
| <span class="wotc-ability-color">{{{str|10}}} ({{#ifexpr:floor(({{{str|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{str|10}}}-10)/2)}})</span> | |||
| <span class="wotc-ability-color">{{{dex|10}}} ({{#ifexpr:floor(({{{dex|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{dex|10}}}-10)/2)}})</span> | |||
| <span class="wotc-ability-color">{{{con|10}}} ({{#ifexpr:floor(({{{con|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{con|10}}}-10)/2)}})</span> | |||
| <span class="wotc-ability-color">{{{int|10}}} ({{#ifexpr:floor(({{{int|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{int|10}}}-10)/2)}})</span> | |||
| <span class="wotc-ability-color">{{{wis|10}}} ({{#ifexpr:floor(({{{wis|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{wis|10}}}-10)/2)}})</span> | |||
| <span class="wotc-ability-color">{{{cha|10}}} ({{#ifexpr:floor(({{{cha|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{cha|10}}}-10)/2)}})</span> | |||
|} | |||
<hr class="wotc-hr"> | |||
'''Saving Throws''' {{{saving_throws | {{#if:{{{saving_throws|}}}|'''Saving Throws''' {{{saving_throws}}}<br>}} | ||
'''Skills''' {{{skills | {{#if:{{{skills|}}}|'''Skills''' {{{skills}}}<br>}} | ||
'''Damage Vulnerabilities''' {{{damage_vulnerabilities | {{#if:{{{damage_vulnerabilities|}}}|'''Damage Vulnerabilities''' {{{damage_vulnerabilities}}}<br>}} | ||
'''Damage Resistances''' {{{damage_resistances | {{#if:{{{damage_resistances|}}}|'''Damage Resistances''' {{{damage_resistances}}}<br>}} | ||
'''Damage Immunities''' {{{damage_immunities | {{#if:{{{damage_immunities|}}}|'''Damage Immunities''' {{{damage_immunities}}}<br>}} | ||
'''Condition Immunities''' {{{condition_immunities | {{#if:{{{condition_immunities|}}}|'''Condition Immunities''' {{{condition_immunities}}}<br>}} | ||
'''Senses''' {{{senses|passive Perception 10}}}<br> | '''Senses''' {{{senses|passive Perception 10}}}<br> | ||
'''Languages''' {{{languages|Common}}}<br> | '''Languages''' {{{languages|Common}}}<br> | ||
'''Challenge''' {{{cr|0}}} ({{{xp|10}}})<br> | '''Challenge''' {{{cr|0}}} ({{{xp|10}}} XP)<br> | ||
<hr | <hr class="wotc-hr"> | ||
{{#if:{{{traits|}}}|<hr class="wotc-hr">}}{{{traits|}}} | |||
{{{ | <h3>Actions</h3> | ||
<hr | {{{actions|}}} | ||
{{#if:{{{reactions|}}}| | |||
<h3>Reactions</h3> | |||
{{{ | {{{reactions|}}} | ||
< | }} | ||
{{#if:{{{legendary_actions|}}}| | |||
<h3>Legendary Actions</h3> | |||
{{{ | {{{legendary_actions|}}} | ||
< | }} | ||
{{#if:{{{roleplaying_notes|}}}| | |||
<h3>Roleplaying Notes</h3> | |||
{{{roleplaying_notes|}}} | |||
'''Appearance | }} | ||
'''Voice/Mannerisms | {{#if:{{{appearance|}}}{{{voice_mannerisms|}}}{{{bond|}}}{{{ideal|}}}{{{flaw|}}}{{{info|}}}{{{equipment|}}}| | ||
'''Bond | <hr class="wotc-hr"> | ||
'''Ideal | <h3>Additional Info</h3> | ||
'''Flaw | '''Appearance''' {{{appearance|—}}}<br> | ||
'''Info | '''Voice/Mannerisms''' {{{voice_mannerisms|—}}}<br> | ||
'''Equipment | '''Bond''' {{{bond|—}}}<br> | ||
'''Ideal''' {{{ideal|—}}}<br> | |||
'''Flaw''' {{{flaw|—}}}<br> | |||
'''Info''' {{{info|—}}}<br> | |||
'''Equipment''' {{{equipment|—}}}<br> | |||
}} | |||
| style="vertical-align:top; width:35%;" | | |||
{{#if:{{{image|}}}|[[File:{{{image}}}|thumb|300px|alt=Creature Image|{{{monster_name|New Creature}}}]]}} | |||
|} | |||
</div> | </div> | ||
Latest revision as of 03:17, 13 October 2025
This template is used by all NPC's to document their stats. You can paste the output directly into Foundry VTT to create the Actor.
How to Use[edit source]
To create a new NPC or Monster, use the following syntax. Note that the stat modifiers are calculated automatically.
{{Monster Statblock |monster_name = |size = |type = |alignment = |ac = |hp = |hit_dice = |speed = |str = |dex = |con = |int = |wis = |cha = |saving_throws = |skills = |damage_vulnerabilities = |damage_resistances = |damage_immunities = |condition_immunities = |senses = |languages = |cr = |xp = |traits = |actions = |reactions = |legendary_actions = |roleplaying_notes = |image = |campaign = |appearance = |voice_mannerisms = |bond = |ideal = |flaw = |info = |equipment = }}
New CreatureMedium humanoid (any race), Any alignmentArmor Class 10 (natural armor)
Senses passive Perception 10
Actions
|