Wanborne: Difference between revisions
Adventurer (talk | contribs) No edit summary |
Adventurer (talk | contribs) No edit summary |
||
Line 47: | Line 47: | ||
Looting this camp nets the PC’s a mere 1,350 gold pieces (plus any items they recover from the Sisters of Fire). | Looting this camp nets the PC’s a mere 1,350 gold pieces (plus any items they recover from the Sisters of Fire). | ||
[[Category:Campaigns]] | |||
[[Category:Settlements]] |
Revision as of 23:09, 8 August 2022

The houses are in disrepair and typically occupied by troops moving through the area.
<templatestyles src="Divbox/styles.css" />
The mill is worked by eight slaves. There are four hobgoblin guards.
<templatestyles src="Divbox/styles.css" />
The chains once held prisoners, the bones are mostly picked clean bur remain partially attached. The smell comes from a small ghoul that is eating on the remnants that have fallen to the ground. It avoids contact and runs to the shadows.
- A DC15 constitution save to avoid vomiting at the sight and smell.
- A DC20 perception check will determine the body is female.
- A DC25 investigation check will turn up a diamond earring worth 500-750GP. The earring once belonged to the wife of the towns noble Knight (Sir Keldic). If found and returned to the Keldics family they will honor the party who will receive 2 prestige points.
. <templatestyles src="Divbox/styles.css" />
- There are twelve rooms, each can be rented for 15SP a night.
- Meals cost a few copper for soup, and a few silver for meat.
<templatestyles src="Divbox/styles.css" />
The Herbalist is an older Flan male, dressed in homespun clothing covered in dirt, he has silvery white hair and a short cropped beard we in his middle 60's who goes by the name Justinian. For a small price he can mix up herbal remedies that mimic healing spells.
<templatestyles src="Divbox/styles.css" />
The house has long since been looted. Entry is dangerous due to the rotten floors. A DC 18 or higher agility check will be required every 20' moved in the building to avoid falling through the floor. DAM - 1D8 for each floor. The cellar is partially filled with water and of course poisonous snakes. There is a single barrel of Elvish wine worth 250GP.
<templatestyles src="Divbox/styles.css" />
Most of the tents contain no stores or major items except the bell shaped tents which hold the pay-chests and instructions for the troops.
- Soldiers: (100): AC 15 (chain mail); HD 3; each; MV 120‘(40’); #AT 1;D broadsvord); AL LE ;
- Sisters of Fire
- Riding Horses (25): AC 7; HD 2; hp 12 each;MV 120’(40‘);#AT2hooves;D 1-411-4;Save F1; ML 7; AL N; XP 20 each.
Looting this camp nets the PC’s a mere 1,350 gold pieces (plus any items they recover from the Sisters of Fire).