Grenvik Bog: Difference between revisions
Adventurer (talk | contribs) No edit summary |
Adventurer (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
Grenvik Bog is located just south of the village of [[Grenvik]] in an area bordered by woods on three sides. Though situated higher up in the Blemu Hills it retains water most of year and in the heavy spring can almost be considered a swamp depending on the season. The swamp teems with life, mostly small creatures and insects with a constant buzzing sound and occasional sound of something moving through the water. | Grenvik Bog is located just south of the village of [[Grenvik]] in an area bordered by woods on three sides. Though situated higher up in the Blemu Hills it retains water most of year and in the heavy spring can almost be considered a swamp depending on the season. The swamp teems with life, mostly small creatures and insects with a constant buzzing sound and occasional sound of something moving through the water. | ||
[[File:Grenvik Bog.png|thumb|Grenvik Bog]] | |||
{| class="wikitable" | |||
|+'''Grenvik Bog Encounters''' | |||
!d8 | |||
!Encounter | |||
|- | |||
|1 | |||
|Humanoids | |||
|- | |||
|2 | |||
|Herd Animals | |||
|- | |||
|3 | |||
|Hill Giants | |||
|- | |||
|4 | |||
|Vultures (3d6) | |||
|- | |||
|5 | |||
|Unmarked Grave | |||
|- | |||
|6 | |||
|Lizardmen | |||
|- | |||
|7 | |||
|Flan villagers | |||
|- | |||
|8 | |||
|Yaun Ti | |||
|}'''Humanoids.''' Humanoids ranging into the Serpent Hills might be treasure hunters, escaped slaves from the monstrous land of Najara, or scouts from Elturgard keeping watch on yuan-ti activity. | |||
'''Herd Mammals'''. Packs of goats, antelope, and other herd mammals range across the Serpent Hills. They avoid other creatures, but can become fierce if threatened or cornered. | |||
'''Hill Giants'''. The party comes across one or two hill giants gorging on a fallen herd animal. When the giants notice the adventurers, they see the opportunity for another meal. A hill giant retreats when reduced to half its hit points or fewer, preferring prey that does not fight back. | |||
'''Unmarked Grave.''' A low rise covered in hastily collected rocks marks the resting place of one of the many explorers to have fallen in the Grenvik Bogs. An unmarked grave at night has a 30% chance of encountering a ghost or other restless undead. | |||
'''Vultures'''. Flocks of vultures might be seen circling at a distance, or could harass the characters if they mistake them for lost travelers on their last legs. | |||
Ruined Settlement. Crumbling stones and dry wells are all that remain of the many lost settlements of the Serpent Hills. | |||
res. Flocks of vultures might be seen circling at a distance, or could harass the characters if they mistake them for lost travelers on their last legs. | |||
Ruined Settlement. Crumbling stones and dry wells are all that remain of the many lost settlements of the Serpent Hills. | |||
Lizardfolk. Lizardfolk regularly hunt and gather food for their yuan-ti masters, grabbing humanoid settlers along the fringes of the hills when they can. | |||
Lizardfolk regularly hunt and gather food for their yuan-ti masters, grabbing humanoid settlers along the fringes of the hills when they can. |
Revision as of 23:56, 4 August 2022
Grenvik Bog is located just south of the village of Grenvik in an area bordered by woods on three sides. Though situated higher up in the Blemu Hills it retains water most of year and in the heavy spring can almost be considered a swamp depending on the season. The swamp teems with life, mostly small creatures and insects with a constant buzzing sound and occasional sound of something moving through the water.

d8 | Encounter |
---|---|
1 | Humanoids |
2 | Herd Animals |
3 | Hill Giants |
4 | Vultures (3d6) |
5 | Unmarked Grave |
6 | Lizardmen |
7 | Flan villagers |
8 | Yaun Ti |
Humanoids. Humanoids ranging into the Serpent Hills might be treasure hunters, escaped slaves from the monstrous land of Najara, or scouts from Elturgard keeping watch on yuan-ti activity.
Herd Mammals. Packs of goats, antelope, and other herd mammals range across the Serpent Hills. They avoid other creatures, but can become fierce if threatened or cornered.
Hill Giants. The party comes across one or two hill giants gorging on a fallen herd animal. When the giants notice the adventurers, they see the opportunity for another meal. A hill giant retreats when reduced to half its hit points or fewer, preferring prey that does not fight back.
Unmarked Grave. A low rise covered in hastily collected rocks marks the resting place of one of the many explorers to have fallen in the Grenvik Bogs. An unmarked grave at night has a 30% chance of encountering a ghost or other restless undead.
Vultures. Flocks of vultures might be seen circling at a distance, or could harass the characters if they mistake them for lost travelers on their last legs.
Ruined Settlement. Crumbling stones and dry wells are all that remain of the many lost settlements of the Serpent Hills.
res. Flocks of vultures might be seen circling at a distance, or could harass the characters if they mistake them for lost travelers on their last legs.
Ruined Settlement. Crumbling stones and dry wells are all that remain of the many lost settlements of the Serpent Hills.
Lizardfolk. Lizardfolk regularly hunt and gather food for their yuan-ti masters, grabbing humanoid settlers along the fringes of the hills when they can.
Lizardfolk regularly hunt and gather food for their yuan-ti masters, grabbing humanoid settlers along the fringes of the hills when they can.