Session 063 Jailbreak!: Difference between revisions
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{{ | {{Special:Whatlinkshere/{{PAGENAME}}}} <templatestyles src=Template:Module/Style.css /> <div class=module> [[Category:Session Summary]][[Category:Velors Prison Campaign]] '''NOTOC''' --- title: "63rd Session - Jailbreak!" aliases: "63rd Session - Jailbreak!" foundryId: journal-lKqw6PSSbcWR0tX3.JournalEntryPage.P9itaUVd0Qi4U3WW --- Date: 17 June 22 | ||
Day 19 Evening | Day 19 Evening | ||
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[[Category:Velors Prison Campaign]][[Category:Session Summary]] | [[Category:Velors Prison Campaign]][[Category:Session Summary]] | ||
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title: "63rd Session - Jailbreak!" | title: "63rd Session - Jailbreak!" | ||
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Velor's forces dont venture south into the Adri Forrest | Velor's forces dont venture south into the Adri Forrest | ||
The plains of Demoray are dangerous (usually fatal to enter) in the day and much worse at night | The plains of Demoray are dangerous (usually fatal to enter) in the day and much worse at night | ||
Revision as of 23:59, 19 February 2024
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Day 19 Evening
Synopsis: After a long rest and 19 days of searching the party finally free's Surlimor and Kruegar from the prision level of Azal'Lan.
This Session:
Luthaist smells sulfer, hears Kruegar
Gallandin fails 1 of 3
Mourn and Horins each critcal fails and suffer a bout of Laughter
Gallandin finds Krugar and releases him
Luthaist unlocks cell 5 with critical success
Luthaist refuses to clothe Surloimor when he asks for his robes
Surliomor reveals himself to Aieleen (possibly family) who pledges her allegiance to him
Mourn pledges his allegiance to Surliomor
Luthaist finds the glyphs on the steps
Horin makes it to the library level, finds the interesting books on lichdom, whiel a black ooze moves towards him to cut off his access to the steps.
Horin flame strikes the ooze near the door as the party arrives running up the steps.
Party Experience:
4000XP freeing Surlimor Nolordin and Kruger
Individual Experience Bonus:
Gallandrin:
Horin:
Luthaist:
Mourn:
Ragnum:
Treasure:
See party sheet
Major NPC's:
Surlimor @Actor[baL63gYxAPVhukKw]{Surlirmor Noldorin}
Kruger Darzog @Actor[gFyy8wFXXAqalPlS]{Kruger Darzog}
Tasks:
Rumors:
A group of Dwarves live in caves of the wailing winds.
Elves of the Adri Forrest are able to kill the monsters of the realm who enter the woods.
Velor's forces dont venture south into the Adri Forrest
The plains of Demoray are dangerous (usually fatal to enter) in the day and much worse at night == Experience == Party Experience
== Treasure == Party Treasure
Major NPC's
=== Tasks or Quests === Tasks
=== Rumors or Intelligence Gained === Rumors
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---
title: "63rd Session - Jailbreak!" aliases: "63rd Session - Jailbreak!" foundryId: journal-lKqw6PSSbcWR0tX3.JournalEntryPage.P9itaUVd0Qi4U3WW --- Date: 17 June 22
Day 19 Evening
Synopsis: After a long rest and 19 days of searching the party finally free's Surlimor and Kruegar from the prision level of Azal'Lan.
- This Session:
Luthaist smells sulfer, hears Kruegar
Gallandin fails 1 of 3
Mourn and Horins each critcal fails and suffer a bout of Laughter
Gallandin finds Krugar and releases him
Luthaist unlocks cell 5 with critical success
Luthaist refuses to clothe Surloimor when he asks for his robes
Surliomor reveals himself to Aieleen (possibly family) who pledges her allegiance to him
Mourn pledges his allegiance to Surliomor
Luthaist finds the glyphs on the steps
Horin makes it to the library level, finds the interesting books on lichdom, whiel a black ooze moves towards him to cut off his access to the steps.
Horin flame strikes the ooze near the door as the party arrives running up the steps.
- Party Experience:
4000XP freeing Surlimor Nolordin and Kruger
- Individual Experience Bonus:**
Gallandrin:
Horin:
Luthaist:
Mourn:
Ragnum:
- Treasure:
See party sheet
- Major NPC's:
Surlimor @Actor\[baL63gYxAPVhukKw\]{Surlirmor Noldorin}
Kruger Darzog @Actor\[gFyy8wFXXAqalPlS\]{Kruger Darzog}
- Tasks:
- Rumors:
A group of Dwarves live in caves of the wailing winds.
Elves of the Adri Forrest are able to kill the monsters of the realm who enter the woods.
Velor's forces dont venture south into the Adri Forrest
The plains of Demoray are dangerous (usually fatal to enter) in the day and much worse at night