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Session 057 Rolling rolling rolling - keep those spheres a rolling

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Session Summary[edit source]

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Experience[edit source]

The running tally of XP earned is found on the Party Experience page.

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Rumors or Intelligence Gained[edit source]

Apparently nothing noteworthy this session...

NPC's of Note[edit source]

--- title: "57th Session - Rolling rolling rolling - keep those spheres a rolling" aliases: "57th Session - Rolling rolling rolling - keep those spheres a rolling" foundryId: journal-jYSgM7s2Hkzn1eM0.JournalEntryPage.hKUlT9NvHuCyG15v --- Date: 18 March 2022

Day 18  early evening to Day 19 morning

Synopsis: The 

The party kills the last minotaur and makes its way to the residental level to face a moving trap.

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As they exit the maze the party suprises a 3rd minotaur and quickly launch into a series of magical and melee attacks rendering it dead in short order. As the minotaru dies the the persistent aura of confusion subsides and they search the area to find a small locked chest and a wall with strange runes on it. Unable to open the chest Ragnum attempts to hit the lock with his sword but ends up destorying the chest and its contents instead. Various colors of liquid ooze and and seep into the floor. Luthaist finds a small vial of smokey licquid in a pile of matted fur and bones.

Gallandrin examines the runes and translates the writing as:

Azal'Lan seeks the (ax or aid) of Monduiz Dephaar to aid him in his quest.

Azal'Lan (possibly knows of or created) the Key of Spinecastle

House Torquann shall rise again

There area some dates as well CY167, CY247, CY347, CY427, CY507, CY587

Satisfied there is nothing else alive here to torment them they take a long rest.

After a fitfull nights sleep the party asends the south stair and arrives on a sunlight landing. The find a well light hallway with a large floating sphere radiating a warm soft light in the center of an entry foyer to what appears to be a residential level. Aileen, Horin, Morin, Ragnun, and Stirkirk make their way up the hallway and into a plushly carpeted library room. Mourn finds an arcanely marked doorway, while Ragnum notices a large brass telescope in the far room.

Gallandin and Luthaist stop in the hallway to examine a secret door leading to a hidden room. Unable to find the means top open it Gallandin casts knock and the door opens to a small room containing but a large footlocker covered with runes. He enters and as he attempts to open it the glowing sphere drops to the floor with a deafening thud and Luthaist watches in horror as it begins rolling towards them filling the entire hallway and brightening as it moves.

Horin hearing the noise runs out into the foyer followed by Stirkirk as the sphere enters the hallway cutting them off from Gallandin and Luthaist who now face the prospect of being crushed by the sphere. 

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Milestone: 600 defeating the last minotaur and entering level 2

Individual Experience Bonus[edit | edit source]

Gallandrin: 

Horin: 

Luthaist: 

Mourn: 

Ragnum 

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See party sheet

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|rumors=


A group of Dwarves live in caves of the wailing winds.

Elves of the Adri Forrest are able to kill the monsters of the realm who enter the woods.

Vellor's forces dont venture south into the Adri Forrest 

The plains of Demoray are dangerous (usually fatal to enter) in the day and much worse at night