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Ivae Orr Campaign Act 2

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Revision as of 19:09, 6 January 2023 by Adventurer (talk | contribs)

The Red Company Returns

Encounter Setting

Likely in Grenvik or one of the northern villages. Though if they decide to investigate the Red Company's "business" dealings with the Scarlet Brotherhood they will likely head south towards Bexley or Cardum.

The party finds out more about the inter group schism (Rippers and Baron Bunthmores). Depending on their progress they should learn about the thieves guild plot to kill the Baron. The planned direction of the adversaries could change dramatically depending on the PCs course of action.

Adversary Intentions

The hobgoblins will initiate another raid westward through the region that the PCs should be able to intercept if they choose to. If the PCs defeated prior raider attacks the hobgoblins will make a directed effort to eliminate the PCs in retribution. They will not act hastily, however they will keep an eye on their movements if possible.

Baron Dunthmores patrols may also move through the area where the PCs are staying, and depending on their black points will harass the party or ignore them.

The red company and thieves guild will generally ignore and if harassed avoid direct combat with the party entirely. They will, if possible, try to manipulate the baron, or the hobgoblins into attacking the party on their behalf, especially if the parties actions have began to disrupt their criminal enterprises. Depending on the scope of disruption, the Baron and goblins may initiate attacks on their own.

Friendly Intentions

The villagers well begin to return to stabilized areas

The second set of reinforcements will make their way north.

Karul - Green dragon of Cardum Bog

Erferil - Captain of the Red Cloaks