**Draconic Resilience.** The DragonLady has advantage on saving throws against being frightened. She is immune to poison damage and the poisoned condition. **Spellcasting.** The DragonLady is a 12th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). She has the following spells prepared:
1st level (4 slots): *Compelled Duel, Protection from Evil and Good*
Rider's Command (3/Day).** As a bonus action, the DragonLady can target one creature she can see within 60 feet. That creature must succeed on a DC 18 Wisdom saving throw or use its reaction to make one melee attack against a target of the DragonLady's choice.
Shared Will (Bond).** While riding her bonded dragon, Selena, the DragonLady has advantage on all saving throws.
Actions
Multiattack.** The DragonLady makes three attacks: two with her Greatsword and one with her Poison Breath. **Greatsword.** Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage. **Poison Breath (Recharge 5-6).** The DragonLady exhales poisonous gas in a 30-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 35 (10d6) **poison** damage on a failed save, or half as much damage on a successful one.
Reactions
Parry.** The DragonLady adds 3 to her AC against one melee attack that would hit her. To do so, she must see the attacker and be wielding a melee weapon.
Roleplaying Notes
Driven to restore order to the lower Blemu Hills/ Seeks recognition even if it is infamous. Her movements often betray a lack of confidence despite her powerful aura, showing glimpses of her self-doubt. Her high status and noble blood inform her belief that she is the only one fit to lead.
Additional Info
Appearance Wears finely crafted, dark plate armor, likely styled with draconic motifs. She possesses an unnervingly intense gaze that rarely holds eye contact for long, a subtle tell of her flaw. Voice/Mannerisms Her voice is low, measured, and commanding, but occasionally cracks when she is severely challenged or emotionally stressed. She defaults to formal, military language. Bond Her bond is to **SELENA**, her Young Green Dragon mount, and the need to restore the honor of her family name. Ideal Strength through arms; only decisive leadership can bring order. Flaw Self doubt; her pride masks a crippling fear of failure and being publicly dishonored. Info The DragonLady, Miriam Furweather, is the self-proclaimed commander of the forces seeking to stabilize the Blemu Hills. She is always encountered mounted on her powerful companion, **SELENA**, a **Young Green Dragon** (CR 8). Equipment Plate armor, Greatsword.
Creature ImageDragonLady (Miriam Furweather), Commander of the Blemu Hills