Template:Session Prep: Difference between revisions
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<noinclude> | <noinclude> | ||
This template is used for | This template is used for DM Quick Reference during game sessions. | ||
== How to Use == | == How to Use == | ||
To | To use this template, insert the following code into your session prep page: | ||
<pre> | <pre> | ||
{{ | {{DMQuickRef | ||
| campaign = | | campaign = | ||
| | | session_title = | ||
| previous_session = | |||
| location = | | location = | ||
| | | scene_overview = | ||
| key_npcs = | | key_npcs = | ||
| hooks = | | hooks = | ||
| | | key_events = | ||
| | | planned_events = | ||
| challenges = | |||
| clues_info = | |||
| treasure_rewards = | |||
| interludes = | | interludes = | ||
| | | potential_conflicts = | ||
| | | notes_reminders = | ||
| random_encounters = | | random_encounters = | ||
}} | }} | ||
</pre> | </pre> | ||
Replace the placeholder values with the | Replace the placeholder values with the relevant information. | ||
* **campaign**: The name of the campaign. | * **campaign**: The name of the campaign. | ||
* ** | * **session_title**: A concise title for the session. | ||
* **location**: The primary location | * **previous_session**: A summary of what happened during the previous session. | ||
* ** | * **location**: The primary location of the session. | ||
* ** | * **scene_overview**: A brief description of the current scene's goals and atmosphere. | ||
* ** | * **key_npcs**: Important NPCs with brief notes on their current state and goals. | ||
* ** | * **hooks**: Active plot hooks or potential hooks. | ||
* ** | * **key_events**: Important events in chronological order (can be list or narrative). | ||
* ** | * **planned_events**: Planned scenes for the session. | ||
* **interludes**: | * **challenges**: Obstacles players will face (combat, puzzles, etc.). | ||
* ** | * **clues_info**: Key clues and their locations. | ||
* ** | * **treasure_rewards**: Potential loot and rewards. | ||
* **random_encounters**: | * **interludes**: Optional scenes for pacing or flavor. | ||
* **potential_conflicts**: Possible conflicts or complications. | |||
* **notes_reminders**: DM notes and reminders. | |||
* **random_encounters**: Link to random encounter tables. | |||
</noinclude> | </noinclude> | ||
Line 45: | Line 49: | ||
{{Special:Whatlinkshere/{{PAGENAME}}}} | {{Special:Whatlinkshere/{{PAGENAME}}}} | ||
{{#if:{{{campaign|}}}|[[Category:{{{campaign}}} Campaign]]|[[Category:Missing Campaign Name]]}} | {{#if:{{{campaign|}}}|[[Category:{{{campaign}}} Campaign]]|[[Category:Missing Campaign Name]]}} | ||
[[Category:DM Info]] | [[Category:DM Info]] | ||
<style> | |||
.dm-ref-section { | |||
margin-bottom: 1em; | |||
} | |||
.dm-ref-heading { | |||
background-color: #e0e0e0; | |||
padding: 0.5em; | |||
font-weight: bold; | |||
} | |||
</style> | |||
== | <div class="dm-ref-section"> | ||
<h3 class="dm-ref-heading">== Campaign ==</h3> | |||
{{{campaign|}}} | |||
</div> | |||
<div class="dm-ref-section"> | |||
<h3 class="dm-ref-heading">== Session Title ==</h3> | |||
{{{session_title|}}} | |||
</div> | |||
<div class="dm-ref-section"> | |||
<h3 class="dm-ref-heading">== Previous Session ==</h3> | |||
{{{previous_session|}}} | |||
</div> | |||
<div class="dm-ref-section"> | |||
<h3 class="dm-ref-heading">== Location ==</h3> | |||
{{{location|}}} | |||
</div> | |||
<div class="dm-ref-section"> | |||
<h3 class="dm-ref-heading">== Scene Overview ==</h3> | |||
{{{scene_overview|}}} | |||
</div> | |||
<div class="dm-ref-section"> | |||
<h3 class="dm-ref-heading">== Key NPCs ==</h3> | |||
{{{key_npcs|}}} | |||
</div> | |||
<div class="dm-ref-section"> | |||
<h3 class="dm-ref-heading">== Hooks ==</h3> | |||
{{{hooks|}}} | |||
</div> | |||
<div class="dm-ref-section"> | |||
<h3 class="dm-ref-heading">== Key Events ==</h3> | |||
{{{key_events|Either list key events in bullet points, or provide a narrative description of the event sequence.}}} | |||
</div> | |||
<div class="dm-ref-section"> | |||
<h3 class="dm-ref-heading">== Planned Events ==</h3> | |||
{{{planned_events|}}} | |||
</div> | |||
=== | <div class="dm-ref-section"> | ||
{{{ | <h3 class="dm-ref-heading">== Challenges ==</h3> | ||
{{{challenges|}}} | |||
</div> | |||
== | <div class="dm-ref-section"> | ||
<h3 class="dm-ref-heading">== Clues & Info ==</h3> | |||
{{{clues_info|}}} | |||
</div> | |||
=== | <div class="dm-ref-section"> | ||
{{{ | <h3 class="dm-ref-heading">== Treasure & Rewards ==</h3> | ||
{{{treasure_rewards|}}} | |||
</div> | |||
== | <div class="dm-ref-section"> | ||
{{{ | <h3 class="dm-ref-heading">== Interludes ==</h3> | ||
{{{interludes|}}} | |||
</div> | |||
== | <div class="dm-ref-section"> | ||
{{{ | <h3 class="dm-ref-heading">== Potential Conflicts ==</h3> | ||
{{{potential_conflicts|}}} | |||
</div> | |||
== | <div class="dm-ref-section"> | ||
{{{ | <h3 class="dm-ref-heading">== Notes & Reminders ==</h3> | ||
<div class="mw-collapsible mw-collapsed"> | |||
{{{notes_reminders|}}} | |||
</div> | |||
</div> | |||
<div class="dm-ref-section"> | |||
<h3 class="dm-ref-heading">== Random Encounters ==</h3> | |||
{{{random_encounters|Link to the various encounter tables using their wikilink names.}}} | |||
</div> | </div> | ||
Line 79: | Line 149: | ||
"params": { | "params": { | ||
"campaign": { | "campaign": { | ||
"label": "Campaign | "label": "Campaign", | ||
"description": "The name of the campaign.", | "description": "The name of the campaign.", | ||
"type": "string", | "type": "string", | ||
"required": false | "required": false | ||
}, | }, | ||
" | "session_title": { | ||
"label": "Session | "label": "Session Title", | ||
"description": " | "description": "A concise title for the session.", | ||
"type": "string", | "type": "string", | ||
"required": false, | "required": false | ||
" | }, | ||
"previous_session":{ | |||
"label":"Previous Session", | |||
"description":"A summary of what happened during the previous session.", | |||
"type":"string", | |||
"required":false | |||
}, | }, | ||
"location": { | "location": { | ||
"label": "Location", | "label": "Location", | ||
"description": "The primary location | "description": "The primary location of the session.", | ||
"type": "string", | "type": "string", | ||
"required": false | "required": false | ||
}, | }, | ||
" | "scene_overview": { | ||
"label": " | "label": "Scene Overview", | ||
"description": "A brief | "description": "A brief description of the current scene's goals and atmosphere.", | ||
"type": "string", | "type": "string", | ||
"required": false | "required": false | ||
}, | }, | ||
" | "key_npcs": { | ||
"label": " | "label": "Key NPCs", | ||
"description": " | "description": "Important NPCs with brief notes on their current state and goals.", | ||
"type": "string", | "type": "string", | ||
"required": false | "required": false | ||
}, | }, | ||
" | "hooks": { | ||
"label": " | "label": "Hooks", | ||
"description": " | "description": "Active plot hooks or potential hooks.", | ||
"type": "string", | "type": "string", | ||
"required": false | "required": false | ||
}, | }, | ||
" | "key_events": { | ||
"label": " | "label": "Key Events", | ||
"description": " | "description": "Important events in chronological order (can be list or narrative).", | ||
"type": "string", | "type": "string", | ||
"required": false | "required": false | ||
}, | }, | ||
" | "planned_events": { | ||
"label": " | "label": "Planned Events", | ||
"description": " | "description": "Planned scenes for the session.", | ||
"type": "string", | "type": "string", | ||
"required": false | "required": false | ||
}, | }, | ||
" | "challenges": { | ||
"label": " | "label": "Challenges", | ||
"description": " | "description": "Obstacles players will face (combat, puzzles, etc.).", | ||
"type": "string", | "type": "string", | ||
"required": false | "required": false | ||
}, | }, | ||
" | "clues_info": { | ||
"label": " | "label": "Clues & Info", | ||
"description": " | "description": "Key clues and their locations.", | ||
"type": "string", | "type": "string", | ||
"required": false | "required": false | ||
}, | }, | ||
" | "treasure_rewards": { | ||
"label": " | "label": "Treasure & Rewards", | ||
"description": " | "description": "Potential loot and rewards.", | ||
"type": "string", | "type": "string", | ||
"required": false | "required": false | ||
}, | }, | ||
" | "interludes": { | ||
"label": " | "label": "Interludes", | ||
"description": " | "description": "Optional scenes for pacing or flavor.", | ||
"type": "string", | "type": "string", | ||
"required": false | "required": false | ||
}, | }, | ||
" | "potential_conflicts": { | ||
"label": " | "label": "Potential Conflicts", | ||
"description": " | "description": "Possible conflicts or complications.", | ||
"type": "string", | "type": "string", | ||
"required": false | "required": false | ||
}, | }, | ||
" | "notes_reminders": { | ||
"label": " | "label": "Notes & Reminders", | ||
"description": " | "description": "DM notes and reminders.", | ||
"type": "string", | "type": "string", | ||
"required": false | "required": false | ||
}, | }, | ||
"random_encounters": { | "random_encounters": { | ||
"label": "Random Encounters", | "label": "Random Encounters", | ||
"description": " | "description": "Link to random encounter tables.", | ||
"type": "string", | "type": "string", | ||
"required": false | "required": false | ||
} | } | ||
} | } |
Revision as of 23:58, 29 March 2025
This template is used for DM Quick Reference during game sessions.
How to Use
To use this template, insert the following code into your session prep page:
{{DMQuickRef | campaign = | session_title = | previous_session = | location = | scene_overview = | key_npcs = | hooks = | key_events = | planned_events = | challenges = | clues_info = | treasure_rewards = | interludes = | potential_conflicts = | notes_reminders = | random_encounters = }}
Replace the placeholder values with the relevant information.
- **campaign**: The name of the campaign.
- **session_title**: A concise title for the session.
- **previous_session**: A summary of what happened during the previous session.
- **location**: The primary location of the session.
- **scene_overview**: A brief description of the current scene's goals and atmosphere.
- **key_npcs**: Important NPCs with brief notes on their current state and goals.
- **hooks**: Active plot hooks or potential hooks.
- **key_events**: Important events in chronological order (can be list or narrative).
- **planned_events**: Planned scenes for the session.
- **challenges**: Obstacles players will face (combat, puzzles, etc.).
- **clues_info**: Key clues and their locations.
- **treasure_rewards**: Potential loot and rewards.
- **interludes**: Optional scenes for pacing or flavor.
- **potential_conflicts**: Possible conflicts or complications.
- **notes_reminders**: DM notes and reminders.
- **random_encounters**: Link to random encounter tables.
<style> .dm-ref-section {
margin-bottom: 1em;
} .dm-ref-heading {
background-color: #e0e0e0; padding: 0.5em; font-weight: bold;
} </style>
== Campaign ==
== Session Title ==
== Previous Session ==
== Location ==
== Scene Overview ==
== Key NPCs ==
== Hooks ==
== Key Events ==
Either list key events in bullet points, or provide a narrative description of the event sequence.
== Planned Events ==
== Challenges ==
== Clues & Info ==
== Treasure & Rewards ==
== Interludes ==
== Potential Conflicts ==
== Notes & Reminders ==
== Random Encounters ==
Link to the various encounter tables using their wikilink names.
<templatedata>
{
"params": { "campaign": { "label": "Campaign", "description": "The name of the campaign.", "type": "string", "required": false }, "session_title": { "label": "Session Title", "description": "A concise title for the session.", "type": "string", "required": false }, "previous_session":{ "label":"Previous Session", "description":"A summary of what happened during the previous session.", "type":"string", "required":false }, "location": { "label": "Location", "description": "The primary location of the session.", "type": "string", "required": false }, "scene_overview": { "label": "Scene Overview", "description": "A brief description of the current scene's goals and atmosphere.", "type": "string", "required": false }, "key_npcs": { "label": "Key NPCs", "description": "Important NPCs with brief notes on their current state and goals.", "type": "string", "required": false }, "hooks": { "label": "Hooks", "description": "Active plot hooks or potential hooks.", "type": "string", "required": false }, "key_events": { "label": "Key Events", "description": "Important events in chronological order (can be list or narrative).", "type": "string", "required": false }, "planned_events": { "label": "Planned Events", "description": "Planned scenes for the session.", "type": "string", "required": false }, "challenges": { "label": "Challenges", "description": "Obstacles players will face (combat, puzzles, etc.).", "type": "string", "required": false }, "clues_info": { "label": "Clues & Info", "description": "Key clues and their locations.", "type": "string", "required": false }, "treasure_rewards": { "label": "Treasure & Rewards", "description": "Potential loot and rewards.", "type": "string", "required": false }, "interludes": { "label": "Interludes", "description": "Optional scenes for pacing or flavor.", "type": "string", "required": false }, "potential_conflicts": { "label": "Potential Conflicts", "description": "Possible conflicts or complications.", "type": "string", "required": false }, "notes_reminders": { "label": "Notes & Reminders", "description": "DM notes and reminders.", "type": "string", "required": false }, "random_encounters": { "label": "Random Encounters", "description": "Link to random encounter tables.", "type": "string", "required": false } }
} </templatedata>