Template:Monster Statblock: Difference between revisions
Appearance
Adventurer (talk | contribs) m Undo revision 3785 by Adventurer (talk) |
Adventurer (talk | contribs) mNo edit summary |
||
Line 3: | Line 3: | ||
== How to Use == | == How to Use == | ||
To create a new NPC or Monster, use the following syntax. Note that the | To create a new NPC or Monster, use the following syntax. Note that only the Strength modifier is calculated automatically. | ||
<pre> | <pre> | ||
{{Monster Statblock | {{Monster Statblock | ||
|monster_name = | |monster_name = | ||
|size = | |size = | ||
|type = | |type = | ||
|alignment = | |alignment = | ||
|ac = | |ac = | ||
|hp = | |hp = | ||
|speed = | |speed = | ||
|str = | |str = | ||
|dex = | |dex = | ||
|con = | |dex_mod = | ||
|int = | |con = | ||
|wis = | |con_mod = | ||
|cha = | |int = | ||
|saving_throws = | |int_mod = | ||
|skills = | |wis = | ||
|damage_vulnerabilities = | |wis_mod = | ||
|damage_resistances = | |cha = | ||
|damage_immunities = | |cha_mod = | ||
|condition_immunities = | |saving_throws = | ||
|senses = | |skills = | ||
|languages = | |damage_vulnerabilities = | ||
|cr = | |damage_resistances = | ||
|xp = | |damage_immunities = | ||
|traits = | |condition_immunities = | ||
|actions = | |senses = | ||
|reactions = | |languages = | ||
|legendary_actions = | |cr = | ||
|roleplaying_notes = | |xp = | ||
|image = | |traits = | ||
|actions = | |||
|reactions = | |||
|legendary_actions = | |||
|roleplaying_notes = | |||
|image = | |||
}} | }} | ||
</pre> | </pre> | ||
Line 56: | Line 61: | ||
'''Speed''' {{{speed|30 ft.}}}<br> | '''Speed''' {{{speed|30 ft.}}}<br> | ||
---- | ---- | ||
'''STR''' {{{str|10}}} ({{#expr: floor(({{{str|10}}} - 10) / 2)}}) | '''STR''' {{{str|10}}} ({{#expr:floor(({{{str|10}}}-10)/2)}}) '''DEX''' {{{dex|10}}} ({{{dex_mod|0}}}) '''CON''' {{{con|10}}} ({{{con_mod|0}}}) '''INT''' {{{int|10}}} ({{{int_mod|0}}}) '''WIS''' {{{wis|10}}} ({{{wis_mod|0}}}) '''CHA''' {{{cha|10}}} ({{{cha_mod|0}}}) | ||
'''DEX''' {{{dex|10}}} ({ | |||
'''CON''' {{{con|10}}} | |||
---- | ---- | ||
'''Saving Throws''' {{{saving_throws|—}}}<br> | '''Saving Throws''' {{{saving_throws|—}}}<br> | ||
Line 65: | Line 68: | ||
'''Damage Resistances''' {{{damage_resistances|—}}}<br> | '''Damage Resistances''' {{{damage_resistances|—}}}<br> | ||
'''Damage Immunities''' {{{damage_immunities|—}}}<br> | '''Damage Immunities''' {{{damage_immunities|—}}}<br> | ||
'''Condition Immunities''' {{{ | '''Condition Immunities''' {{{condition_immunitie s|—}}}<br> | ||
'''Senses''' {{{senses|passive Perception 10}}}<br> | '''Senses''' {{{senses|passive Perception 10}}}<br> | ||
'''Languages''' {{{languages|Common}}}<br> | '''Languages''' {{{languages|Common}}}<br> |
Revision as of 01:08, 24 August 2025
This template is used by all NPC's to document their stats. You can paste the output directly into Foundry VTT to create the Actor.
How to Use
To create a new NPC or Monster, use the following syntax. Note that only the Strength modifier is calculated automatically.
{{Monster Statblock |monster_name = |size = |type = |alignment = |ac = |hp = |speed = |str = |dex = |dex_mod = |con = |con_mod = |int = |int_mod = |wis = |wis_mod = |cha = |cha_mod = |saving_throws = |skills = |damage_vulnerabilities = |damage_resistances = |damage_immunities = |condition_immunities = |senses = |languages = |cr = |xp = |traits = |actions = |reactions = |legendary_actions = |roleplaying_notes = |image = }}
New CreatureMedium humanoid, Any alignment Armor Class 10 STR 10 (0) DEX 10 (0) CON 10 (0) INT 10 (0) WIS 10 (0) CHA 10 (0) Saving Throws —
Actions |