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Template:Session Prep

From greyhawk
Revision as of 23:58, 29 March 2025 by Adventurer (talk | contribs)

This template is used for DM Quick Reference during game sessions.

How to Use

To use this template, insert the following code into your session prep page:

{{DMQuickRef
| campaign = 
| session_title = 
| previous_session =
| location = 
| scene_overview = 
| key_npcs = 
| hooks = 
| key_events = 
| planned_events = 
| challenges = 
| clues_info = 
| treasure_rewards = 
| interludes = 
| potential_conflicts = 
| notes_reminders = 
| random_encounters = 
}}

Replace the placeholder values with the relevant information.

  • **campaign**: The name of the campaign.
  • **session_title**: A concise title for the session.
  • **previous_session**: A summary of what happened during the previous session.
  • **location**: The primary location of the session.
  • **scene_overview**: A brief description of the current scene's goals and atmosphere.
  • **key_npcs**: Important NPCs with brief notes on their current state and goals.
  • **hooks**: Active plot hooks or potential hooks.
  • **key_events**: Important events in chronological order (can be list or narrative).
  • **planned_events**: Planned scenes for the session.
  • **challenges**: Obstacles players will face (combat, puzzles, etc.).
  • **clues_info**: Key clues and their locations.
  • **treasure_rewards**: Potential loot and rewards.
  • **interludes**: Optional scenes for pacing or flavor.
  • **potential_conflicts**: Possible conflicts or complications.
  • **notes_reminders**: DM notes and reminders.
  • **random_encounters**: Link to random encounter tables.



<style> .dm-ref-section {

   margin-bottom: 1em;

} .dm-ref-heading {

   background-color: #e0e0e0;
   padding: 0.5em;
   font-weight: bold;

} </style>

== Campaign ==

== Session Title ==

== Previous Session ==

== Location ==

== Scene Overview ==

== Key NPCs ==

== Hooks ==

== Key Events ==

   Either list key events in bullet points, or provide a narrative description of the event sequence.

== Planned Events ==

== Challenges ==

== Clues & Info ==

== Treasure & Rewards ==

== Interludes ==

== Potential Conflicts ==

== Notes & Reminders ==

== Random Encounters ==

   Link to the various encounter tables using their wikilink names.


<templatedata> {

   "params": {
       "campaign": {
           "label": "Campaign",
           "description": "The name of the campaign.",
           "type": "string",
           "required": false
       },
       "session_title": {
           "label": "Session Title",
           "description": "A concise title for the session.",
           "type": "string",
           "required": false
       },
       "previous_session":{
           "label":"Previous Session",
           "description":"A summary of what happened during the previous session.",
           "type":"string",
           "required":false
       },
       "location": {
           "label": "Location",
           "description": "The primary location of the session.",
           "type": "string",
           "required": false
       },
       "scene_overview": {
           "label": "Scene Overview",
           "description": "A brief description of the current scene's goals and atmosphere.",
           "type": "string",
           "required": false
       },
       "key_npcs": {
           "label": "Key NPCs",
           "description": "Important NPCs with brief notes on their current state and goals.",
           "type": "string",
           "required": false
       },
       "hooks": {
           "label": "Hooks",
           "description": "Active plot hooks or potential hooks.",
           "type": "string",
           "required": false
       },
       "key_events": {
           "label": "Key Events",
           "description": "Important events in chronological order (can be list or narrative).",
           "type": "string",
           "required": false
       },
       "planned_events": {
           "label": "Planned Events",
           "description": "Planned scenes for the session.",
           "type": "string",
           "required": false
       },
       "challenges": {
           "label": "Challenges",
           "description": "Obstacles players will face (combat, puzzles, etc.).",
           "type": "string",
           "required": false
       },
       "clues_info": {
           "label": "Clues & Info",
           "description": "Key clues and their locations.",
           "type": "string",
           "required": false
       },
       "treasure_rewards": {
           "label": "Treasure & Rewards",
           "description": "Potential loot and rewards.",
           "type": "string",
           "required": false
       },
       "interludes": {
           "label": "Interludes",
           "description": "Optional scenes for pacing or flavor.",
           "type": "string",
           "required": false
       },
       "potential_conflicts": {
           "label": "Potential Conflicts",
           "description": "Possible conflicts or complications.",
           "type": "string",
           "required": false
       },
       "notes_reminders": {
           "label": "Notes & Reminders",
           "description": "DM notes and reminders.",
           "type": "string",
           "required": false
       },
       "random_encounters": {
           "label": "Random Encounters",
           "description": "Link to random encounter tables.",
           "type": "string",
           "required": false
       }
   }

} </templatedata>