Vokarg
- Ivae Orr Campaign Act 1 (← links | edit)
- Ivae Orr Campaign Act 4 (← links | edit)
- Session 081 Bad deals and bad doors (← links | edit)
Lieutenant VokargMedium Humanoid (Hobgoblin), Chaotic EvilArmor Class 17 (Steel Breastplate) (natural armor)
Saving Throws Str +5, Con +4 Senses Darkvision 60 ft., Passive Perception 10 **Martial Advantage.** Once per turn, Vokarg can deal an extra 7 (2d6) damage to a creature he hits with a weapon attack if that creature is within 5 feet of an ally of Vokarg that isn't incapacitated. **Commanding Presence.** Allies within 30 feet of Vokarg who can hear him can add +1 to their attack rolls. **Oredian Armor.** Vokarg's breastplate is adorned with etchings of 1st-century old Oredian design, which he wears as a symbol of defiance. Actions
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Roleplaying NotesVokarg is ruthless and territorial, leading his company, the "Green Claws," in operations with Karul to terrorize the local region. He is a hands-on leader who uses brute force and intimidation. Additional InfoAppearance Tall, orange skin with deep blue tattoos covering the visible portions of his body. His hair is shorn close to his scalp except for a knot on the left side secured with carved bones. He wears a steel breastplate adorned with etchings (1st century old Oredian) and deep red clothing. |
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