Brigand Thug
Medium Humanoid (any race), Chaotic Evil
Armor Class 15 (studded leather) (natural armor)
Hit Points 65 (10d8 + 20)
Speed 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA
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17 (+3)
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12 (+1)
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14 (+2)
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10 (0)
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10 (0)
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11 (0)
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Saving Throws Str +5, Con +4
Skills Athletics +5, Intimidation +2
Damage Vulnerabilities —
Damage Resistances —
Senses Passive Perception 10
Languages Common
Challenge 2 (450 XP)
**Aggressive.** As a bonus action, the thug can move up to its speed toward a hostile creature that it can see. **Brute.** A melee weapon attack deals one extra die of its damage when the thug hits with it (included below).
Actions
- Multiattack.** The thug makes two greataxe attacks. **Greataxe.** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d12 + 4) slashing damage.
Roleplaying Notes
The rank-and-file of the fort. These thugs are simple muscle used to intimidate others and do the dirty work. They are dangerous in a group but easily dispatched alone. This particular thug is a veteran enforcer, much tougher and more reckless than his peers.
Additional Info
Appearance A scruffy and unkempt brigand in worn leather armor, with a haggard expression. Their gear is mismatched and poorly maintained, a reflection of their desperate existence. They carry a massive, scarred greataxe.
Voice/Mannerisms Gruff and sneering, they speak with a rough dialect and often use threats or curses in their speech.
Bond Their loyalty is to whoever is paying or protecting them. They serve Janein out of fear and pragmatism.
Ideal Survival. They believe in looking out for themselves above all else and have little loyalty.
Flaw They are cowards at heart and will flee if a fight turns against them.
Info The rank-and-file of the fort. These thugs are simple muscle used to intimidate others and do the dirty work. They are dangerous in a group but easily dispatched alone.
Equipment Studded leather armor, greataxe.
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