**Fey Ancestry.** Sirith has advantage on saving throws against being charmed, and magic can't put him to sleep. **Sharp-Witted.** Thanks to his age and elixirs, Sirith has advantage on saving throws against being poisoned or confused. **Innkeeper's Ear.** Sirith has advantage on Wisdom (Perception) checks made to overhear hushed conversations or whispers within his inn.
Actions
Dagger.** Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
**Elixir of Nimbleness (1/Day).** Sirith consumes a small vial prepared by his assistant, Nimbus. For the next 1 minute, Sirith's speed increases by 10 feet, and he has advantage on Dexterity saving throws.
Reactions
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Roleplaying Notes
Sirith is wise and patient, but his eyes miss nothing. He speaks with the smooth cadence of someone who has heard every story imaginable. He is protective of his inn and the quiet village of Horka.
Additional Info
Appearance The old elf proprietor. His long, silver hair cascades down his back like a waterfall of moonlight. His piercing blue eyes reveal a lifetime of wisdom and experience. Despite being in his 200th year, he remains as agile and sharp-witted as ever. Voice/Mannerisms Calming, smooth, and full of subtle experience. He often pauses to listen. Bond His two-century guardianship over The Apple Tree and his enduring friendship with his assistant, the sprite Nimbus. Ideal Hospitality. A warm hearth and a safe place to rest are the most important things a traveler can find. Flaw He finds it difficult to trust any large group of people, believing chaos inevitably follows a crowd. Info Manages the Apple Tree Inn located in the quiet village of Horka. His longevity is thanks to the elixirs brewed by his skilled assistant, the mischievous sprite Nimbus, who has been by his side since time immemorial. Equipment Dagger (concealed), several vials of rejuvenating elixirs, fine linens and clothes.