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Surlimor Nolordin
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{{Monster Statblock |monster_name = Surlimor Nolordin |image = Surlimor Nolordin.png |size = Medium |type = Humanoid (High Elf) |alignment = Neutral Good |ac = 12 (15 with *mage armor*) |hp = 88 |hit_dice = 16d8 |speed = 30 ft. |str = 10 |dex = 14 |con = 13 |int = 20 |wis = 16 |cha = 15 |saving_throws = Int +9, Wis +7 |skills = Arcana +9, History +9, Insight +7, Perception +7, Nature +9, Persuasion +6 |damage_vulnerabilities = β |damage_resistances = β |damage_immunities = None |condition_immunitie = Charmed |senses = Darkvision 60 ft., Passive Perception 17 |languages = Common, Elvish, Celestial, Draconic, Sylvan |cr = 12 |xp = 8400 |traits = **Fey Ancestry.** Surlimor has advantage on saving throws against being charmed, and magic can't put him to sleep. **Spellcasting.** Surlimor is a 14th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). Surlimor has the following wizard spells prepared: Cantrips (at will): *fire bolt, light, mage hand, prestidigitation, message* 1st level (4 slots): *detect magic, mage armor, magic missile, shield* 2nd level (3 slots): *detect thoughts, invisibility, mirror image* 3rd level (3 slots): *counterspell, fireball, fly* 4th level (3 slots): *dimension door, greater invisibility, stoneskin* 5th level (2 slots): *cone of cold, scrying* 6th level (1 slot): *globe of invulnerability* 7th level (1 slot): *teleport* **Arcane Recovery.** Once per day when he finishes a short rest, Surlimor can choose expended spell slots to recover. The spell slots can have a combined level that is no higher than 7. |actions = **Quarterstaff.** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage. |reactions = **Masterful Counter.** When Surlimor successfully casts *counterspell* against a spell of 4th level or lower, he can immediately cast a cantrip as a bonus action. |roleplaying_notes = Surlimor leads the Silverwood Enclave, balancing scholarly pursuits with the responsibilities of guiding his clan. He strives to protect them from the encroaching dangers of a changing world while maintaining their tradition of arcane mastery. He is patient and attentive, offering guidance but firm when needed. |campaign = Ivae Orr |appearance = Tall, graceful High Elf with long, silver hair and piercing blue eyes. Wears elegant, flowing robes of deep blue and silver. Subtle aura of magical power. |voice_mannerisms = Soft, melodic voice; words are carefully chosen. Gestures with graceful, fluid movements. |bond = His clan, the [[Silverwood Enclave]], ancient elven lore, and the preservation of knowledge. |ideal = Knowledge and the well-being of his clan. |flaw = Detached from worldly concerns, sometimes to the detriment of his clan's immediate needs. |info = Surlimor Nolordin leads the Silverwood Enclave, a secluded community of High Elves dedicated to preserving ancient magical knowledge. He ascended to leadership after his predecessor, a renowned archmage, vanished while exploring a forgotten realm. He is the leader of an elvish kingdom (like Elrond) and a major NPC. |equipment = Worn leather-bound tome, silver staff (focus), pouch of rare herbs, signet ring of clan leadership. }}
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