Senses Passive Perception 12 Languages Common Challenge 4 (1100 XP)
**Distracted Duty.** The Caravan Veteran has disadvantage on Wisdom (Perception) checks made to spot threats that are not immediately obvious or are more than 30 feet away. **Veteran Resilience.** The Veteran has advantage on saving throws against effects that would exhaust him.
Actions
Multiattack.** The Caravan Veteran makes three attacks with its Spear.
**Spear.** Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Reactions
Shield Bash.** When a creature the Veteran can see misses them with a melee attack, the Veteran can use its reaction to attempt to shove the creature, which must succeed on a DC 13 Strength saving throw or be pushed 5 feet away and knocked prone.
Roleplaying Notes
Monotone and uninterested. Answers questions curtly and avoids unnecessary conversation. He is easily distracted and lacks initiative. He can be swayed with a bit of flattery or a convincing argument that doesn't contradict direct orders.
Additional Info
Appearance Young human man in practical leather armor with a chain shirt underneath. Carries a shield and a spear. Looks somewhat bored and underpaid. Voice/Mannerisms Monotone and uninterested. Bond His employment with the Merchant Guild of Lhynn. Ideal Duty. Believes in following orders, even if he doesn't understand the reasons. Flaw Easily distracted and lacks initiative. Can be swayed with a bit of flattery. Info One of the veteran guards hired to protect the caravan's cargo. Not particularly invested in the secrets of the shipment, only his paycheck. Equipment Chain shirt, shield, spear, belt pouch with a few silver pieces.