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Aldrans dead Uncle Borin Frostbeard: Difference between revisions

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{{Monster Statblock
{{Monster Statblock
|monster_name = Chieftain of the Frost Barbarian Clan (Spirit)
|monster_name = Borin Frostbeard (Chieftain's Spirit)
|image = BorinFrostbeard.jpg
|image = BorinFrostbeard.jpg
|size = Medium
|size = Medium
|type = Undead (Spirit)
|type = Undead (Chieftain, Spirit)
|alignment = Lawful Neutral
|alignment = Lawful Neutral
|ac = 13 (Spectral Armor)
|ac = 13 (Spectral Armor)

Revision as of 03:44, 13 October 2025



Borin Frostbeard (Chieftain's Spirit)

Medium Undead (Chieftain, Spirit), Lawful Neutral


Armor Class 13 (Spectral Armor) (natural armor)
Hit Points 91 (14d8 + 28)
Speed 0 ft., fly 40 ft. (hover)


STR DEX CON INT WIS CHA
18 (+4) 14 (+2) 16 (+3) 10 (0) 15 (+2) 12 (+1)

Saving Throws Str +7, Wis +5, Con +5
Skills Athletics +7, Intimidation +5, Survival +5, Perception +5
Damage Vulnerabilities
Damage Resistances Acid, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from nonmagical attacks
Damage Immunities Cold, Necrotic, Poison
Condition Immunities Charmed, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
Senses Darkvision 60 ft., Passive Perception 15
Languages Common, Giant
Challenge 5 (1800 XP)



**Incorporeal Movement.** The spirit can move through other creatures and objects. It takes 5 (1d10) force damage if it ends its turn inside an object. **Vengeful Spirit.** If the Spirit dies, it returns to an incorporeal state after 24 hours. **Frost Aura.** Any creature that starts its turn within 5 feet of the Chieftain's Spirit takes 2 (1d4) cold damage.

Actions

    • Spectral Greataxe.** Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) necrotic damage. **Chilling Wail (Recharge 5-6).** The spirit lets out a mournful, frigid wail. Each creature within 30 feet that can hear it must succeed on a DC 13 Wisdom saving throw or take 10 (3d6) cold damage and be **Frightened** for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.


Roleplaying Notes

A spectral guide to Aldran, the Chieftain's spirit remains tied to the material plane by his fierce sense of clan duty and his lingering affection for his nephew. He appears as a translucent, spectral figure, always carrying the weight of his past life and battles. A hint of bloodlust lingers in his tone when recalling battles.

    • Aldran's Dead Uncle's Advice (1d10)**

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Additional Info

Appearance A towering figure with a thick, frost-rimed beard and piercing blue eyes. Wears furs and the scars of many battles. Now appears as a translucent, spectral figure.
Voice/Mannerisms Speaks with a booming, authoritative voice, softened by affection for Aldran. Often gestures with a spectral hand, as if holding an axe.
Bond Aldran and the Frost Barbarian clan.
Ideal Clan and Honor
Flaw Prone to bloodlust in battle, sometimes clouding his judgment.
Info The Chieftain's spirit provides guidance and aid to his nephew, Aldran, though his help is often spectral and terrifying. He remains a powerful guardian of his clan's traditions.
Equipment Spectral Greataxe, Clan Totem (Incorporeal).

Creature Image
Borin Frostbeard (Chieftain's Spirit)