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Session 052 The return of Aieleen

From greyhawk



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Experience[edit source]

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Apparently nothing noteworthy this session...

NPC's of Note[edit source]

--- title: "52nd Session - The return of Aieleen" aliases: "52nd Session - The return of Aieleen" foundryId: journal-xNG6WuNnHfTdzpxo.JournalEntryPage.jcuzAgSDtfTuW7EI --- Date: 04 Feb 2022

Day 16 fight

Day 17 pre-dawn

|synopsis= ===[edit | edit source]

The party attempts entry to the tower as Lord Vellor materializes from the mise with Aieleen in chains, negotiations ensue, and a pudding makes an unwelcome appearance.

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The party evalautes the great bronzed exterior doors. Horin, Ragnum, Luthaist, Mourn move to side as Gallandin attempts to open the door. BAM! The force of the explosion blows him back. The energy burns off the corrrosion and many more glyphs are now visibile. 

Luthaist and Mourn move off to circumnavigate the tower looking for a different entrance. While traversing the rocks Mourn loses his footing and plummets 50' off the stone cliff edege. Luthaist throws a rope and assists him back up as they make their away around. All they see is old dried vines none of which will provide a means to climb the tower, and the windows are really arrow slits which would only pass a halfing or gnome if that.

Gallandin makes a second attempt to open the doors and a blast of arcane energy issue forth this time he finds himself running down the hill in fear towards the gargolyes by the entrance towers. Horin and Ragnum move down the hill after him and take up positions in the rubble. Mourn and Luthaist follow.

Lord Vellor approaches steadily and strides up boldly with Aileen following, her hands bound, and on a neck chain. SHe looks haggard but othewise unharmed. Vellor calls parley and the party cautiously engages in a verbal sparring match. After a tense start and fear that it will lead to blows Ragnum sheaths his sword, the rest of party follows suite. Vellor relays he was ordered by the Overking to take Azal'Lan back to Rauxxes for being so bold as to declare himself lord of this realm near Knurl and leading a rebellion against the Overking.

Once here Azal'Lan escaped to the plane of shadow trapping Vellor and his troops here. Grenvar his battlemage has spent a century researching how to escape and beleives the means lie within the tower. However no-one has been able to pass the doors. Vellor offers safe pasage in the realm if the party agrees to turn over the dwarven champions artifacts - they may leave with the prisoners unharmed. Vellor returns Aieleen who runs to Mourn and seeks solace from him. Luthaist leads the counter negotiation and ultimately they settle on Vellor returning their magic items from the Abbey as a condition. After some back and forth they come to terms and Vellor departs.

The party decides to get some rest and makes a camp near the tower. Gallandin takes first watch while everyone else sleeps. Luthaist's watch is interrupted by the sounds of something moving in the shadows just out of sight and he suddenly finds himslef face to face with a large pudding in the midst of attempting to envelop the party...

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Milestone(s) 3110 - Engaging with Vellor, recovering Aieleen

Individual Experience Bonus[edit | edit source]

Gallandrin: 200 - Identifying & suriving the glyphs

Luthaist: 200 - Negotiating, critical insights about Vellor

Ragnum: 150 - Negotiating, avoiding unnecessary violence

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A group of Dwarves live in caves of the wailing winds.

Elves of the Adri Forrest are able to kill the monsters of the realm who enter the woods.

Vellor's forces dont venture south into the Adri Forrest 

The plains of Demoray are dangerous (usually fatal to enter) in the day and much worse at night