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Sigurd "Snake Eyes"

From greyhawk



Sigurd "Snake Eyes"

Medium Humanoid (Any Race, typically Human or Half-Elf), Chaotic Evil


Armor Class 17 (Studded Leather) (natural armor)
Hit Points 127 (17d8 + 51)
Speed 30 ft.


STR DEX CON INT WIS CHA
10 (0) 20 (+5) 16 (+3) 14 (+2) 12 (+1) 18 (+4)

Saving Throws Dex +8, Cha +7
Skills Acrobatics +8, Deception +7, Intimidation +7, Sleight of Hand +8, Stealth +8
Damage Vulnerabilities
Damage Resistances
Damage Immunities

Senses Passive Perception 11
Languages Common, Thieves' Cant, one other (like Goblin or Elvish)
Challenge 7 (2900 XP)



**Legendary Reputation.** Sigurd has advantage on Charisma (Intimidation) checks made against anyone who knows her name and reputation. **Uncanny Dodge.** When an attacker that Sigurd can see hits her with an attack, Sigurd can use her reaction to halve the attack's damage against her. **Sneak Attack.** Once per turn, Sigurd deals an extra 14 (4d6) damage when she hits a target with an attack roll and has advantage on the attack roll, or when the target is within 5 feet of an ally of Sigurd's that isn't incapacitated and Sigurd doesn't have disadvantage on the attack roll.

Actions

    • Multiattack.** Sigurd makes three attacks with her Rapier.
  • **Rapier of Precision.** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 4) piercing damage.
  • **Hand Crossbow.** Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Reactions

    • Riposte.** When a creature misses Sigurd with a melee attack, Sigurd can use her reaction to make one Rapier attack against that creature.

Roleplaying Notes

Sigurd is pure menace wrapped in a confident exterior. She is quick to taunt her opponents, using their frustration against them. She is a highly intelligent fighter who uses her Cunning Action to position herself for maximum damage and evasion.


Additional Info

Appearance Defined by piercing, quick eyes that seem to track every movement (the "Snake Eyes" moniker). She moves with unnerving speed and confidence, wearing high-quality studded leather armor that doesn't impede her agility.
Voice/Mannerisms Smooth, confident, and full of mocking humor. She rarely raises her voice, letting her reputation and piercing gaze do the work.
Bond Her own survival and growing her personal legend.
Ideal Freedom and self-interest. The world owes her everything, and she'll take it.
Flaw Vain and overly confident. She sometimes drags out a fight or allows enemies a chance to fight back just to prove her superiority.
Info A master swashbuckler and deadly pirate known for her precision and cold, calculating confidence. She is a powerful force in the regional underworld.
Equipment Rapier of Precision (often coated in light poison), Hand Crossbow, 20 bolts, Studded Leather Armor.

Creature Image
Sigurd "Snake Eyes"