Session 105 Prep
Previously...[edit | edit source]
Highlight key events from the previous session [[Session Summary 104]]
Interludes[edit | edit source]
Use these when the pacing slows down and you need to shake things up.
- Sahuagin attack
Planned Events[edit | edit source]
- The trail
- The sea voyage
- The arrival at
Cliffhanger[edit | edit source]
Multiple options - shipwrecked, kraken attack,
Random Encounters[edit | edit source]
Anything unique goes here
Link to the regional or area random encounter table
Key NPC's[edit | edit source]
Hvitserk, The CaptainMedium Humanoid (Human), Lawful NeutralArmor Class 17 (Scale Mail) (natural armor)
Saving Throws Str +9, Con +8, Cha +8 **Legendary Navigator.** Hvitserk knows the coastal waterways around the North Kingdom like the back of his hand. When navigating, he has advantage on Wisdom (Survival) checks, and his ship gains 5 ft. of movement in bad weather. **Leadership.** As a bonus action, Hvitserk can utter a command or warning. Up to three allied creatures within 30 feet who can hear him gain advantage on their next attack roll or saving throw. **Battle-Forged.** Hvitserk has advantage on saving throws against effects that would knock him prone. Actions
Reactions
Roleplaying NotesHvitserk commands respect with every booming command. He speaks with a tone that suggests he has already won the argument. While cunning, he operates under a code of loyalty and professionalism expected of a respected captain. Additional InfoAppearance Standing tall and broad-shouldered, Hvitserk's eyes, the color of a stormy sea, hold both cunning and a hint of wildness. A thick braid, interwoven with beads and feathers, frames his weathered face, which is etched with the lines of countless battles and harsh winters. |
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Helga, The First MateMedium Humanoid (Human), Lawful NeutralArmor Class 15 (Leather Armor) (natural armor)
Saving Throws Dex +5, Wis +4 **Second in Command.** As long as Hvitserk is within 60 feet, Helga has advantage on saving throws against being frightened. **Vigilant Eye.** Helga cannot be surprised while she is conscious and is always aware of the movements of her crew. **Evasion.** If Helga is subjected to an effect that allows her to make a Dexterity saving throw to take only half damage, she instead takes no damage if she succeeds on the saving throw, and only half damage if she fails. Actions
Reactions
Roleplaying NotesHelga is stern and economical with her words, but her actions always show fierce loyalty. She assesses every situation and person quickly, trusting her gut instinct. She speaks to the crew with clipped, direct commands and never wastes a movement. Additional InfoAppearance Helga is as sharp as the wind that whips her short braid around her face. Her eyes, like chips of obsidian, miss nothing, scanning the horizon and her crew with equal vigilance. |
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