Armor Class 10 (natural armor) Hit Points10 (2d8) Speed 30 ft.
STR
DEX
CON
INT
WIS
CHA
10 (0)
10 (0)
10 (0)
10 (0)
10 (0)
10 (0)
Skills Athletics +7, Perception +4
Senses Passive Perception 14 Languages Common Challenge 0 (10 XP)
Actions
Additional Info
Appearance A grizzled, older fighter with numerous scars on their face and hands. Their armor is practical and worn, and they carry multiple weapons, showing their experience. Voice/Mannerisms Gruff and weary, with a hint of a past life of greater purpose. They speak with a low growl and are often cynical. Bond Their bond is to their own survival and the promise of a safe place to die. They serve Janein out of pragmatism, not loyalty. Ideal To live to see another sunrise. They've seen enough combat to know the value of their own life and will take no unnecessary risks. Flaw They are cynical and jaded, believing that all people are motivated by greed and self-preservation. Info These are the most experienced fighters in the fort, often leading the lesser thugs. They are dangerous in a fight due to their years of experience and tactical knowledge. Equipment Splint armor, greatsword, shortsword