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Session 128 Prep: Difference between revisions

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m Text replacement - "Turgen" to "Turgen Voxhall"
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== Previously... ==
== Previously... ==
The party activated an ancient Flan runestone portal, with Egon accidentally leaving the party behind. He explored the Solonor coast near Belport, while the party fought off a Sahuagin attack. Reuniting in Belport, they navigated the city's tensions, encountered an old acquaintance of Durmen's father, and learned of a mercenary army preparing for a Frost Barbarian attack. They settled at the Silver Swan and discovered a quest to find a lost spellbook for a 1500 GP reward. [[Session 128]]
The party activated an ancient Flan runestone portal, with Egon accidentally leaving the party behind. He explored the Solonor coast near Belport, while the party fought off a Sahuagin attack. Reuniting in Belport, they navigated the city's tensions, encountered an old acquaintance of Durmen's father, and learned of a mercenary army preparing for a Frost Barbarian attack. They settled at the Silver Swan and discovered a quest to find a lost spellbook for a 1500 GP reward. [[Session 128]]
The party then entered the Obsidian Flask, learned more details about the missing spellbook, fought a demonic patron, and accepted a quest from Turgen to retrieve the book. They were then magically trapped in a room by Turgen. [[Session 129]]
The party then entered the Obsidian Flask, learned more details about the missing spellbook, fought a demonic patron, and accepted a quest from Turgen Voxhall to retrieve the book. They were then magically trapped in a room by Turgen Voxhall. [[Session 129]]


== Interludes ==
== Interludes ==
Line 18: Line 18:


=== Escape the Room ===
=== Escape the Room ===
* The party must solve puzzles or overcome challenges to escape Turgen's magical room.
* The party must solve puzzles or overcome challenges to escape Turgen Voxhall's magical room.
* Puzzles may include:
* Puzzles may include:
     * Deciphering a magical lock using knowledge gained from the Obsidian Flask.
     * Deciphering a magical lock using knowledge gained from the Obsidian Flask.
Line 51: Line 51:


== Key NPC's ==
== Key NPC's ==
{{NPC|Turgen}}
{{NPC|Turgen Voxhall}}
{{NPC|Lexana Brightshore}}
{{NPC|Lexana Brightshore}}
{{NPC|Exter}}
{{NPC|Exter}}

Revision as of 01:18, 15 March 2025


Previously...

The party activated an ancient Flan runestone portal, with Egon accidentally leaving the party behind. He explored the Solonor coast near Belport, while the party fought off a Sahuagin attack. Reuniting in Belport, they navigated the city's tensions, encountered an old acquaintance of Durmen's father, and learned of a mercenary army preparing for a Frost Barbarian attack. They settled at the Silver Swan and discovered a quest to find a lost spellbook for a 1500 GP reward. Session 128 The party then entered the Obsidian Flask, learned more details about the missing spellbook, fought a demonic patron, and accepted a quest from Turgen Voxhall to retrieve the book. They were then magically trapped in a room by Turgen Voxhall. Session 129

Interludes

Flashback: Lexana's Ambush

  • A flashback showing Lexana Brightshore being ambushed and captured, revealing a clue about her captors or the location of the spellbook. Focus on the speed and efficiency of her captors, possibly revealing a symbol or mark.

Planned Events

Escape the Room

  • The party must solve puzzles or overcome challenges to escape Turgen Voxhall's magical room.
  • Puzzles may include:
   * Deciphering a magical lock using knowledge gained from the Obsidian Flask.
   * Overcoming illusions that reflect the party's fears or desires.
   * Solving a riddle related to the history of the runestone gates.

Investigate Lexana's Disappearance

  • After escaping, the party investigates Lexana Brightshore's disappearance.
  • They may:
   * Visit her known associates or contacts in Belport.
   * Search her last known location (e.g., her room at the Obsidian Flask).
   * Gather information from the Thieves' Guild or other underworld contacts.
   * Investigate rumors regarding the upcoming auction at the Obsidian Flask.

Meet Exter

  • The party seeks out Exter, the gnome offering the 1500 GP reward.
  • They may:
   * Interrogate Exter about the spellbook and its importance.
   * Negotiate terms for the reward.
   * Gather information about the auction at the Obsidian Flask.

Cliffhanger

The party discovers a hidden message or clue left by Lexana, revealing a secret location or a dangerous enemy involved in her disappearance. This clue leads them to a location outside of Belport, forcing them to choose between their current quest, and their original mission to Coregilia.

Random Encounters

Regional Random Encounters Table Link

  • Possible encounters:
   * Thieves' Guild members attempting to intercept the party.
   * City watch patrols investigating suspicious activity.
   * Street urchins with information or rumors.
   * Members of the mercenary army patrolling the city.

Key NPC's


[[File:|200px|right]]

NPC Name

Name:
Campaign:
Alignment:
Appearance:
Voice/Mannerisms:
Ideal:
Flaw:
Bond:
Info:


Ability Scores:
Skills:
Condition Immunities:
Damage Immunities: None
Challenge Rating:
Senses:
Languages: Common
Equipment:




[[File:|200px|right]]

NPC Name

Name:
Campaign:
Alignment:
Appearance:
Voice/Mannerisms:
Ideal:
Flaw:
Bond:
Info:


Ability Scores:
Skills:
Condition Immunities:
Damage Immunities: None
Challenge Rating:
Senses:
Languages: Common
Equipment:




[[File:|200px|right]]

NPC Name

Name:
Campaign:
Alignment:
Appearance:
Voice/Mannerisms:
Ideal:
Flaw:
Bond:
Info:


Ability Scores:
Skills:
Condition Immunities:
Damage Immunities: None
Challenge Rating:
Senses:
Languages: Common
Equipment:




[[File:|200px|right]]

NPC Name

Name:
Campaign:
Alignment:
Appearance:
Voice/Mannerisms:
Ideal:
Flaw:
Bond:
Info:


Ability Scores:
Skills:
Condition Immunities:
Damage Immunities: None
Challenge Rating:
Senses:
Languages: Common
Equipment:




[[File:|200px|right]]

NPC Name

Name:
Campaign:
Alignment:
Appearance:
Voice/Mannerisms:
Ideal:
Flaw:
Bond:
Info:


Ability Scores:
Skills:
Condition Immunities:
Damage Immunities: None
Challenge Rating:
Senses:
Languages: Common
Equipment: