Nord Haldane: Difference between revisions
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An older man | {{Monster Statblock | ||
|monster_name = Nord Haldane, The Reclusive Hermit | |||
|image = Nord Haldane.png | |||
|size = Medium | |||
|type = Humanoid (Human) | |||
|alignment = Neutral | |||
|ac = 10 | |||
|hp = 22 | |||
|hit_dice = 5d8 | |||
|speed = 30 ft. | |||
|str = 10 | |||
|dex = 10 | |||
|con = 10 | |||
|int = 14 | |||
|wis = 16 | |||
|cha = 8 | |||
|saving_throws = Wis +5 | |||
|skills = Nature +4, Insight +5, Survival +5 | |||
|damage_vulnerabilities = — | |||
|damage_resistances = — | |||
|damage_immunities = — | |||
|condition_immunitie = — | |||
|senses = Passive Perception 13 | |||
|languages = Common, Giant (Archaic Dialect) | |||
|cr = 1/2 | |||
|xp = 100 | |||
|traits = **Unassuming.** Nord's drab appearance and mannerisms make him seem less significant than he is; creatures have disadvantage on Wisdom (Insight) checks made to discern his true knowledge or intent. **Practical Wisdom.** Nord has advantage on Wisdom (Survival) checks made to find food, water, or shelter, or to identify natural signs of danger. | |||
|actions = **Staff (Gnarled Wood).** Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage. | |||
* **Minor Healing.** Nord can apply herbs (consuming his supply) to himself or one creature within 5 feet, restoring 1d4 + 2 HP. He has enough herbs for 3 uses. | |||
|reactions = — | |||
|roleplaying_notes = Nord speaks little unless asked a direct question, and even then, his answers are often cryptic but insightful. He seems perpetually focused on his immediate surroundings and is highly protective of his solitude. | |||
|campaign = Ivae Orr | |||
|appearance = An older man. His long hair is crudely shorn. He wears a well-worn, earthen-toned cloak over an equally drab, archaic-looking set of homespun clothing. | |||
|voice_mannerisms = Quiet, low, and slightly raspy. His eyes constantly scan the environment. | |||
|bond = The secrets of the ancient forest and the specific area where he resides. | |||
|ideal = Simplicity. The true value of a thing is its usefulness, not its cost. | |||
|flaw = Skeptical of all modern civilization and technology; refuses to accept help or new ideas from outsiders. | |||
|info = An ancient man who lives as a hermit. He has deep knowledge of the land and is far wiser than his appearance suggests. | |||
|equipment = Staff, simple cooking pot, leather satchel of dried herbs and roots, flint and steel. | |||
}} | |||
Latest revision as of 21:36, 13 October 2025
