Template:Session Prep: Difference between revisions
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* **synopsis**: A brief overview of the session's main events. | * **synopsis**: A brief overview of the session's main events. | ||
* **summary**: A more detailed summary of the session's events. | * **summary**: A more detailed summary of the session's events. | ||
* **key_npcs**: A list of key NPCs involved in the session. Use the | * **key_npcs**: A list of key NPCs involved in the session. Use [[ ]] pr the NPC template for each NPC. | ||
* **encounters**: A list of potential encounters (combat, social, exploration). | * **encounters**: A list of potential encounters (combat, social, exploration). | ||
* **treasures**: A list of potential treasures or rewards. | * **treasures**: A list of potential treasures or rewards. | ||
* **notes**: Any additional notes or reminders for the DM. | * **notes**: Any additional notes or reminders for the DM. | ||
* **interludes**: Descriptions of optional interlude scenes to use between main events. | * **interludes**: Descriptions of optional interlude scenes to use between main events. | ||
* **planned_scenes**: Descriptions of the main planned scenes for the session. | * **planned_scenes**: Descriptions of the main planned scenes for the session. | ||
* **cliffhanger**: A description of the cliffhanger to end the session. | * **cliffhanger**: A description of the cliffhanger to end the session. | ||
* **random_encounters**: A table or list of potential random encounters. | * **random_encounters**: A table or list of potential random encounters. | ||
</noinclude> | </noinclude> | ||
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== Previously... == | == Previously... == | ||
{{{previous|}}} | {{{previous|What happened last session?}}} | ||
== Interludes == | == Interludes == | ||
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=== {{{scene_title|Scene Title}}} === | === {{{scene_title|Scene Title}}} === | ||
{{{scene_description|Describe the scene's key events, locations, and NPCs involved. Include any potential challenges or opportunities for the players.}}} | {{{scene_description|Describe the scene's key events, locations, and NPCs involved. Include any potential challenges or opportunities for the players.}}} | ||
== Planned Events == | == Planned Events == | ||
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=== {{{scene_title|Scene Title}}} === | === {{{scene_title|Scene Title}}} === | ||
{{{scene_description|Describe the scene's key events, locations, and NPCs involved. Include any potential challenges or opportunities for the players.}}} | {{{scene_description|Describe the scene's key events, locations, and NPCs involved. Include any potential challenges or opportunities for the players.}}} | ||
== Cliffhanger == | == Cliffhanger == | ||
{{{cliffhanger|}}} | {{{cliffhanger|End the adventure on a cliffhanger so the players want to come back to find out what happens...}}} | ||
== Random Encounters == | == Random Encounters == | ||
{{{random_encounters|}}} | {{{random_encounters|Link to the various encounter tables using their wikilink names.}}} | ||
== Key | == Key NPC's == | ||
{{{key_npcs|}}} | {{{key_npcs|Use the NPC's title in traditional [[wikilink format]], or transclude the NPC data directly.}}} | ||
</div> | </div> | ||
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"type": "string", | "type": "string", | ||
"required": false, | "required": false, | ||
"default": "" | "default": "End the adventure on a cliffhanger so the players want to come back to find out what happens..." | ||
}, | }, | ||
"random_encounters": { | "random_encounters": { | ||
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"type": "string", | "type": "string", | ||
"required": false, | "required": false, | ||
"default": "" | "default": "Link to the various encounter tables using their wikilink names." | ||
} | } | ||
} | } |
Revision as of 01:30, 29 March 2025
This template is used for Session Prep pages to capture information for upcoming sessions.
How to Use
To create a new session prep page, use the following syntax:
{{Session Prep | campaign = | session_date = | location = | synopsis = | summary = | key_npcs = | encounters = | treasures = | hooks = | notes = | previous = | interludes = | planned_scenes = | cliffhanger = | random_encounters = }}
Replace the placeholder values with the actual information for your upcoming session.
- **campaign**: The name of the campaign.
- **session_date**: The date of the session.
- **location**: The primary location for the session.
- **synopsis**: A brief overview of the session's main events.
- **summary**: A more detailed summary of the session's events.
- **key_npcs**: A list of key NPCs involved in the session. Use [[ ]] pr the NPC template for each NPC.
- **encounters**: A list of potential encounters (combat, social, exploration).
- **treasures**: A list of potential treasures or rewards.
- **notes**: Any additional notes or reminders for the DM.
- **interludes**: Descriptions of optional interlude scenes to use between main events.
- **planned_scenes**: Descriptions of the main planned scenes for the session.
- **cliffhanger**: A description of the cliffhanger to end the session.
- **random_encounters**: A table or list of potential random encounters.
Previously...
What happened last session?
Interludes
Use these when the pacing slows down and you need to shake things up.
Scene Title
Describe the scene's key events, locations, and NPCs involved. Include any potential challenges or opportunities for the players.
Planned Events
Scene Title
Describe the scene's key events, locations, and NPCs involved. Include any potential challenges or opportunities for the players.
Cliffhanger
End the adventure on a cliffhanger so the players want to come back to find out what happens...
Random Encounters
Link to the various encounter tables using their wikilink names.
Key NPC's
Use the NPC's title in traditional wikilink format, or transclude the NPC data directly.
<templatedata>
{
"params": { "campaign": { "label": "Campaign Name", "description": "The name of the campaign.", "type": "string", "required": false, "default": "" }, "session_date": { "label": "Session Date", "description": "The date of the session.", "type": "string", "required": false, "default": "" }, "location": { "label": "Location", "description": "The primary location for the session.", "type": "string", "required": false, "default": "" }, "synopsis": { "label": "Synopsis", "description": "A brief overview of the session's main events.", "type": "string", "required": false, "default": "" }, "summary": { "label": "Summary", "description": "A more detailed summary of the session's events.", "type": "string", "required": false, "default": "" }, "key_npcs": { "label": "Key NPCs", "description": "A list of key NPCs involved in the session. Use the
NPC Name
Name:
Campaign:
Alignment:
Appearance:
Voice/Mannerisms:
Ideal:
Flaw:
Bond:
Info:
Ability Scores:
Skills:
Condition Immunities:
Damage Immunities: None
Challenge Rating:
Senses:
Languages: Common
Equipment:
template for each NPC.", "type": "string", "required": false, "default": "" }, "encounters": { "label": "Encounters", "description": "A list of potential encounters (combat, social, exploration).", "type": "string", "required": false, "default": "" }, "treasures": { "label": "Treasures", "description": "A list of potential treasures or rewards.", "type": "string", "required": false, "default": "" }, "hooks": { "label": "Hooks", "description": "A list of plot hooks or quests introduced in the session.", "type": "string", "required": false, "default": "" }, "notes": { "label": "Notes", "description": "Any additional notes or reminders for the DM.", "type": "string", "required": false, "default": "" }, "previous": { "label": "Previously...", "description": "A summary of the previous session's key events.", "type": "string", "required": false, "default": "" }, "scene_title": { "label": "Scene Title", "description": "The title of the interlude or planned scene.", "type": "string", "required": false, "default": "Scene Title" }, "scene_description": { "label": "Scene Description", "description": "A detailed description of the scene's key events, locations, and NPCs involved. Include any potential challenges or opportunities for the players.", "type": "string", "required": false, "default": "" }, "cliffhanger": { "label": "Cliffhanger", "description": "A description of the cliffhanger to end the session.", "type": "string", "required": false, "default": "End the adventure on a cliffhanger so the players want to come back to find out what happens..." }, "random_encounters": { "label": "Random Encounters", "description": "A table or list of potential random encounters.", "type": "string", "required": false, "default": "Link to the various encounter tables using their wikilink names." } }
} </templatedata>