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Surlimor Nolordin

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Surlimor Nolordin of the Silverwood Enclave[edit | edit source]

File:SurlimorNolordin.jpg

Surlimor Nolordin, a 14th level High Elf wizard and leader of the Silverwood Enclave, known for his vast knowledge and gentle, but firm, demeanor.

Name: Surlimor Nolordin
Alignment: Neutral Good
Appearance: Surlimor is a tall, graceful High Elf with long, silver hair and piercing blue eyes. He wears elegant, flowing robes of deep blue and silver, adorned with intricate embroidery. A subtle aura of magical power surrounds him. His face is lined with the wisdom of centuries, yet his expression remains kind and serene, though now with a hint of authority.
Voice/Mannerisms: Surlimor speaks in a soft, melodic voice, his words carefully chosen and imbued with wisdom and authority. He is patient and attentive, always willing to listen and offer guidance, but can be firm when needed. He often gestures with graceful, fluid movements, as if conducting an unseen symphony. He carries himself with the quiet confidence of a leader.
Ideal: Knowledge and the well-being of his clan.
Flaw: Detached from worldly concerns, sometimes to the detriment of his clan's immediate needs.
Bond: His clan, the Silverwood Enclave, ancient elven lore, and the preservation of knowledge.


Ability scores and combat statistics are best left on the NPC's main page and not included in Session or Session Prep for ease of reading.


Backstory: Surlimor Nolordin leads the Silverwood Enclave, a secluded community of High Elves dedicated to preserving ancient magical knowledge. He ascended to leadership after his predecessor, a renowned archmage, vanished while exploring a forgotten realm. Surlimor now balances his scholarly pursuits with the responsibilities of guiding his clan, striving to protect them from the encroaching dangers of a changing world while maintaining their tradition of arcane mastery.

Ability Scores: STR 10 (+0), DEX 14 (+2), CON 13 (+1), INT 20 (+5), WIS 16 (+3), CHA 15 (+2)
Skills: Arcana +9, History +9, Insight +7, Perception +7, Nature +9, Persuasion +6
Condition Immunities: None
Damage Immunities: None
Challenge Rating: 12 (8,400 XP) (As a 14th level wizard)
Senses: passive Perception 17
Languages: Common, Elvish, Celestial, Draconic, Sylvan
Equipment: A worn leather-bound tome, a silver staff (as a focus), a pouch of rare herbs, a signet ring of clan leadership.
Traits: Spellcasting. Surlimor is a 14th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). Surlimor has the following wizard spells prepared:
Cantrips (at will): *fire bolt*, *light*, *mage hand*, *prestidigitation*, *message*
1st level (4 slots): *detect magic*, *mage armor*, *magic missile*, *shield*
2nd level (3 slots): *detect thoughts*, *invisibility*, *mirror image*
3rd level (3 slots): *counterspell*, *fireball*, *fly*
4th level (3 slots): *dimension door*, *greater invisibility*, *stoneskin*
5th level (2 slots): *cone of cold*, *scrying*
6th level (1 slot): *globe of invulnerability*
7th level (1 slot): *teleport*
Actions: Quarterstaff. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 3 (1d6) bludgeoning damage.