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Template:Monster Statblock: Difference between revisions

From greyhawk
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|flaw =  
|flaw =  
|info =  
|info =  
|hooks =
|clues =
|potential_conflicts =
|story_arcs =
|equipment =  
|equipment =  
}}
}}
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| style="vertical-align:top; width:50%;" |
| style="vertical-align:top; width:50%;" |
{{#if:{{{monster_name|}}}|== {{{monster_name}}} ==|== New Creature ==}}
{{#if:{{{monster_name|}}}|== {{{monster_name}}} ==|== New Creature ==}}
<small>''{{{size|Medium}}} {{{type|humanoid}}}, {{{alignment|Any alignment}}}''</small>
<small>''{{{size|Medium}}} {{{type|humanoid (any race)}}}, {{{alignment|Any alignment}}}''</small>
<hr style="border-top: 1px solid #000; margin: 5px 0;">
<hr class="wotc-hr">


'''Armor Class''' {{{ac|10}}}<br>
'''Armor Class''' {{{ac|10}}} (natural armor)<br>
'''Hit Points''' {{{hp|10}}} ({{{hit_dice|2d8}}})<br>
'''Hit Points''' {{{hp|10}}} ({{{hit_dice|2d8}}})<br>
'''Speed''' {{{speed|30 ft.}}}<br>
'''Speed''' {{{speed|30 ft.}}}<br>
<hr style="border-top: 1px solid #000; margin: 5px 0;">
<hr class="wotc-hr">


{| class="wikitable" style="width: 100%; text-align: center; font-size: 1em; margin: 0; padding: 0; border: none;"
{| class="wikitable wotc-ability-table" style="width: 100%; text-align: center; font-size: 1em; margin: 0; padding: 0; border: none;"
|- style="font-weight: bold; border-bottom: 2px solid #000;"
|- class="wotc-ability-table-bottom" style="font-weight: bold;"
! STR !! DEX !! CON !! INT !! WIS !! CHA
! STR !! DEX !! CON !! INT !! WIS !! CHA
|- style="border: none;"
|- style="border: none;"
| {{{str|10}}} ({{#ifexpr:floor(({{{str|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{str|10}}}-10)/2)}})
| <span class="wotc-ability-color">{{{str|10}}} ({{#ifexpr:floor(({{{str|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{str|10}}}-10)/2)}})</span>
| {{{dex|10}}} ({{#ifexpr:floor(({{{dex|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{dex|10}}}-10)/2)}})
| <span class="wotc-ability-color">{{{dex|10}}} ({{#ifexpr:floor(({{{dex|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{dex|10}}}-10)/2)}})</span>
| {{{con|10}}} ({{#ifexpr:floor(({{{con|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{con|10}}}-10)/2)}})
| <span class="wotc-ability-color">{{{con|10}}} ({{#ifexpr:floor(({{{con|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{con|10}}}-10)/2)}})</span>
| {{{int|10}}} ({{#ifexpr:floor(({{{int|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{int|10}}}-10)/2)}})
| <span class="wotc-ability-color">{{{int|10}}} ({{#ifexpr:floor(({{{int|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{int|10}}}-10)/2)}})</span>
| {{{wis|10}}} ({{#ifexpr:floor(({{{wis|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{wis|10}}}-10)/2)}})
| <span class="wotc-ability-color">{{{wis|10}}} ({{#ifexpr:floor(({{{wis|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{wis|10}}}-10)/2)}})</span>
| {{{cha|10}}} ({{#ifexpr:floor(({{{cha|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{cha|10}}}-10)/2)}})
| <span class="wotc-ability-color">{{{cha|10}}} ({{#ifexpr:floor(({{{cha|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{cha|10}}}-10)/2)}})</span>
|}
|}
<hr style="border-top: 1px solid #000; margin: 5px 0;">
<hr class="wotc-hr">


{{#if:{{{saving_throws|}}}|'''Saving Throws''' {{{saving_throws}}}<br>}}
{{#if:{{{saving_throws|}}}|'''Saving Throws''' {{{saving_throws}}}<br>}}
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'''Languages''' {{{languages|Common}}}<br>
'''Languages''' {{{languages|Common}}}<br>
'''Challenge''' {{{cr|0}}} ({{{xp|10}}} XP)<br>
'''Challenge''' {{{cr|0}}} ({{{xp|10}}} XP)<br>
<hr style="border-top: 1px solid #000; margin: 5px 0;">
<hr class="wotc-hr">


{{{traits|}}}
{{#if:{{{traits|}}}|<hr class="wotc-hr">}}{{{traits|}}}
{{#if:{{{traits|}}}|<hr style="border-top: 1px solid #000; margin: 5px 0;">}}
=== Actions ===
=== Actions ===
{{{actions|}}}
{{{actions|}}}
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{{{roleplaying_notes|}}}
{{{roleplaying_notes|}}}
}}
}}
{{#if:{{{appearance|}}}{{{voice_mannerisms|}}}{{{bond|}}}{{{ideal|}}}{{{flaw|}}}{{{info|}}}{{{equipment|}}}|
{{#if:{{{appearance|}}}{{{voice_mannerisms|}}}{{{bond|}}}{{{ideal|}}}{{{flaw|}}}{{{info|}}}{{{equipment|}}}{{{hooks|}}}{{{clues|}}}{{{potential_conflicts|}}}{{{story_arcs|}}}|
---
<hr class="wotc-hr">
=== Additional Info ===
=== Additional Info ===
'''Appearance''' {{{appearance|—}}}<br>
'''Appearance''' {{{appearance|—}}}<br>
Line 117: Line 120:
'''Flaw''' {{{flaw|—}}}<br>
'''Flaw''' {{{flaw|—}}}<br>
'''Info''' {{{info|—}}}<br>
'''Info''' {{{info|—}}}<br>
{{#if:{{{hooks|}}}|'''Hooks''' {{{hooks|—}}}<br>}}
{{#if:{{{clues|}}}|'''Clues/Info''' {{{clues|—}}}<br>}}
{{#if:{{{potential_conflicts|}}}|'''Potential Conflicts''' {{{potential_conflicts|—}}}<br>}}
{{#if:{{{story_arcs|}}}|'''Story Arcs''' {{{story_arcs|—}}}<br>}}
'''Equipment''' {{{equipment|—}}}<br>
'''Equipment''' {{{equipment|—}}}<br>
}}
}}

Revision as of 01:45, 13 October 2025

This template is used by all NPC's to document their stats. You can paste the output directly into Foundry VTT to create the Actor.

How to Use

To create a new NPC or Monster, use the following syntax. Note that the stat modifiers are calculated automatically.

{{Monster Statblock
|monster_name = 
|size = 
|type = 
|alignment = 
|ac = 
|hp = 
|hit_dice = 
|speed = 
|str = 
|dex = 
|con = 
|int = 
|wis = 
|cha = 
|saving_throws = 
|skills = 
|damage_vulnerabilities = 
|damage_resistances = 
|damage_immunities = 
|condition_immunities = 
|senses = 
|languages = 
|cr = 
|xp = 
|traits = 
|actions = 
|reactions = 
|legendary_actions = 
|roleplaying_notes = 
|image = 
|campaign = 
|appearance =
|voice_mannerisms = 
|bond =
|ideal = 
|flaw = 
|info = 
|hooks = 
|clues = 
|potential_conflicts = 
|story_arcs = 
|equipment = 
}}




New Creature

Medium humanoid (any race), Any alignment


Armor Class 10 (natural armor)
Hit Points 10 (2d8)
Speed 30 ft.


STR DEX CON INT WIS CHA
10 (0) 10 (0) 10 (0) 10 (0) 10 (0) 10 (0)




Senses passive Perception 10
Languages Common
Challenge 0 (10 XP)



Actions