Session 124 Prep
Previously...
Highlight key events from the previous session [[Session #]]
Interludes
Use these when the pacing slows down and you need to shake things up.
Scene Title
- description
Planned Events
Scene Title
- description
Scene Title
- description
Cliffhanger
Always end before the PC's expect it, give them something to look forward to next time.
Random Encounters
Anything unique goes here Link to the regional or area random encounter table
Key NPC's
{{Monster Statblock | monster_name = New Monster | image = Placeholder.png|200px|right]] | size = Medium | type = humanoid | alignment = Any alignment | ac = 10 | hp = 10 | speed = 30 ft. | str = 10 | str_mod = +0 | dex = 10 | dex_mod = +0 | con = 10 | con_mod = +0 | int = 10 | int_mod = +0 | wis = 10 | wis_mod = +0 | cha = 10 | cha_mod = +0 | saving_throws = — | skills = — | damage_vulnerabilities = — | damage_resistances = — | damage_immunities = — | condition_immunities = — | senses = passive Perception 10 | languages = Common | cr = 0 | xp = 0 | actions = | legendary_actions_header = | legendary_actions = | reactions_header = | reactions = | roleplaying_header = Roleplaying Notes | campaign = | appearance = | voice_mannerisms = | bond = | ideal = | flaw = | info = | equipment = } </module>