Merchant of Lhynn caravan guard: Difference between revisions
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{{ | {{Monster Statblock | ||
| | | monster_name = Caravan Guard | ||
| image = | | image = | ||
| | | size = Medium | ||
| type = humanoid | |||
| alignment = Lawful Neutral | |||
| ac = 10 | |||
| hp = 10 | |||
| speed = 30 ft. | |||
| str = 14 | |||
| str_mod = +2 | |||
| dex = 12 | |||
| dex_mod = +1 | |||
| con = 13 | |||
| con_mod = +1 | |||
| int = 10 | |||
| int_mod = +0 | |||
| wis = 11 | |||
| wis_mod = +0 | |||
| cha = 10 | |||
| cha_mod = +0 | |||
| saving_throws = — | |||
| skills = Perception +2 | |||
| damage_vulnerabilities = — | |||
| damage_resistances = — | |||
| damage_immunities = None | |||
| condition_immunities = | |||
| senses = Passive Perception 12 | |||
| languages = Common | |||
| cr = 1/2 | |||
| xp = 10 | |||
| actions = | |||
| legendary_actions_header = | |||
| legendary_actions = | |||
| reactions_header = | |||
| reactions = | |||
| roleplaying_header = Roleplaying Notes | |||
| campaign = Corsairs | | campaign = Corsairs | ||
| appearance = Young human man in practical leather armor with a chain shirt underneath. Carries a shield and a spear. Looks somewhat bored and underpaid. | | appearance = Young human man in practical leather armor with a chain shirt underneath. Carries a shield and a spear. Looks somewhat bored and underpaid. | ||
| voice_mannerisms = Monotone and uninterested. Answers questions curtly and avoids unnecessary conversation. | | voice_mannerisms = Monotone and uninterested. Answers questions curtly and avoids unnecessary conversation. | ||
| bond = His employment with the Merchant Guild of Lynn. | |||
| ideal = Duty. Believes in following orders, even if he doesn't understand the reasons. | | ideal = Duty. Believes in following orders, even if he doesn't understand the reasons. | ||
| flaw = Easily distracted and lacks initiative. Can be swayed with a bit of flattery or a convincing argument that doesn't contradict direct orders. | | flaw = Easily distracted and lacks initiative. Can be swayed with a bit of flattery or a convincing argument that doesn't contradict direct orders. | ||
| info = One of the guards hired to protect the caravan's cargo. Not particularly invested in the secrets of the shipment. | | info = One of the guards hired to protect the caravan's cargo. Not particularly invested in the secrets of the shipment. | ||
| equipment = Chain shirt, shield, spear, belt pouch with a few silver pieces. | | equipment = Chain shirt, shield, spear, belt pouch with a few silver pieces. | ||
} |
Revision as of 01:10, 23 August 2025
{{Monster Statblock | monster_name = Caravan Guard | image = | size = Medium | type = humanoid | alignment = Lawful Neutral | ac = 10 | hp = 10 | speed = 30 ft. | str = 14 | str_mod = +2 | dex = 12 | dex_mod = +1 | con = 13 | con_mod = +1 | int = 10 | int_mod = +0 | wis = 11 | wis_mod = +0 | cha = 10 | cha_mod = +0 | saving_throws = — | skills = Perception +2 | damage_vulnerabilities = — | damage_resistances = — | damage_immunities = None | condition_immunities = | senses = Passive Perception 12 | languages = Common | cr = 1/2 | xp = 10 | actions = | legendary_actions_header = | legendary_actions = | reactions_header = | reactions = | roleplaying_header = Roleplaying Notes | campaign = Corsairs | appearance = Young human man in practical leather armor with a chain shirt underneath. Carries a shield and a spear. Looks somewhat bored and underpaid. | voice_mannerisms = Monotone and uninterested. Answers questions curtly and avoids unnecessary conversation. | bond = His employment with the Merchant Guild of Lynn. | ideal = Duty. Believes in following orders, even if he doesn't understand the reasons. | flaw = Easily distracted and lacks initiative. Can be swayed with a bit of flattery or a convincing argument that doesn't contradict direct orders. | info = One of the guards hired to protect the caravan's cargo. Not particularly invested in the secrets of the shipment. | equipment = Chain shirt, shield, spear, belt pouch with a few silver pieces. }