Party Experience: Difference between revisions
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<hr> | <hr>[[Session 92]] | ||
[[Session 92]] | |||
Milestone 840XP Discovering and recovering Adious and Margarete's stash of items, surviving the traps, making a noble stand in the tower. 2200XP Combat with the three demons | |||
**NAME XP NOTES** | **NAME XP NOTES** | ||
Galinndan 200 Creative use of a lightenbolt to clear a room of poison gas | Galinndan 200 Creative use of a lightenbolt to clear a room of poison gas Horin 420 Holding the demon at bay Lanelor 500 A poor excuse for a thief but still getting away with the goods Mourn 2 Spotting the dragon moving ahead of (fleeing?) the oncoming storm Ragnum 250 Saving Lanelor from being poisoned<hr>[[Session 91]] | ||
Horin 420 Holding the demon at bay | |||
Lanelor 500 A poor excuse for a thief but still getting away with the goods | |||
Mourn 2 Spotting the dragon moving ahead of (fleeing?) the oncoming storm | |||
Ragnum 250 Saving Lanelor from being poisoned | |||
<hr> | |||
[[ | |||
**Milestone** | **Milestone** | ||
Galinndan 575 Doing his best to appease Margarete, awakening the kids, well placed fireball Horin 420 Putting the children's interest first, trying to awaken the children, spectacularly roasting (crit) the haughty knight Lanelor 500 Making a great effort to convince the parents to bring their children to Galinndan, spotting the fading glyphs of the gate spell in the nick of time Mourn 490 Spotting the returning patrol and alerting the party, excellent shooting + barrage (crit), identifying something (crit) is amiss with the murdered guards wounds Ragnum 475 Organizing plan to defend the town, getting some insight about Adious/Margerete's nature, trying to parlay with the noble before attacking first<hr>[[Session 90]] | |||
Galinndan 575 Doing his best to appease Margarete, awakening the kids, well placed fireball | |||
Horin 420 Putting the children's interest first, trying to awaken the children, spectacularly roasting (crit) the haughty knight | |||
Lanelor 500 Making a great effort to convince the parents to bring their children to Galinndan, spotting the fading glyphs of the gate spell in the nick of time | |||
Mourn 490 Spotting the returning patrol and alerting the party, excellent shooting + barrage (crit), identifying something (crit) is amiss with the murdered guards wounds | |||
Ragnum 475 Organizing plan to defend the town, getting some insight about Adious/Margerete's nature, trying to parlay with the noble before attacking first | |||
<hr> | |||
[[ | |||
**Milestone** | **Milestone** | ||
2300XP Killing the envoy ([[Sardume]]), and making it look like someone else did it. Battling the hill giant. Returning the kidnapped children to Bexley. Discovering that some in Bexley are working with the Red Company slavers. | 2300XP Killing the envoy ([[Sardume]]), and making it look like someone else did it. Battling the hill giant. Returning the kidnapped children to Bexley. Discovering that some in Bexley are working with the Red Company slavers. | ||
**Individual** | **Individual** | ||
Gallandrin 300XP Critical persuasion of the guards, staging the death of Sardume, dealing with Margarete. | Gallandrin 300XP Critical persuasion of the guards, staging the death of Sardume, dealing with Margarete. Horin 250XP Coup-de-grasse on Sardume. Learning of the collaborators in Bexley who sold off the children into slavery. Mourn 275XP Use of stealth to gain critical hits on Sardume and the hill giant. Scouting of Bexley. | ||
Horin 250XP Coup-de-grasse on Sardume. Learning of the collaborators in Bexley who sold off the children into slavery. | |||
Mourn 275XP Use of stealth to gain critical hits on Sardume and the hill giant. Scouting of Bexley. | |||
[[Session 87]] | [[Session 87]] | ||
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<table style="box-sizing:border-box;-webkit-user-select:text;width:699.1544189453125px;border-top:1px solid var(--color-border-light-tertiary);border-bottom:1px solid var(--color-border-light-tertiary);caret-color:#191813;color:#191813;font-size:13px;height:198.82352256774902px" border="1"><tbody style="box-sizing:border-box;-webkit-user-select:text"><tr style="box-sizing:border-box;-webkit-user-select:text;height:22.94117546081543px"><td style="box-sizing:border-box;-webkit-user-select:text;text-align:center;width:697.9963150024414px;height:22.94117546081543px" colspan="3"><span style="font-family:'book antiqua', palatino">Individual Experience Bonuses</span></td></tr><tr style="box-sizing:border-box;-webkit-user-select:text;height:22.94117546081543px"><td style="box-sizing:border-box;-webkit-user-select:text;width:92.31617736816406px;text-align:center;height:22.94117546081543px"><span style="font-family:'book antiqua', palatino">NAME</span></td><td style="box-sizing:border-box;-webkit-user-select:text;width:40.459556579589844px;text-align:center;height:22.94117546081543px"><span style="font-family:'book antiqua', palatino">XP</span></td><td style="box-sizing:border-box;-webkit-user-select:text;width:565.2205810546875px;text-align:center;height:22.94117546081543px"><span style="font-family:'book antiqua', palatino">NOTES</span></td></tr><tr style="box-sizing:border-box;-webkit-user-select:text;height:22.94117546081543px"><td style="box-sizing:border-box;-webkit-user-select:text;width:92.31617736816406px;height:22.94117546081543px"><span style="font-family:'book antiqua', palatino">Gallandrin</span></td><td style="box-sizing:border-box;-webkit-user-select:text;width:40.459556579589844px;height:22.94117546081543px">350</td><td style="box-sizing:border-box;-webkit-user-select:text;width:565.2205810546875px;height:22.94117546081543px">Percieving the residual energy of a gate spell may be the cause of Horins/Ragnums panic</td></tr><tr style="box-sizing:border-box;-webkit-user-select:text;height:22.94117546081543px"><td style="box-sizing:border-box;-webkit-user-select:text;width:92.31617736816406px;height:22.94117546081543px"><span style="font-family:'book antiqua', palatino">Horin</span></td><td style="box-sizing:border-box;-webkit-user-select:text;width:40.459556579589844px;height:22.94117546081543px"></td><td style="box-sizing:border-box;-webkit-user-select:text;width:565.2205810546875px;height:22.94117546081543px"></td></tr><tr style="box-sizing:border-box;-webkit-user-select:text;height:38.235294342041016px"><td style="box-sizing:border-box;-webkit-user-select:text;width:92.31617736816406px;height:38.235294342041016px"><span style="font-family:'book antiqua', palatino">Lanelor</span></td><td style="box-sizing:border-box;-webkit-user-select:text;width:40.459556579589844px;height:38.235294342041016px"></td><td style="box-sizing:border-box;-webkit-user-select:text;width:565.2205810546875px;height:38.235294342041016px"></td></tr><tr style="box-sizing:border-box;-webkit-user-select:text;height:22.94117546081543px"><td style="box-sizing:border-box;-webkit-user-select:text;width:92.31617736816406px;height:22.94117546081543px"><span style="font-family:'book antiqua', palatino">Mourn</span></td><td style="box-sizing:border-box;-webkit-user-select:text;width:40.459556579589844px;height:22.94117546081543px">700</td><td style="box-sizing:border-box;-webkit-user-select:text;width:565.2205810546875px;height:38.235294342041016px">Taking charge while the dwarves are panicked by the creature at the mill, navigating the area around Whisper Mill</td></tr><tr style="box-sizing:border-box;-webkit-user-select:text;height:22.94117546081543px"><td style="box-sizing:border-box;-webkit-user-select:text;width:92.31617736816406px;height:22.94117546081543px"><span style="font-family:'book antiqua', palatino">Ragnum</span></td><td style="box-sizing:border-box;-webkit-user-select:text;width:40.459556579589844px;height:22.94117546081543px"></td><td style="box-sizing:border-box;-webkit-user-select:text;width:565.2205810546875px;height:22.94117546081543px"></td></tr><tr style="box-sizing:border-box;-webkit-user-select:text;height:22.94117546081543px"><td style="box-sizing:border-box;-webkit-user-select:text;width:92.31617736816406px;height:22.94117546081543px"></td><td style="box-sizing:border-box;-webkit-user-select:text;width:40.459556579589844px;height:22.94117546081543px"></td><td style="box-sizing:border-box;-webkit-user-select:text;width:565.2205810546875px;height:22.94117546081543px"></td></tr></tbody></table> | <table style="box-sizing:border-box;-webkit-user-select:text;width:699.1544189453125px;border-top:1px solid var(--color-border-light-tertiary);border-bottom:1px solid var(--color-border-light-tertiary);caret-color:#191813;color:#191813;font-size:13px;height:198.82352256774902px" border="1"><tbody style="box-sizing:border-box;-webkit-user-select:text"><tr style="box-sizing:border-box;-webkit-user-select:text;height:22.94117546081543px"><td style="box-sizing:border-box;-webkit-user-select:text;text-align:center;width:697.9963150024414px;height:22.94117546081543px" colspan="3"><span style="font-family:'book antiqua', palatino">Individual Experience Bonuses</span></td></tr><tr style="box-sizing:border-box;-webkit-user-select:text;height:22.94117546081543px"><td style="box-sizing:border-box;-webkit-user-select:text;width:92.31617736816406px;text-align:center;height:22.94117546081543px"><span style="font-family:'book antiqua', palatino">NAME</span></td><td style="box-sizing:border-box;-webkit-user-select:text;width:40.459556579589844px;text-align:center;height:22.94117546081543px"><span style="font-family:'book antiqua', palatino">XP</span></td><td style="box-sizing:border-box;-webkit-user-select:text;width:565.2205810546875px;text-align:center;height:22.94117546081543px"><span style="font-family:'book antiqua', palatino">NOTES</span></td></tr><tr style="box-sizing:border-box;-webkit-user-select:text;height:22.94117546081543px"><td style="box-sizing:border-box;-webkit-user-select:text;width:92.31617736816406px;height:22.94117546081543px"><span style="font-family:'book antiqua', palatino">Gallandrin</span></td><td style="box-sizing:border-box;-webkit-user-select:text;width:40.459556579589844px;height:22.94117546081543px">350</td><td style="box-sizing:border-box;-webkit-user-select:text;width:565.2205810546875px;height:22.94117546081543px">Percieving the residual energy of a gate spell may be the cause of Horins/Ragnums panic</td></tr><tr style="box-sizing:border-box;-webkit-user-select:text;height:22.94117546081543px"><td style="box-sizing:border-box;-webkit-user-select:text;width:92.31617736816406px;height:22.94117546081543px"><span style="font-family:'book antiqua', palatino">Horin</span></td><td style="box-sizing:border-box;-webkit-user-select:text;width:40.459556579589844px;height:22.94117546081543px"></td><td style="box-sizing:border-box;-webkit-user-select:text;width:565.2205810546875px;height:22.94117546081543px"></td></tr><tr style="box-sizing:border-box;-webkit-user-select:text;height:38.235294342041016px"><td style="box-sizing:border-box;-webkit-user-select:text;width:92.31617736816406px;height:38.235294342041016px"><span style="font-family:'book antiqua', palatino">Lanelor</span></td><td style="box-sizing:border-box;-webkit-user-select:text;width:40.459556579589844px;height:38.235294342041016px"></td><td style="box-sizing:border-box;-webkit-user-select:text;width:565.2205810546875px;height:38.235294342041016px"></td></tr><tr style="box-sizing:border-box;-webkit-user-select:text;height:22.94117546081543px"><td style="box-sizing:border-box;-webkit-user-select:text;width:92.31617736816406px;height:22.94117546081543px"><span style="font-family:'book antiqua', palatino">Mourn</span></td><td style="box-sizing:border-box;-webkit-user-select:text;width:40.459556579589844px;height:22.94117546081543px">700</td><td style="box-sizing:border-box;-webkit-user-select:text;width:565.2205810546875px;height:38.235294342041016px">Taking charge while the dwarves are panicked by the creature at the mill, navigating the area around Whisper Mill</td></tr><tr style="box-sizing:border-box;-webkit-user-select:text;height:22.94117546081543px"><td style="box-sizing:border-box;-webkit-user-select:text;width:92.31617736816406px;height:22.94117546081543px"><span style="font-family:'book antiqua', palatino">Ragnum</span></td><td style="box-sizing:border-box;-webkit-user-select:text;width:40.459556579589844px;height:22.94117546081543px"></td><td style="box-sizing:border-box;-webkit-user-select:text;width:565.2205810546875px;height:22.94117546081543px"></td></tr><tr style="box-sizing:border-box;-webkit-user-select:text;height:22.94117546081543px"><td style="box-sizing:border-box;-webkit-user-select:text;width:92.31617736816406px;height:22.94117546081543px"></td><td style="box-sizing:border-box;-webkit-user-select:text;width:40.459556579589844px;height:22.94117546081543px"></td><td style="box-sizing:border-box;-webkit-user-select:text;width:565.2205810546875px;height:22.94117546081543px"></td></tr></tbody></table> | ||
## Treasure: | ## Treasure: | ||
See party sheet | See party sheet | ||
## Treasure: | ## Treasure: | ||
See party sheet | See party sheet |
Revision as of 23:32, 24 April 2023
Milestone 840XP Discovering and recovering Adious and Margarete's stash of items, surviving the traps, making a noble stand in the tower. 2200XP Combat with the three demons
- NAME XP NOTES**
Galinndan 200 Creative use of a lightenbolt to clear a room of poison gas Horin 420 Holding the demon at bay Lanelor 500 A poor excuse for a thief but still getting away with the goods Mourn 2 Spotting the dragon moving ahead of (fleeing?) the oncoming storm Ragnum 250 Saving Lanelor from being poisoned
- Milestone**
Galinndan 575 Doing his best to appease Margarete, awakening the kids, well placed fireball Horin 420 Putting the children's interest first, trying to awaken the children, spectacularly roasting (crit) the haughty knight Lanelor 500 Making a great effort to convince the parents to bring their children to Galinndan, spotting the fading glyphs of the gate spell in the nick of time Mourn 490 Spotting the returning patrol and alerting the party, excellent shooting + barrage (crit), identifying something (crit) is amiss with the murdered guards wounds Ragnum 475 Organizing plan to defend the town, getting some insight about Adious/Margerete's nature, trying to parlay with the noble before attacking first
- Milestone**
2300XP Killing the envoy (Sardume), and making it look like someone else did it. Battling the hill giant. Returning the kidnapped children to Bexley. Discovering that some in Bexley are working with the Red Company slavers.
- Individual**
Gallandrin 300XP Critical persuasion of the guards, staging the death of Sardume, dealing with Margarete. Horin 250XP Coup-de-grasse on Sardume. Learning of the collaborators in Bexley who sold off the children into slavery. Mourn 275XP Use of stealth to gain critical hits on Sardume and the hill giant. Scouting of Bexley.
Milestone 1700 - Making it to Bexley, learning more about the Barons buildup and threats to the realm.
<tbody style="box-sizing:border-box;-webkit-user-select:text"></tbody>Individual Experience Bonuses | ||
NAME | XP | NOTES |
Gallandrin | 350 | Percieving the residual energy of a gate spell may be the cause of Horins/Ragnums panic |
Horin | ||
Lanelor | ||
Mourn | 700 | Taking charge while the dwarves are panicked by the creature at the mill, navigating the area around Whisper Mill |
Ragnum | ||
- Treasure:
See party sheet
- Treasure:
See party sheet