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<noinclude> This template is used by all NPC's to document their stats. You can paste the output directly into Foundry VTT to create the Actor. == How to Use == To create a new NPC or Monster, use the following syntax. Note that the ability score modifiers are calculated automatically. <pre> {{Monster Statblock |monster_name =  |size =  |type =  |alignment =  |ac =  |hp =  |speed =  |str =  |dex =  |con =  |int =  |wis =  |cha =  |saving_throws =  |skills =  |damage_vulnerabilities =  |damage_resistances =  |damage_immunities =  |condition_immunities =  |senses =  |languages =  |cr =  |xp =  |traits =  |actions =  |reactions =  |legendary_actions =  |roleplaying_notes =  |image =  }} </pre> </noinclude> {{Special:Whatlinkshere/{{PAGENAME}}}} [[Category:Monster Statblock]] [[Category:NPC]] [[Category:DM Info]] __NOTOC__ {| style="width:100%;" | style="vertical-align:top; width:50%;" | {{#if:{{{monster_name|}}}|== {{{monster_name}}} ==|== New Creature ==}} <small>''{{{size|Medium}}} {{{type|humanoid}}}, {{{alignment|Any alignment}}}''</small> ---- '''Armor Class''' {{{ac|10}}}<br> '''Hit Points''' {{{hp|10}}}<br> '''Speed''' {{{speed|30 ft.}}}<br> ---- '''STR''' {{{str|10}}} ({{#expr:floor(({{{str|10}}}-10)/2)}}) '''DEX''' {{{dex|10}}} ({{#expr:floor(({{{dex|10}}}-10)/2)}}) '''CON''' {{{con|10}}} ({{#expr:floor(({{{con|10}}}-10)/2)}}) '''INT''' {{{int|10}}} ({{#expr:floor(({{{int|10}}}-10)/2)}}) '''WIS''' {{{wis|10}}} ({{#expr:floor(({{{wis|10}}}-10)/2)}}) '''CHA''' {{{cha|10}}} ({{#expr:floor(({{{cha|10}}}-10)/2)}}) ---- '''Saving Throws''' {{{saving_throws|—}}}<br> '''Skills''' {{{skills|—}}}<br> '''Damage Vulnerabilities''' {{{damage_vulnerabilities|—}}}<br> '''Damage Resistances''' {{{damage_resistances|—}}}<br> '''Damage Immunities''' {{{damage_immunities|—}}}<br> '''Condition Immunities''' {{{condition_immunities|—}}}<br> '''Senses''' {{{senses|passive Perception 10}}}<br> '''Languages''' {{{languages|Common}}}<br> '''Challenge''' {{{cr|0}}} ({{{xp|10}}})<br> ---- {{{traits|}}} {{#if:{{{traits|}}}|----}} === Actions === {{{actions|}}} {{#if:{{{reactions|}}}| === Reactions === {{{reactions|}}} }} {{#if:{{{legendary_actions|}}}| === Legendary Actions === {{{legendary_actions|}}} }} {{#if:{{{roleplaying_notes|}}}| === Roleplaying Notes === {{{roleplaying_notes|}}} }} | style="vertical-align:top; width:50%;" | {{#if:{{{image|}}}|[[File:{{{image}}}|thumb|300px|alt=Creature Image|{{{monster_name|New Creature}}}]]}} |}
<noinclude>
This template is used by all NPC's to document their stats. You can paste the output directly into Foundry VTT to create the Actor.
 
== How to Use ==
To create a new NPC or Monster, use the following syntax. Note that the ability score modifiers are calculated automatically.
 
<pre>
{{Monster Statblock
|monster_name = 
|size = 
|type = 
|alignment = 
|ac = 
|hp = 
|speed = 
|str = 
|dex = 
|con = 
|int = 
|wis = 
|cha = 
|saving_throws = 
|skills = 
|damage_vulnerabilities = 
|damage_resistances = 
|damage_immunities = 
|condition_immunities = 
|senses = 
|languages = 
|cr = 
|xp = 
|traits = 
|actions = 
|reactions = 
|legendary_actions = 
|roleplaying_notes = 
|image = 
}}
</pre>
</noinclude>
 
 
{{Special:Whatlinkshere/{{PAGENAME}}}}
[[Category:Monster Statblock]]
[[Category:NPC]]
[[Category:DM Info]]
 
__NOTOC__
{| style="width:100%;"
| style="vertical-align:top; width:50%;" |
{{#if:{{{monster_name|}}}|== {{{monster_name}}} ==|== New Creature ==}}
<small>''{{{size|Medium}}} {{{type|humanoid}}}, {{{alignment|Any alignment}}}''</small>
----
'''Armor Class''' {{{ac|10}}}<br>
'''Hit Points''' {{{hp|10}}}<br>
'''Speed''' {{{speed|30 ft.}}}<br>
----
'''STR''' {{{str|10}}} ({{#expr: floor(({{{str|10}}} - 10) / 2)}})
'''DEX''' {{{dex|10}}} ({{#expr: floor(({{{dex|10}}} - 10) / 2)}})
'''CON''' {{{con|10}}} ({{#expr: floor(({{{con|10}}} - 10) / 2)}}) '''INT''' {{{int|10}}} ({{#expr: floor(({{{int|10}}} - 10) / 2)}}) '''WIS''' {{{wis|10}}} ({{#expr: floor(({{{wis|10}}} - 10) / 2)}}) '''CHA''' {{{cha|10}}} ({{#expr: floor(({{{cha|10}}} - 10) / 2)}})
----
'''Saving Throws''' {{{saving_throws|—}}}<br>
'''Skills''' {{{skills|—}}}<br>
'''Damage Vulnerabilities''' {{{damage_vulnerabilities|—}}}<br>
'''Damage Resistances''' {{{damage_resistances|—}}}<br>
'''Damage Immunities''' {{{damage_immunities|—}}}<br>
'''Condition Immunities''' {{{condition_immunities|—}}}<br>
'''Senses''' {{{senses|passive Perception 10}}}<br>
'''Languages''' {{{languages|Common}}}<br>
'''Challenge''' {{{cr|0}}} ({{{xp|10}}})<br>
----
{{{traits|}}}
{{#if:{{{traits|}}}|----}}
=== Actions ===
{{{actions|}}}
{{#if:{{{reactions|}}}|
=== Reactions ===
{{{reactions|}}}
}}
{{#if:{{{legendary_actions|}}}|
=== Legendary Actions ===
{{{legendary_actions|}}}
}}
{{#if:{{{roleplaying_notes|}}}|
=== Roleplaying Notes ===
{{{roleplaying_notes|}}}
 
}}
| style="vertical-align:top; width:50%;" |
{{#if:{{{image|}}}|[[File:{{{image}}}|thumb|300px|alt=Creature Image|{{{monster_name|New Creature}}}]]}}
|}

Revision as of 01:07, 24 August 2025

This template is used by all NPC's to document their stats. You can paste the output directly into Foundry VTT to create the Actor.

How to Use

To create a new NPC or Monster, use the following syntax. Note that the ability score modifiers are calculated automatically.

{{Monster Statblock
|monster_name = 
|size = 
|type = 
|alignment = 
|ac = 
|hp = 
|speed = 
|str = 
|dex = 
|con = 
|int = 
|wis = 
|cha = 
|saving_throws = 
|skills = 
|damage_vulnerabilities = 
|damage_resistances = 
|damage_immunities = 
|condition_immunities = 
|senses = 
|languages = 
|cr = 
|xp = 
|traits = 
|actions = 
|reactions = 
|legendary_actions = 
|roleplaying_notes = 
|image = 
}}




New Creature

Medium humanoid, Any alignment


Armor Class 10
Hit Points 10
Speed 30 ft.


STR 10 (0) DEX 10 (0) CON 10 (0) INT 10 (0) WIS 10 (0) CHA 10 (0)


Saving Throws
Skills
Damage Vulnerabilities
Damage Resistances
Damage Immunities
Condition Immunities
Senses passive Perception 10
Languages Common
Challenge 0 (10)



Actions