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Baron Eddard Dunthmore: Difference between revisions

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Created page with " Background: Noble Personality: My favor, once lost, is lost forever. If you do me an injury, I will crush you, ruin your name, and salt your fields. Ideal: Respect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good) Bond: My house’s alliance with another noble family must be sustained at all costs. Flaw: I have an insatiable desire for carnal pleasures. Ability scores: STR: 16 (+3) DEX:..."
 
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Baron of [[Oleg Keep]]


Background: Noble
Background: Noble
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Bond: My house’s alliance with another noble family must be sustained at all costs.
Bond: My house’s alliance with another noble family must be sustained at all costs.
Flaw: I have an insatiable desire for carnal pleasures.
Flaw: I have an insatiable desire for carnal pleasures.





Revision as of 00:52, 19 August 2022

Baron of Oleg Keep

Background: Noble Personality: My favor, once lost, is lost forever. If you do me an injury, I will crush you, ruin your name, and salt your fields. Ideal: Respect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good) Bond: My house’s alliance with another noble family must be sustained at all costs. Flaw: I have an insatiable desire for carnal pleasures.


Ability scores: STR: 16 (+3) DEX: 18 (+4) CON: 16 (+3) INT: 14 (+2) WIS: 10 (+0) CHA: 10 (+0) Saving throws: STR: +7 DEX: +4 CON: +7 INT: +2 WIS: +0 CHA: +0 Initiative: +6 Speed: 30 Passive perception: 10 Size: Medium Proficiency bonus: +4 Gender: Male Hit points: 94 Hit dice: 10d10 Armor: Studded Leather and Shield AC: 18 Melee weapons: Rapier (+8 to hit) 1d8+4 piercing damage 2 Shortswords (+8 to hit) 1d6+4 piercing damage 3 Handaxes (+7 to hit) 1d6+3 slashing damage Ranged weapons: 3 Handaxes (+9 to hit) 1d6+3 slashing damage Range: 20/60 +1 Long bow (+11 to hit) 1d8+5 piercing damage Range: 150/600 40 arrows Proficient skills: Acrobatics +8, History +6, Persuasion +4, Survival +4 Non-proficient skills: Animal Handling +0, Arcana +2, Athletics +3, Deception +0, Insight +0, Intimidation +0, Investigation +2, Medicine +0, Nature +2, Perception +0, Perform +0, Religion +2, Sleight of Hand +4, Stealth +4 Languages: Common, Infernal, Goblin Other proficiencies: Dice games Abilities: Fighting Style (Archery), Second Wind, Action Surge, Martial Archetype (Champion), Improved Critical, Remarkable Athlete, Additional Fighting Style (Two-Weapon Fighting), Extra Attack, Indomitable (one use), Ability Score Improvement (4th, 6th and 8th levels +1 Strength, +3 Dexterity, +1 Constitution, +1 Charisma) Equipment: Fine clothes, Signet ring, Scroll of pedigree, Dungeoneer's pack, Flask of Holy Water, Healer's kit, Vial of Acid Wealth: 75 gp, 68 pp, 3 small gemstones worth 220 gold, Gem worth 250 gold, Jeweled Copper Ceremonial Saber worth 300 gold, Jeweled Gold Tiara worth 300 gold Magic Items: 3 Potions of Healing, +1 Long bow, Goggles of Night