Session 109 Prep: Difference between revisions
Created page with "{{Special:Whatlinkshere/{{PAGENAME}}}} <templatestyles src="Template:Module/Style.css" /> <div class="module"> Category:DM Info Category:Corsairs Campaign __NOTOC__ == Previously... == The party arrived at Coregilia and promptly got involved in a bar fight that resulted in a "virtual" massacre that though killed many, ultimately resulted in no deaths due to the quick work of Balmaris the cleric. <nowiki>Session Summary #</nowiki> == Interludes == === A ni..." |
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Revision as of 00:32, 4 February 2024
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Previously...
The party arrived at Coregilia and promptly got involved in a bar fight that resulted in a "virtual" massacre that though killed many, ultimately resulted in no deaths due to the quick work of Balmaris the cleric.
[[Session Summary #]]
Interludes
A night in jail
The PC's are taken into custody to await the traveling magistrate. Their magical brands are discovered and the magistrate takes them aside to tell them of their quest.
Hitversk Arrives
Hitversk arrives looking for his companions to start some carousing.
Raider sails are sighted
The sails of raiders from the Sea Princes are sighted on the horizon. The town panics and sounds the alarms. Do the PC's head out to sea or help fortify the town?
Planned Events
The Constable Arrives
- The constable and a heavily armed escort arrives to put a stop to the bar fight to find the PC's sitting at the bar drinking quietly. The remaining patrons still in the bar are in shock but no property damage is apparent.
Cliffhanger
Always end before the PC's expect it, give them something to look forward to next time.
Random Encounters
Anything unique goes here Link to the regional or area random encounter table
Key NPC's
Constable Arcola
Alignment: Lawful
Appearance:
Voice/Mannerisms:
- Following are optional...
Ideal:
Bond:
Flaw: