Drandlar's Workshop
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The glyph is a simple symbol that is carved into the doorframe. It is a combination of gnomish and elvish runes, and it is meant to ward off unwanted visitors. The glyph is not particularly powerful, but it would be enough to deter most people from trying to enter the workshop.
To detect the glyph, you would need to have a knowledge of gnomish and elvish runes using a DC 15 Intelligence (Arcana) check. To dispel the glyph you must cast dispel magic or greater dispel magic with a DC 25 Intelligence (Arcana) check or suffer 4D4 force damage. If the spell succeeds, the glyph is deactivated. If the spell fails, the glyph remains active.