Template:Monster Statblock: Difference between revisions
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== How to Use == | == How to Use == | ||
To create a new NPC or Monster, use the following syntax. Note that | To create a new NPC or Monster, use the following syntax. Note that the stat modifiers are calculated automatically. | ||
<pre> | <pre> | ||
Line 13: | Line 13: | ||
|ac = | |ac = | ||
|hp = | |hp = | ||
|hit_dice = | |||
|speed = | |speed = | ||
|str = | |str = | ||
|dex = | |dex = | ||
|con = | |con = | ||
|int = | |int = | ||
|wis = | |wis = | ||
|cha = | |cha = | ||
|saving_throws = | |saving_throws = | ||
|skills = | |skills = | ||
Line 41: | Line 37: | ||
|roleplaying_notes = | |roleplaying_notes = | ||
|image = | |image = | ||
|campaign = | |||
|appearance = | |||
|voice_mannerisms = | |||
|bond = | |||
|ideal = | |||
|flaw = | |||
|info = | |||
|equipment = | |||
}} | }} | ||
</pre> | </pre> | ||
Line 50: | Line 54: | ||
[[Category:NPC]] | [[Category:NPC]] | ||
[[Category:DM Info]] | [[Category:DM Info]] | ||
{{#if:{{{campaign|}}} | |||
|[[Category:{{{campaign}}} Campaign|{{#if:{{{monster_name|}}}|{{PAGENAME}}|New Creature}}]] | |||
|[[Category:Campaign Needs Assignment]] | |||
}} | |||
__NOTOC__ | __NOTOC__ | ||
{| style="width:100%;" | <div class="wotc-statblock-bg" style="width:100%;"> | ||
| style="vertical-align:top; width: | {| style="width:100%; border:none; margin:0; padding:0; background:transparent;" | ||
{{#if:{{{monster_name|}}}| | | style="vertical-align:top; width:65%;" | | ||
< | |||
- | {{#if:{{{monster_name|}}}|<h1>{{{monster_name}}}</h1>|<h1>New Creature</h1>}} | ||
'''Armor Class''' {{{ac|10}}}<br> | <h2>''{{{size|Medium}}} {{{type|humanoid (any race)}}}, {{{alignment|Any alignment}}}''</h2> | ||
'''Hit Points''' {{{hp|10}}}<br> | |||
<hr class="wotc-hr"> | |||
'''Armor Class''' {{{ac|10}}} (natural armor)<br> | |||
'''Hit Points''' <span class="wotc-ability-color">{{{hp|10}}}</span> ({{{hit_dice|2d8}}})<br> | |||
'''Speed''' {{{speed|30 ft.}}}<br> | '''Speed''' {{{speed|30 ft.}}}<br> | ||
---- | <hr class="wotc-hr"> | ||
---- | {| class="wikitable wotc-ability-table" style="width: 100%; text-align: center; margin: 0; padding: 0; border: none;" | ||
'''Saving Throws''' {{{saving_throws | |- style="font-size: 0.9em;" | ||
'''Skills''' {{{skills | ! class="wotc-ability-table-bottom" | STR !! class="wotc-ability-table-bottom" | DEX !! class="wotc-ability-table-bottom" | CON !! class="wotc-ability-table-bottom" | INT !! class="wotc-ability-table-bottom" | WIS !! class="wotc-ability-table-bottom" | CHA | ||
'''Damage Vulnerabilities''' {{{damage_vulnerabilities | |- style="border: none;" | ||
'''Damage Resistances''' {{{damage_resistances | | <span class="wotc-ability-color">{{{str|10}}} ({{#ifexpr:floor(({{{str|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{str|10}}}-10)/2)}})</span> | ||
'''Damage Immunities''' {{{damage_immunities | | <span class="wotc-ability-color">{{{dex|10}}} ({{#ifexpr:floor(({{{dex|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{dex|10}}}-10)/2)}})</span> | ||
'''Condition Immunities''' {{{ | | <span class="wotc-ability-color">{{{con|10}}} ({{#ifexpr:floor(({{{con|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{con|10}}}-10)/2)}})</span> | ||
| <span class="wotc-ability-color">{{{int|10}}} ({{#ifexpr:floor(({{{int|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{int|10}}}-10)/2)}})</span> | |||
| <span class="wotc-ability-color">{{{wis|10}}} ({{#ifexpr:floor(({{{wis|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{wis|10}}}-10)/2)}})</span> | |||
| <span class="wotc-ability-color">{{{cha|10}}} ({{#ifexpr:floor(({{{cha|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{cha|10}}}-10)/2)}})</span> | |||
|} | |||
<hr class="wotc-hr"> | |||
{{#if:{{{saving_throws|}}}|'''Saving Throws''' {{{saving_throws}}}<br>}} | |||
{{#if:{{{skills|}}}|'''Skills''' {{{skills}}}<br>}} | |||
{{#if:{{{damage_vulnerabilities|}}}|'''Damage Vulnerabilities''' {{{damage_vulnerabilities}}}<br>}} | |||
{{#if:{{{damage_resistances|}}}|'''Damage Resistances''' {{{damage_resistances}}}<br>}} | |||
{{#if:{{{damage_immunities|}}}|'''Damage Immunities''' {{{damage_immunities}}}<br>}} | |||
{{#if:{{{condition_immunities|}}}|'''Condition Immunities''' {{{condition_immunities}}}<br>}} | |||
'''Senses''' {{{senses|passive Perception 10}}}<br> | '''Senses''' {{{senses|passive Perception 10}}}<br> | ||
'''Languages''' {{{languages|Common}}}<br> | '''Languages''' {{{languages|Common}}}<br> | ||
'''Challenge''' {{{cr|0}}} ({{{xp|10}}})<br> | '''Challenge''' {{{cr|0}}} ({{{xp|10}}} XP)<br> | ||
- | <hr class="wotc-hr"> | ||
{{#if:{{{traits|}}}|- | {{#if:{{{traits|}}}|<hr class="wotc-hr">}}{{{traits|}}} | ||
<h3>Actions</h3> | |||
{{{actions|}}} | {{{actions|}}} | ||
{{#if:{{{reactions|}}}| | {{#if:{{{reactions|}}}| | ||
<h3>Reactions</h3> | |||
{{{reactions|}}} | {{{reactions|}}} | ||
}} | }} | ||
{{#if:{{{legendary_actions|}}}| | {{#if:{{{legendary_actions|}}}| | ||
<h3>Legendary Actions</h3> | |||
{{{legendary_actions|}}} | {{{legendary_actions|}}} | ||
}} | }} | ||
{{#if:{{{roleplaying_notes|}}}| | {{#if:{{{roleplaying_notes|}}}| | ||
<h3>Roleplaying Notes</h3> | |||
{{{roleplaying_notes|}}} | {{{roleplaying_notes|}}} | ||
}} | }} | ||
| style="vertical-align:top; width: | {{#if:{{{appearance|}}}{{{voice_mannerisms|}}}{{{bond|}}}{{{ideal|}}}{{{flaw|}}}{{{info|}}}{{{equipment|}}}| | ||
<hr class="wotc-hr"> | |||
<h3>Additional Info</h3> | |||
'''Appearance''' {{{appearance|—}}}<br> | |||
'''Voice/Mannerisms''' {{{voice_mannerisms|—}}}<br> | |||
'''Bond''' {{{bond|—}}}<br> | |||
'''Ideal''' {{{ideal|—}}}<br> | |||
'''Flaw''' {{{flaw|—}}}<br> | |||
'''Info''' {{{info|—}}}<br> | |||
'''Equipment''' {{{equipment|—}}}<br> | |||
}} | |||
| style="vertical-align:top; width:35%;" | | |||
{{#if:{{{image|}}}|[[File:{{{image}}}|thumb|300px|alt=Creature Image|{{{monster_name|New Creature}}}]]}} | {{#if:{{{image|}}}|[[File:{{{image}}}|thumb|300px|alt=Creature Image|{{{monster_name|New Creature}}}]]}} | ||
|} | |} | ||
</div> |
Latest revision as of 03:17, 13 October 2025
This template is used by all NPC's to document their stats. You can paste the output directly into Foundry VTT to create the Actor.
How to Use[edit source]
To create a new NPC or Monster, use the following syntax. Note that the stat modifiers are calculated automatically.
{{Monster Statblock |monster_name = |size = |type = |alignment = |ac = |hp = |hit_dice = |speed = |str = |dex = |con = |int = |wis = |cha = |saving_throws = |skills = |damage_vulnerabilities = |damage_resistances = |damage_immunities = |condition_immunities = |senses = |languages = |cr = |xp = |traits = |actions = |reactions = |legendary_actions = |roleplaying_notes = |image = |campaign = |appearance = |voice_mannerisms = |bond = |ideal = |flaw = |info = |equipment = }}
New CreatureMedium humanoid (any race), Any alignmentArmor Class 10 (natural armor)
Senses passive Perception 10
Actions
|