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Selena

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Selena

Huge Dragon, Lawful Evil


Armor Class 18 (Natural Armor) (natural armor)
Hit Points 162 (13d12 + 78)
Speed 40 ft., fly 80 ft., swim 40 ft.


STR DEX CON INT WIS CHA
19 (+4) 12 (+1) 18 (+4) 15 (+2) 12 (+1) 17 (+3)

Saving Throws Dex +4, Con +8, Wis +5, Cha +7
Skills Perception +8, Stealth +4
Damage Vulnerabilities
Damage Resistances
Damage Immunities Poison
Condition Immunities Poisoned
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 18
Languages Common, Draconic
Challenge 13 (10000 XP)



**Amphibious.** Selena can breathe air and water.

Actions

    • Multiattack.** Selena makes three attacks: one with her bite and two with her claws.
  • **Bite.** Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 14 (2d6 + 6) piercing damage plus 7 (2d6) poison damage.
  • **Claw.** Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
  • **Poison Breath (Recharge 5-6).** Selena exhales poisonous gas in a 30-foot cone. Each creature in that area must make a DC 16 Constitution saving throw, taking 42 (12d6) poison damage on a failed save, or half as much damage on a successful one.

Legendary Actions

Selena can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Selena regains spent legendary actions at the start of her turn.

  • **Detect.** Selena makes a Wisdom (Perception) check.
  • **Tail Attack.** Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 13 (2d6 + 6) bludgeoning damage.
  • **Wing Attack (Costs 2 Actions).** Selena beats her wings. Each creature within 10 feet of Selena must succeed on a DC 17 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked prone. Selena can then fly up to half her flying speed.

Roleplaying Notes

Selena is deeply tied to her mate, Karul, and her rider, DragonLady Miriam Furweather. She is a manipulative and territorial dragon who views the Rakers and the Cardum Swamp as her domain. Her actions are often guided by her self-interest and the safety of her mate, making her an unpredictable ally or enemy.


Additional Info

Appearance Scaled in deep jade and emerald, with long, wickedly sharp claws and a knowing, reptilian gaze. She often bears a custom-fitted saddle when flying.
Voice/Mannerisms Speaks telepathically in a smooth, oily voice filled with subtle sarcasm and condescension.
Bond Her mate, Karul, and her powerful rider, DragonLady Miriam Furweather.
Ideal Dominion – The world is simply territory to be conquered and controlled.
Flaw Obsession – Her loyalty to Karul can be exploited, and she is intensely protective of her hoard.
Info Selena is the mount of the DragonLady Miriam Furweather. She regularly flies between a ruined Elvish temple in the lower Rakers, which she uses as a lookout, and her lair in the Cardum Swamp area.
Equipment Custom, heavily reinforced saddle and bridle.

Creature Image
Selena